server-go/socket/net/client/connector.go

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package client
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import (
"crypto/tls"
"fmt"
"net"
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"sync"
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"sync/atomic"
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"time"
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"git.loafle.net/commons/logging-go"
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"git.loafle.net/commons/server-go/client"
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"git.loafle.net/commons/server-go/socket"
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)
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type Connectors struct {
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client.Connectors
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socket.ClientConnHandlers
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socket.ReadWriteHandlers
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Network string `json:"network,omitempty"`
Address string `json:"address,omitempty"`
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LocalAddress net.Addr `json:"-"`
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stopChan chan struct{}
stopWg sync.WaitGroup
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readChan chan []byte
writeChan chan []byte
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disconnectedChan chan struct{}
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reconnectedChan chan socket.Conn
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crw socket.ClientReadWriter
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validated atomic.Value
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}
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func (c *Connectors) Connect() (readChan <-chan []byte, writeChan chan<- []byte, err error) {
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var (
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conn socket.Conn
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)
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if nil != c.stopChan {
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return nil, nil, fmt.Errorf("%s already connected", c.logHeader())
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}
conn, err = c.connect()
if nil != err {
return nil, nil, err
}
c.readChan = make(chan []byte, 256)
c.writeChan = make(chan []byte, 256)
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c.disconnectedChan = make(chan struct{})
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c.reconnectedChan = make(chan socket.Conn)
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c.stopChan = make(chan struct{})
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c.crw.ReadwriteHandler = c
c.crw.ReadChan = c.readChan
c.crw.WriteChan = c.writeChan
c.crw.ClientStopChan = c.stopChan
c.crw.ClientStopWg = &c.stopWg
c.crw.DisconnectedChan = c.disconnectedChan
c.crw.ReconnectedChan = c.reconnectedChan
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c.stopWg.Add(2)
go c.handleReconnect()
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go c.crw.HandleConnection(conn)
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return c.readChan, c.writeChan, nil
}
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func (c *Connectors) Disconnect() error {
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if c.stopChan == nil {
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return fmt.Errorf("%s must be connected before disconnection it", c.logHeader())
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}
close(c.stopChan)
c.stopWg.Wait()
c.stopChan = nil
return nil
}
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func (c *Connectors) logHeader() string {
return fmt.Sprintf("Connector[%s]: ", c.Name)
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}
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func (c *Connectors) onDisconnected() {
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close(c.readChan)
close(c.writeChan)
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c.reconnectedChan <- nil
onDisconnected := c.OnDisconnected
if nil != onDisconnected {
onDisconnected(c)
}
}
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func (c *Connectors) handleReconnect() {
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defer func() {
c.stopWg.Done()
}()
RC_LOOP:
for {
select {
case <-c.disconnectedChan:
case <-c.stopChan:
return
}
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if 0 >= c.GetReconnectTryTime() {
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c.onDisconnected()
return
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}
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logging.Logger().Debugf("%s connection lost", c.logHeader())
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for indexI := 0; indexI < c.GetReconnectTryTime(); indexI++ {
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logging.Logger().Debugf("%s trying reconnect[%d]", c.logHeader(), indexI)
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conn, err := c.connect()
if nil == err {
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logging.Logger().Debugf("reconnected")
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c.reconnectedChan <- conn
continue RC_LOOP
}
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time.Sleep(c.GetReconnectInterval())
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}
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logging.Logger().Debugf("%s reconnecting has been failed", c.logHeader())
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c.onDisconnected()
return
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}
}
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func (c *Connectors) connect() (socket.Conn, error) {
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netConn, err := c.dial()
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if nil != err {
return nil, err
}
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conn := socket.NewConn(netConn, false, c.GetReadBufferSize(), c.GetWriteBufferSize())
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conn.SetCloseHandler(func(code int, text string) error {
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logging.Logger().Debugf("%s close", c.logHeader())
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return nil
})
return conn, nil
}
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func (c *Connectors) dial() (net.Conn, error) {
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var deadline time.Time
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if 0 != c.GetHandshakeTimeout() {
deadline = time.Now().Add(c.GetHandshakeTimeout())
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}
d := &net.Dialer{
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KeepAlive: c.GetKeepAlive(),
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Deadline: deadline,
LocalAddr: c.LocalAddress,
}
conn, err := d.Dial(c.Network, c.Address)
if nil != err {
return nil, err
}
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if nil != c.GetTLSConfig() {
cfg := c.GetTLSConfig().Clone()
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tlsConn := tls.Client(conn, cfg)
if err := tlsConn.Handshake(); err != nil {
tlsConn.Close()
return nil, err
}
if !cfg.InsecureSkipVerify {
if err := tlsConn.VerifyHostname(cfg.ServerName); err != nil {
return nil, err
}
}
conn = tlsConn
}
return conn, nil
}
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func (c *Connectors) Clone() client.Connector {
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return &Connectors{
Connectors: *c.Connectors.Clone(),
ClientConnHandlers: *c.ClientConnHandlers.Clone(),
ReadWriteHandlers: *c.ReadWriteHandlers.Clone(),
Network: c.Network,
Address: c.Address,
LocalAddress: c.LocalAddress,
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validated: c.validated,
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}
}
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func (c *Connectors) Validate() error {
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if nil != c.validated.Load() {
return nil
}
c.validated.Store(true)
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if err := c.Connectors.Validate(); nil != err {
return err
}
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if err := c.ClientConnHandlers.Validate(); nil != err {
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return err
}
if err := c.ReadWriteHandlers.Validate(); nil != err {
return err
}
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if "" == c.Network {
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return fmt.Errorf("%s Network is not valid", c.logHeader())
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}
if "" == c.Address {
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return fmt.Errorf("%s Address is not valid", c.logHeader())
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}
return nil
}