package server import ( "io" "net" "time" ) // Connection is wrapper of the websocket.Conn type Connection interface { Close() error CloseHandler() func(code int, text string) error EnableWriteCompression(enable bool) LocalAddr() net.Addr NextReader() (messageType int, r io.Reader, err error) NextWriter(messageType int) (io.WriteCloser, error) PingHandler() func(appData string) error PongHandler() func(appData string) error ReadJSON(v interface{}) error ReadMessage() (messageType int, p []byte, err error) RemoteAddr() net.Addr SetCloseHandler(h func(code int, text string) error) SetCompressionLevel(level int) error SetPingHandler(h func(appData string) error) SetPongHandler(h func(appData string) error) SetReadDeadline(t time.Time) error SetReadLimit(limit int64) SetWriteDeadline(t time.Time) error Subprotocol() string UnderlyingConn() net.Conn WriteControl(messageType int, data []byte, deadline time.Time) error WriteJSON(v interface{}) error WriteMessage(messageType int, data []byte) error }