package client import ( "net" csc "git.loafle.net/commons_go/server/client" ) type SocketHandlers struct { csc.SocketHandlers } func (sh *SocketHandlers) OnConnect(socketContext csc.SocketContext, conn net.Conn) { sh.SocketHandlers.OnConnect(socketContext, conn) } func (sh *SocketHandlers) OnDisconnect(soc csc.Socket) { sh.SocketHandlers.OnDisconnect(soc) } func (sh *SocketHandlers) Validate() { sh.SocketHandlers.Validate() } func newSocketHandler() csc.SocketHandler { return &SocketHandlers{} }