package matcher import ( "fmt" ) type Matcher interface { Key() string Type() string Name(matchCtx *MatchCtx) string IsPrePacket() bool PacketCount(matchCtx *MatchCtx) int Packet(matchCtx *MatchCtx, index int) *Packet HasResponse(matchCtx *MatchCtx, index int) bool Match(matchCtx *MatchCtx, index int, packet *Packet) error } type UDPMatcher interface { Matcher IsSend(port int) bool } type Matchers struct { packets []*Packet } func (m *Matchers) PacketCount(matchCtx *MatchCtx) int { return len(m.packets) } func (m *Matchers) Packet(matchCtx *MatchCtx, index int) *Packet { return m.packets[index] } func (m *Matchers) HasResponse(matchCtx *MatchCtx, index int) bool { return len(m.packets)-1 > index } func (m *Matchers) AddPacket(packet *Packet) { m.packets = append(m.packets, packet) } type MatchCtx struct { address string port int attributes map[string]string } func (mc *MatchCtx) Address() string { return mc.address } func (mc *MatchCtx) Port() int { return mc.port } func (mc *MatchCtx) GetAttribute(key string) (value string, ok bool) { value, ok = mc.attributes[key] return } func (mc *MatchCtx) GetAttributes() map[string]string { return mc.attributes } func (mc *MatchCtx) SetAttribute(key string, value string) { mc.attributes[key] = value } func (mc *MatchCtx) InitAttribute() { mc.attributes = make(map[string]string) } func NewMatchCtx(address string, port int) *MatchCtx { return &MatchCtx{ address: address, port: port, attributes: make(map[string]string), } } const ( noPacketReceived = 1000 + iota notMatched ) func NoPacketReceivedError() error { return fmt.Errorf("[%d] %s", noPacketReceived, "No packet received.") } func NotMatchedError() error { return fmt.Errorf("[%d] %s", notMatched, "Not matched packet.") }