package server import "time" const ( // DefaultConcurrency is the maximum number of concurrent connections // the Server may serve by default (i.e. if Server.Concurrency isn't set). DefaultConcurrency = 256 * 1024 DefaultKeepAlive = 0 // DefaultHandshakeTimeout is default value of websocket handshake Timeout DefaultHandshakeTimeout = 0 // DefaultReadBufferSize is default value of Read Buffer Size DefaultReadBufferSize = 0 // DefaultWriteBufferSize is default value of Write Buffer Size DefaultWriteBufferSize = 0 // DefaultReadTimeout is default value of read timeout DefaultReadTimeout = 0 // DefaultWriteTimeout is default value of write timeout DefaultWriteTimeout = 0 // DefaultEnableCompression is default value of support compression DefaultEnableCompression = false // DefaultMaxMessageSize is default size for a message read from the peer DefaultMaxMessageSize = 4096 // DefaultPongTimeout is default value of websocket pong Timeout DefaultPongTimeout = 60 * time.Second // DefaultPingTimeout is default value of websocket ping Timeout DefaultPingTimeout = 10 * time.Second // DefaultPingPeriod is default value of send ping period DefaultPingPeriod = (DefaultPingTimeout * 9) / 10 DefaultReconnectInterval = 5 * time.Second DefaultReconnectTryTime = 10 DefaultCompressionThreshold = 1024 )