package socket import ( "errors" "sync/atomic" "time" "git.loafle.net/overflow/server-go" ) type ReadWriteHandler interface { server.ReadWriteHandler GetPongTimeout() time.Duration GetPingTimeout() time.Duration GetPingPeriod() time.Duration IsEnableCompression() bool GetCompressionLevel() int GetCompressionThreshold() int } type ReadWriteHandlers struct { server.ReadWriteHandlers PongTimeout time.Duration `json:"pongTimeout,omitempty"` PingTimeout time.Duration `json:"pingTimeout,omitempty"` PingPeriod time.Duration `json:"pingPeriod,omitempty"` EnableCompression bool `json:"enableCompression,omitempty"` CompressionLevel int `json:"compressionLevel,omitempty"` CompressionThreshold int `json:"compressionThreshold,omitempty"` validated atomic.Value } func (rwh *ReadWriteHandlers) GetPongTimeout() time.Duration { return rwh.PongTimeout } func (rwh *ReadWriteHandlers) GetPingTimeout() time.Duration { return rwh.PingTimeout } func (rwh *ReadWriteHandlers) GetPingPeriod() time.Duration { return rwh.PingPeriod } func (rwh *ReadWriteHandlers) IsEnableCompression() bool { return rwh.EnableCompression } func (rwh *ReadWriteHandlers) GetCompressionLevel() int { return rwh.CompressionLevel } func (rwh *ReadWriteHandlers) GetCompressionThreshold() int { return rwh.CompressionThreshold } func (rwh *ReadWriteHandlers) Clone() *ReadWriteHandlers { return &ReadWriteHandlers{ ReadWriteHandlers: *rwh.ReadWriteHandlers.Clone(), PongTimeout: rwh.PongTimeout, PingTimeout: rwh.PingTimeout, PingPeriod: rwh.PingPeriod, EnableCompression: rwh.EnableCompression, CompressionLevel: rwh.CompressionLevel, CompressionThreshold: rwh.CompressionThreshold, validated: rwh.validated, } } func (rwh *ReadWriteHandlers) Validate() error { if nil != rwh.validated.Load() { return nil } rwh.validated.Store(true) if err := rwh.ReadWriteHandlers.Validate(); nil != err { return err } if rwh.PongTimeout <= 0 { rwh.PongTimeout = server.DefaultPongTimeout } else { rwh.PongTimeout = rwh.PongTimeout * time.Second } if rwh.PingTimeout <= 0 { rwh.PingTimeout = server.DefaultPingTimeout } else { rwh.PingTimeout = rwh.PingTimeout * time.Second } if rwh.PingPeriod <= 0 { rwh.PingPeriod = (rwh.PingTimeout * 9) / 10 } else { rwh.PingPeriod = rwh.PingPeriod * time.Second } if rwh.EnableCompression { if !IsValidCompressionLevel(rwh.CompressionLevel) { return errors.New("Socket: invalid compression level") } } if 0 > rwh.CompressionThreshold { rwh.CompressionThreshold = server.DefaultCompressionThreshold } return nil }