server-go/socket/client/connector.go

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2018-08-22 08:37:12 +00:00
package client
import (
"sync/atomic"
"git.loafle.net/overflow/server-go/socket"
)
type OnDisconnectedFunc func(connector Connector)
type Connector interface {
socket.ClientConnHandler
socket.ReadWriteHandler
Connect() (readChan <-chan socket.SocketMessage, writeChan chan<- socket.SocketMessage, err error)
Disconnect() error
GetName() string
GetOnDisconnected() OnDisconnectedFunc
SetOnDisconnected(fnc OnDisconnectedFunc)
Clone() Connector
Validate() error
}
type Connectors struct {
socket.ClientConnHandlers
socket.ReadWriteHandlers
Name string `json:"name,omitempty"`
OnDisconnected OnDisconnectedFunc `json:"-"`
validated atomic.Value
}
func (c *Connectors) GetName() string {
return c.Name
}
func (c *Connectors) GetOnDisconnected() OnDisconnectedFunc {
return c.OnDisconnected
}
func (c *Connectors) SetOnDisconnected(fnc OnDisconnectedFunc) {
c.OnDisconnected = fnc
}
func (c *Connectors) Clone() *Connectors {
return &Connectors{
Name: c.Name,
ClientConnHandlers: *c.ClientConnHandlers.Clone(),
ReadWriteHandlers: *c.ReadWriteHandlers.Clone(),
validated: c.validated,
}
}
func (c *Connectors) Validate() error {
if nil != c.validated.Load() {
return nil
}
c.validated.Store(true)
if err := c.ClientConnHandlers.Validate(); nil != err {
return err
}
if err := c.ReadWriteHandlers.Validate(); nil != err {
return err
}
if "" == c.Name {
c.Name = "Connector"
}
return nil
}