rpc-go/client/client.go

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2018-08-22 09:04:25 +00:00
package client
import (
"context"
"fmt"
"reflect"
"sync"
"time"
"go.uber.org/zap"
olog "git.loafle.net/overflow/log-go"
"git.loafle.net/overflow/rpc-go/protocol"
css "git.loafle.net/overflow/server-go/socket"
cssc "git.loafle.net/overflow/server-go/socket/client"
)
var uint64Type = reflect.TypeOf(uint64(0))
type Client struct {
ClientHandler ClientHandler
ctx cssc.ClientCtx
stopChan chan struct{}
stopWg sync.WaitGroup
requestID uint64
requestQueueChan chan *requestState
pendingRequests sync.Map
}
func (c *Client) Start() error {
if c.stopChan != nil {
return fmt.Errorf("%s already running. Stop it before starting it again", c.logHeader())
}
if nil == c.ClientHandler {
return fmt.Errorf("%s ClientHandler must be specified", c.logHeader())
}
if err := c.ClientHandler.Validate(); nil != err {
return fmt.Errorf("%s validate error %v", c.logHeader(), err)
}
c.ctx = c.ClientHandler.ClientCtx()
if nil == c.ctx {
return fmt.Errorf("%s ServerCtx is nil", c.logHeader())
}
if err := c.ClientHandler.Init(c.ctx); nil != err {
return fmt.Errorf("%s Init error %v", c.logHeader(), err)
}
readChan, writeChan, err := c.ClientHandler.GetConnector().Connect()
if nil != err {
return err
}
c.requestQueueChan = make(chan *requestState, c.ClientHandler.GetPendingRequestCount())
c.stopChan = make(chan struct{})
c.stopWg.Add(1)
go c.handleClient(readChan, writeChan)
return nil
}
func (c *Client) Stop(ctx context.Context) error {
if c.stopChan == nil {
return fmt.Errorf("%s must be started before stopping it", c.logHeader())
}
close(c.stopChan)
c.stopWg.Wait()
c.ClientHandler.Destroy(c.ctx)
c.stopChan = nil
return nil
}
func (c *Client) logHeader() string {
return fmt.Sprintf("RPC Client[%s]:", c.ClientHandler.GetName())
}
func (c *Client) Send(method string, params ...interface{}) error {
_, err := c.internalSend(false, nil, method, params...)
return err
}
func (c *Client) Call(result interface{}, method string, params ...interface{}) error {
return c.CallTimeout(c.ClientHandler.GetRequestTimeout(), result, method, params...)
}
func (c *Client) CallTimeout(timeout time.Duration, result interface{}, method string, params ...interface{}) error {
rs, err := c.internalSend(true, result, method, params...)
if nil != err {
return err
}
t := retainTimer(timeout)
defer func() {
releaseRequestState(rs)
releaseTimer(t)
}()
select {
case <-rs.doneChan:
if nil != rs.clientError {
return rs.clientError
}
result = rs.result
return nil
case <-t.C:
rs.cancel()
return newError(method, params, fmt.Errorf("%s Timeout", c.logHeader()))
}
}
func (c *Client) getRequestID() uint64 {
c.requestID++
return c.requestID
}
func (c *Client) internalSend(hasResponse bool, result interface{}, method string, params ...interface{}) (*requestState, error) {
rs := retainRequestState()
rs.method = method
rs.params = params
if hasResponse {
rs.id = c.getRequestID()
rs.result = result
rs.doneChan = make(chan *requestState, 1)
}
select {
case c.requestQueueChan <- rs:
return rs, nil
default:
if !hasResponse {
releaseRequestState(rs)
return nil, newError(method, params, fmt.Errorf("%s Request Queue overflow", c.logHeader()))
}
select {
case oldRS := <-c.requestQueueChan:
if nil != oldRS.doneChan {
oldRS.setError(fmt.Errorf("%s Request Queue overflow", c.logHeader()))
oldRS.done()
} else {
releaseRequestState(oldRS)
}
default:
}
select {
case c.requestQueueChan <- rs:
return rs, nil
default:
releaseRequestState(rs)
return nil, newError(method, params, fmt.Errorf("%s Request Queue overflow", c.logHeader()))
}
}
}
func (c *Client) handleClient(readChan <-chan css.SocketMessage, writeChan chan<- css.SocketMessage) {
defer func() {
if err := c.ClientHandler.GetConnector().Disconnect(); nil != err {
olog.Logger().Warn(err.Error())
}
c.ClientHandler.OnStop(c.ctx)
olog.Logger().Info(fmt.Sprintf("%s Stopped", c.logHeader()))
c.stopWg.Done()
}()
if err := c.ClientHandler.OnStart(c.ctx); nil != err {
olog.Logger().Error(err.Error())
return
}
stopChan := make(chan struct{})
sendDoneChan := make(chan error)
receiveDoneChan := make(chan error)
go c.handleSend(stopChan, sendDoneChan, writeChan)
go c.handleReceive(stopChan, receiveDoneChan, readChan)
olog.Logger().Info(fmt.Sprintf("%s Started", c.logHeader()))
select {
case <-sendDoneChan:
close(stopChan)
<-receiveDoneChan
case <-receiveDoneChan:
close(stopChan)
<-sendDoneChan
case <-c.stopChan:
close(stopChan)
<-sendDoneChan
<-receiveDoneChan
}
}
func (c *Client) handleSend(stopChan <-chan struct{}, doneChan chan<- error, writeChan chan<- css.SocketMessage) {
var (
rs *requestState
id interface{}
messageType int
message []byte
err error
ok bool
)
defer func() {
doneChan <- err
}()
LOOP:
for {
select {
case rs, ok = <-c.requestQueueChan:
if !ok {
return
}
if rs.isCanceled() {
if nil != rs.doneChan {
rs.done()
} else {
releaseRequestState(rs)
}
continue LOOP
}
id = nil
if 0 < rs.id {
id = rs.id
}
messageType, message, err = c.ClientHandler.GetRPCCodec().NewRequest(rs.method, rs.params, id)
if nil != err {
rs.setError(err)
rs.done()
continue LOOP
}
select {
case writeChan <- css.MakeSocketMessage(messageType, message):
default:
rs.setError(fmt.Errorf("%s cannot send request", c.logHeader()))
rs.done()
continue LOOP
}
if 0 < rs.id {
c.pendingRequests.Store(rs.id, rs)
}
case <-stopChan:
return
}
}
}
func (c *Client) handleReceive(stopChan <-chan struct{}, doneChan chan<- error, readChan <-chan css.SocketMessage) {
var (
socketMessage css.SocketMessage
messageType int
message []byte
err error
ok bool
)
defer func() {
doneChan <- err
}()
LOOP:
for {
select {
case socketMessage, ok = <-readChan:
if !ok {
return
}
messageType, message = socketMessage()
resCodec, err := c.ClientHandler.GetRPCCodec().NewResponse(messageType, message)
if nil != err {
olog.Logger().Debug(err.Error())
continue LOOP
}
if resCodec.IsNotification() {
// notification
notiCodec, err := resCodec.Notification()
if nil != err {
olog.Logger().Warn(fmt.Sprintf("%s notification error %v", c.logHeader()), zap.Error(err))
continue LOOP
}
go c.handleNotification(notiCodec)
} else {
// response
go c.handleResponse(resCodec)
}
case <-stopChan:
return
}
}
}
func (c *Client) handleResponse(resCodec protocol.ClientResponseCodec) {
id := reflect.ValueOf(resCodec.ID()).Convert(uint64Type).Uint()
_rs, ok := c.pendingRequests.Load(id)
if !ok {
olog.Logger().Warn(fmt.Sprintf("%s unexpected ID=[%d] obtained from server", c.logHeader()), zap.Uint64("id", id))
return
}
rs := _rs.(*requestState)
if nil != resCodec.Error() {
rs.setError(resCodec.Error())
} else {
err := resCodec.Result(rs.result)
if nil != err {
rs.setError(err)
}
}
rs.done()
}
func (c *Client) handleNotification(notiCodec protocol.ClientNotificationCodec) {
if nil == c.ClientHandler.GetRPCInvoker() {
olog.Logger().Warn(fmt.Sprintf("%s received notification method[%s] but RPC Invoker is not exist", c.logHeader(), notiCodec.Method()))
return
}
_, err := c.ClientHandler.GetRPCInvoker().Invoke(notiCodec)
if nil != err {
olog.Logger().Error(fmt.Sprintf("%s invoking of notification method[%s] has been failed %v", c.logHeader(), notiCodec.Method(), err))
}
}