81 lines
2.0 KiB
C#
81 lines
2.0 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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namespace SPC.Kiosk.Common
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{
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public sealed class WaitWindow : IDisposable
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{
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private static WaitWindow instance = null;
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private static readonly object padlock = new object();
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/// <summary>
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/// This Class Instance
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/// </summary>
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public static WaitWindow GetInstance
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{
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get
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{
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lock (padlock)
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{
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if (instance == null)
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{
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instance = new WaitWindow();
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}
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return instance;
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}
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}
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}
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private WaitForm WaitWindowForm = null;
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/// <summary>
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/// Is Show Wait Window
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/// </summary>
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public bool IsShowWindow { get; set; }
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public WaitWindow()
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{
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WaitWindowForm = new WaitForm();
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}
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/// <summary>
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/// Show Process Wait Window
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/// </summary>
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/// <param name="_screenNo"></param>
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/// <param name="_size"></param>
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public void ShowWaitWindow()
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{
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if (WaitWindowForm == null || !IsShowWindow)
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{
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WaitWindowForm = new WaitForm();
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}
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WaitWindowForm.Show();
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IsShowWindow=true;
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}
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/// <summary>
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/// Close Process Wait Window
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/// </summary>
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public void CloseWaitWindow()
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{
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if (WaitWindowForm != null && IsShowWindow)
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{
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IsShowWindow = false;
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WaitWindowForm.Close();
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//WaitWindowForm = null;
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}
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}
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/// <summary>
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/// Dispose Process Wait Window
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/// </summary>
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public void Dispose()
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{
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if (WaitWindowForm != null)
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{
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WaitWindowForm.Close();
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WaitWindowForm = null;
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}
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}
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}
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}
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