spc-kiosk-pb/Kiosk/Common/SPC.Kiosk.Common/Functions/Animations.cs
2019-06-16 14:12:09 +09:00

578 lines
32 KiB
C#

using System;
using System.Collections.Generic;
using System.Drawing.Printing;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Media.Animation;
using SPC.Kiosk.Base;
namespace SPC.Kiosk.Common
{
/// <summary>
/// Animation Actions
/// </summary>
public static class Animations
{
/// <summary>
/// ScrollAnimation for
/// </summary>
/// <param name="_animationTarget"></param>
/// <param name="_animationType"></param>
/// <param name="_fromValue"></param>
/// <param name="_toValue"></param>
/// <param name="_sconds"></param>
/// <returns></returns>
public static Storyboard GetScrollAnimation(FrameworkElement _animationTarget, Orientation _animationType, double _fromValue, double _toValue, double _sconds = 0.3)
{
Storyboard resultStoryboard = null;
try
{
resultStoryboard = new Storyboard();
var totalDuration = new Duration(TimeSpan.FromSeconds(_sconds));
var scrollAnimation = new DoubleAnimation(_fromValue, _toValue, totalDuration);
Storyboard.SetTarget(scrollAnimation, _animationTarget);
Storyboard.SetTargetProperty(scrollAnimation, new PropertyPath(_animationType.Equals(Orientation.Horizontal) ? "HorizontalOffset" : "VerticalOffset"));
resultStoryboard.Children.Add(scrollAnimation);
}
catch
{
resultStoryboard = null;
}
return resultStoryboard;
}
/// <summary>
/// Create MoveAnimation with Opacity
/// </summary>
/// <param name="_animationTarget"></param>
/// <param name="_animationType"></param>
/// <param name="_fromValue"></param>
/// <param name="_toValue"></param>
/// <param name="_opacityFrom"></param>
/// <param name="_opacityTo"></param>
/// <param name="_sconds"></param>
/// <returns></returns>
public static List<DoubleAnimation> GetMoveAnimation(FrameworkElement _animationTarget, OpenCloseAnimationType _animationType, double _fromValue, double _toValue, double _opacityFrom, double _opacityTo, double _sconds)
{
List<DoubleAnimation> resultAnimation = null;
try
{
resultAnimation = new List<DoubleAnimation>();
var totalDuration = new Duration(TimeSpan.FromSeconds(_sconds));
var opacityAnimation = new DoubleAnimation(_opacityFrom, _opacityTo, totalDuration);
//var centerX = _animationTarget.ActualWidth / 2;
//var centerY = _animationTarget.ActualHeight / 2;
var centerX = _animationTarget.Width / 2;
var centerY = _animationTarget.Height / 2;
Storyboard.SetTarget(opacityAnimation, _animationTarget);
Storyboard.SetTargetProperty(opacityAnimation, new PropertyPath("Opacity"));
resultAnimation.Add(opacityAnimation);
switch (_animationType)
{
case OpenCloseAnimationType.GotoLeft:
case OpenCloseAnimationType.GotoRight:
_animationTarget.RenderTransform = new TranslateTransform(0, 0);
var addAnimation = new DoubleAnimation(_fromValue, _toValue, totalDuration);
Storyboard.SetTarget(addAnimation, _animationTarget);
Storyboard.SetTargetProperty(addAnimation, new PropertyPath("RenderTransform.X"));
resultAnimation.Add(addAnimation);
break;
case OpenCloseAnimationType.GotoUp:
case OpenCloseAnimationType.GotoDown:
_animationTarget.RenderTransform = new TranslateTransform(0, 0);
var add2Animation = new DoubleAnimation(_fromValue, _toValue, totalDuration);
Storyboard.SetTarget(add2Animation, _animationTarget);
Storyboard.SetTargetProperty(add2Animation, new PropertyPath("RenderTransform.Y"));
resultAnimation.Add(add2Animation);
break;
case OpenCloseAnimationType.FullSizeDown:
case OpenCloseAnimationType.FullSizeUp:
_animationTarget.RenderTransform = new ScaleTransform(1, 1, centerX, centerY);
var flipXAni = new DoubleAnimation(_animationType.Equals(OpenCloseAnimationType.FullSizeUp) ? 0 : 1
, _animationType.Equals(OpenCloseAnimationType.FullSizeUp) ? 1 : 0
, totalDuration);
var flipYAni = new DoubleAnimation(_animationType.Equals(OpenCloseAnimationType.FullSizeUp) ? 0 : 1
, _animationType.Equals(OpenCloseAnimationType.FullSizeUp) ? 1 : 0
, totalDuration);
Storyboard.SetTarget(flipXAni, _animationTarget);
Storyboard.SetTarget(flipYAni, _animationTarget);
Storyboard.SetTargetProperty(flipXAni, new PropertyPath("RenderTransform.ScaleX"));
Storyboard.SetTargetProperty(flipYAni, new PropertyPath("RenderTransform.ScaleY"));
resultAnimation.Add(flipXAni);
resultAnimation.Add(flipYAni);
break;
}
}
catch
{
resultAnimation = null;
}
return resultAnimation;
}
/// <summary>
/// Close and Open Animation
/// </summary>
/// <param name="_closeTarget"></param>
/// <param name="_openTarget"></param>
/// <param name="_animationType"></param>
/// <param name="_objectSize"></param>
/// <param name="_sconds"></param>
/// <returns></returns>
public static Storyboard GetOpenAndCloseAnimation(FrameworkElement _closeTarget, FrameworkElement _openTarget, OpenCloseAnimationType _animationType, double _objectSize, double _sconds = 0.5)
{
return GetOpenAndCloseAnimation(_closeTarget, _openTarget, _animationType, _objectSize, 1, _sconds);
}
/// <summary>
/// Close and Open Animation
/// </summary>
/// <param name="_closeTarget"></param>
/// <param name="_openTarget"></param>
/// <param name="_animationType"></param>
/// <param name="_objectSize"></param>
/// <param name="_sconds"></param>
/// <returns></returns>
public static Storyboard GetOpenAndCloseAnimation(FrameworkElement _closeTarget, FrameworkElement _openTarget, OpenCloseAnimationType _animationType, double _objectSize, double _opacityValue , double _sconds = 0.5)
{
Storyboard resultStoryboard = null;
try
{
resultStoryboard = new Storyboard();
_openTarget.Width = _objectSize;
_openTarget.Visibility = Visibility.Visible;
_closeTarget.IsEnabled = false;
double toValue = _objectSize;
switch (_animationType)
{
case OpenCloseAnimationType.GotoLeft:
case OpenCloseAnimationType.GotoUp:
toValue = toValue * -1;
break;
}
foreach (var aAnimation in GetMoveAnimation(_closeTarget, _animationType, 0, toValue, 1, _opacityValue, _sconds)) resultStoryboard.Children.Add(aAnimation);
double fromValue = _objectSize;
switch (_animationType)
{
case OpenCloseAnimationType.GotoRight:
case OpenCloseAnimationType.GotoDown:
fromValue = fromValue * -1;
break;
}
foreach (var aAnimation in GetMoveAnimation(_openTarget, _animationType, fromValue, 0, _opacityValue, 1, _sconds)) resultStoryboard.Children.Add(aAnimation);
}
catch
{
resultStoryboard = null;
}
return resultStoryboard;
}
/// <summary>
/// Open Animation
/// </summary>
/// <param name="_animationTarget"></param>
/// <param name="_animationType"></param>
/// <param name="_objectSize"></param>
/// <param name="_sconds"></param>
/// <returns></returns>
public static Storyboard GetOpenAnimation(FrameworkElement _animationTarget, OpenCloseAnimationType _animationType, double _objectSize, double _sconds = 0.5)
{
return GetOpenAnimation( _animationTarget, _animationType, _objectSize, 0, _sconds );
}
/// <summary>
/// Open Animation
/// </summary>
/// <param name="_animationTarget"></param>
/// <param name="_animationType"></param>
/// <param name="_objectSize"></param>
/// <param name="_sconds"></param>
/// <returns></returns>
public static Storyboard GetOpenAnimation(FrameworkElement _animationTarget, OpenCloseAnimationType _animationType, double _objectSize, double _opacityValue, double _sconds = 0.5)
{
Storyboard resultStoryboard = null;
try
{
resultStoryboard = new Storyboard();
switch (_animationType)
{
case OpenCloseAnimationType.GotoLeft:
case OpenCloseAnimationType.GotoRight:
_animationTarget.Width = _objectSize;
break;
case OpenCloseAnimationType.GotoUp:
case OpenCloseAnimationType.GotoDown:
_animationTarget.Height = _objectSize;
break;
}
_animationTarget.Visibility = Visibility.Visible;
double fromValue = _objectSize;
switch (_animationType)
{
case OpenCloseAnimationType.GotoRight:
case OpenCloseAnimationType.GotoDown:
fromValue = fromValue * -1;
break;
}
foreach (var aAnimation in GetMoveAnimation(_animationTarget, _animationType, fromValue, 0, _opacityValue, 1, _sconds)) resultStoryboard.Children.Add(aAnimation);
}
catch
{
resultStoryboard = null;
}
return resultStoryboard;
}
/// <summary>
/// Close Animation
/// </summary>
/// <param name="_animationTarget"></param>
/// <param name="_animationType"></param>
/// <param name="_objectSize"></param>
/// <param name="_sconds"></param>
/// <returns></returns>
public static Storyboard GetCloseAnimation(FrameworkElement _animationTarget, OpenCloseAnimationType _animationType, double _objectSize, double _sconds = 0.5)
{
return GetCloseAnimation(_animationTarget, _animationType, _objectSize, 0, _sconds);
}
/// <summary>
/// Close Animation
/// </summary>
/// <param name="_animationTarget"></param>
/// <param name="_animationType"></param>
/// <param name="_objectSize"></param>
/// <param name="_sconds"></param>
/// <returns></returns>
public static Storyboard GetCloseAnimation(FrameworkElement _animationTarget, OpenCloseAnimationType _animationType, double _objectSize, double _opacityValue, double _sconds = 0.5)
{
Storyboard resultStoryboard = null;
try
{
resultStoryboard = new Storyboard();
switch (_animationType)
{
case OpenCloseAnimationType.GotoLeft:
case OpenCloseAnimationType.GotoRight:
_animationTarget.Width = _objectSize;
break;
case OpenCloseAnimationType.GotoUp:
case OpenCloseAnimationType.GotoDown:
_animationTarget.Height = _objectSize;
break;
}
_animationTarget.IsEnabled = false;
double toValue = _objectSize;
switch (_animationType)
{
case OpenCloseAnimationType.GotoLeft:
case OpenCloseAnimationType.GotoUp:
toValue = toValue * -1;
break;
}
foreach (var aAnimation in GetMoveAnimation(_animationTarget, _animationType, 0, toValue, 1, _opacityValue, _sconds)) resultStoryboard.Children.Add(aAnimation);
}
catch
{
resultStoryboard = null;
}
return resultStoryboard;
}
/// <summary>
/// Get a Shutter Animation Storyboard
/// </summary>
/// <param name="_animationTarget"></param>
/// <param name="_directionType"></param>
/// <param name="_fromValue"></param>
/// <param name="_toValue"></param>
/// <param name="_opacityFrom"></param>
/// <param name="_opacityTo"></param>
/// <param name="_sconds"></param>
/// <returns></returns>
public static Storyboard GetShutterAnimation(FrameworkElement _animationTarget, ShutterAnchor _directionType, double _fromValue, double _toValue,double _opacityFrom, double _opacityTo, double _sconds=0.5)
{
Storyboard gridAnimation = null;
try
{
var targetType = _animationTarget.GetType();
_animationTarget.RenderTransform = new TranslateTransform(0, 0);
gridAnimation = new Storyboard();
string targetProperty = _directionType.Equals(ShutterAnchor.Left) || _directionType.Equals(ShutterAnchor.Right) ? "Width":"Height";
switch (_directionType)
{
case ShutterAnchor.Left:
_animationTarget.HorizontalAlignment = HorizontalAlignment.Left;
//var sizeBounds1 = new DoubleAnimation(0, _animationTarget.Width * -1, new Duration(TimeSpan.FromSeconds(_sconds)));
//Storyboard.SetTarget(sizeBounds1, _animationTarget);
//Storyboard.SetTargetProperty(sizeBounds1, new PropertyPath("RenderTransform.X"));
//gridAnimation.Children.Add(sizeBounds1);
break;
case ShutterAnchor.Right:
_animationTarget.HorizontalAlignment = HorizontalAlignment.Right;
//var sizeAni = new DoubleAnimation(_animationTarget.Width * -1, 0, new Duration(TimeSpan.FromSeconds(_sconds)));
//Storyboard.SetTarget(sizeAni, _animationTarget);
//Storyboard.SetTargetProperty(sizeAni, new PropertyPath("RenderTransform.X"));
//gridAnimation.Children.Add(sizeAni);
break;
case ShutterAnchor.Top:
_animationTarget.VerticalAlignment = VerticalAlignment.Top;
break;
case ShutterAnchor.Bottom:
_animationTarget.VerticalAlignment = VerticalAlignment.Bottom;
break;
}
var sizeAni = new DoubleAnimation(_fromValue, _toValue, new Duration(TimeSpan.FromSeconds(_sconds)));
Storyboard.SetTarget(sizeAni, _animationTarget);
Storyboard.SetTargetProperty(sizeAni, new PropertyPath(targetProperty));
gridAnimation.Children.Add(sizeAni);
var opacityAni = new DoubleAnimation(_opacityFrom, _opacityTo, new Duration(TimeSpan.FromSeconds(_sconds)));
Storyboard.SetTarget(opacityAni, _animationTarget);
Storyboard.SetTargetProperty(opacityAni, new PropertyPath("Opacity"));
gridAnimation.Children.Add(opacityAni);
}
catch
{
gridAnimation = null;
}
return gridAnimation;
}
/// <summary>
/// Get a Button Animation
/// </summary>
/// <param name="_target">Target</param>
/// <param name="_clickAnimationType">Animation Type</param>
/// <returns></returns>
public static Storyboard GetClickAnimation(FrameworkElement _target, ButtonAnimationType _clickAnimationType,double _durationSeconds = 0.2)
{
Storyboard targetAnimation = null;
try
{
targetAnimation = new Storyboard();
var boucedHeight = 0d;
var sizeScale = 1d;
switch (_clickAnimationType)
{
case ButtonAnimationType.BounceUp:
boucedHeight = _target.ActualHeight * -0.2;
break;
case ButtonAnimationType.TextBounceUp:
boucedHeight = _target.ActualHeight * -0.3;
break;
case ButtonAnimationType.BounceDown:
boucedHeight = _target.ActualHeight * 0.2;
break;
case ButtonAnimationType.TextBounceDown:
boucedHeight = _target.ActualHeight * 0.3;
break;
case ButtonAnimationType.SizeDown:
case ButtonAnimationType.TextSizeDown:
sizeScale = 0.85;
break;
case ButtonAnimationType.SizeUp:
case ButtonAnimationType.TextSizeUp:
sizeScale = 1.15;
break;
case ButtonAnimationType.FlipX:
case ButtonAnimationType.FlipY:
sizeScale = 0;
break;
}
var centerX = _target.ActualWidth / 2;
var centerY = _target.ActualHeight / 2;
switch (_clickAnimationType)
{
case ButtonAnimationType.OpacityDown:
var opacityDown = new DoubleAnimation(1, 0.5, new Duration(TimeSpan.FromSeconds(_durationSeconds)))
{
AutoReverse = true
};
Storyboard.SetTarget(opacityDown, _target);
Storyboard.SetTargetProperty(opacityDown, new PropertyPath("Opacity"));
targetAnimation.Children.Add(opacityDown);
break;
case ButtonAnimationType.OpacityUp:
var opacityUp = new DoubleAnimation(0.5, 1, new Duration(TimeSpan.FromSeconds(_durationSeconds)))
{
AutoReverse = true
};
Storyboard.SetTarget(opacityUp, _target);
Storyboard.SetTargetProperty(opacityUp, new PropertyPath("Opacity"));
targetAnimation.Children.Add(opacityUp);
break;
case ButtonAnimationType.BounceUp:
case ButtonAnimationType.BounceDown:
case ButtonAnimationType.TextBounceUp:
case ButtonAnimationType.TextBounceDown:
_target.RenderTransform = new TranslateTransform(0, 0);
var sizeBounds1 = new DoubleAnimation(0, boucedHeight, new Duration(TimeSpan.FromSeconds(_durationSeconds * 0.75)));
var sizeBounds2 = new DoubleAnimation(boucedHeight, 0, new Duration(TimeSpan.FromSeconds(_durationSeconds * 0.25)));
sizeBounds1.BeginTime = TimeSpan.FromSeconds(0);
sizeBounds2.BeginTime = TimeSpan.FromSeconds(_durationSeconds * 0.75);
Storyboard.SetTarget(sizeBounds1, _target);
Storyboard.SetTargetProperty(sizeBounds1, new PropertyPath("RenderTransform.Y"));
Storyboard.SetTarget(sizeBounds2, _target);
Storyboard.SetTargetProperty(sizeBounds2, new PropertyPath("RenderTransform.Y"));
targetAnimation.Duration = TimeSpan.FromSeconds(_durationSeconds);
targetAnimation.Children.Add(sizeBounds1);
targetAnimation.Children.Add(sizeBounds2);
break;
case ButtonAnimationType.SizeDown:
case ButtonAnimationType.TextSizeDown:
case ButtonAnimationType.SizeUp:
case ButtonAnimationType.TextSizeUp:
_target.RenderTransform = new ScaleTransform(1, 1, centerX, centerY);
var sizeXAni = new DoubleAnimation(1, sizeScale, new Duration(TimeSpan.FromSeconds(_durationSeconds)));
var sizeYAni = new DoubleAnimation(1, sizeScale, new Duration(TimeSpan.FromSeconds(_durationSeconds)));
sizeXAni.AutoReverse = true;
sizeYAni.AutoReverse = true;
Storyboard.SetTarget(sizeXAni, _target);
Storyboard.SetTargetProperty(sizeXAni, new PropertyPath("RenderTransform.ScaleX"));
Storyboard.SetTarget(sizeYAni, _target);
Storyboard.SetTargetProperty(sizeYAni, new PropertyPath("RenderTransform.ScaleY"));
targetAnimation.Children.Add(sizeXAni);
targetAnimation.Children.Add(sizeYAni);
break;
case ButtonAnimationType.Twist:
case ButtonAnimationType.TextTwist:
_target.RenderTransform = new RotateTransform(0, centerX, centerY);
var sizeAngleLeft = new DoubleAnimation(0, 9, new Duration(TimeSpan.FromSeconds(_durationSeconds * 0.25)));
var sizeAngleRight = new DoubleAnimation(0, -9, new Duration(TimeSpan.FromSeconds(_durationSeconds * 0.5)));
var sizeAngleCenter = new DoubleAnimation(-9, 0, new Duration(TimeSpan.FromSeconds(_durationSeconds * 0.25)));
sizeAngleLeft.BeginTime = TimeSpan.FromSeconds(0);
sizeAngleRight.BeginTime = TimeSpan.FromSeconds(_durationSeconds * 0.25);
sizeAngleCenter.BeginTime = TimeSpan.FromSeconds(_durationSeconds * 0.75);
Storyboard.SetTarget(sizeAngleLeft, _target);
Storyboard.SetTargetProperty(sizeAngleLeft, new PropertyPath("RenderTransform.Angle"));
Storyboard.SetTarget(sizeAngleRight, _target);
Storyboard.SetTargetProperty(sizeAngleRight, new PropertyPath("RenderTransform.Angle"));
Storyboard.SetTarget(sizeAngleCenter, _target);
Storyboard.SetTargetProperty(sizeAngleCenter, new PropertyPath("RenderTransform.Angle"));
targetAnimation.Duration = TimeSpan.FromSeconds(_durationSeconds);
targetAnimation.Children.Add(sizeAngleLeft);
targetAnimation.Children.Add(sizeAngleRight);
targetAnimation.Children.Add(sizeAngleCenter);
break;
case ButtonAnimationType.FlipX:
_target.RenderTransform = new ScaleTransform(1, 1, centerX, centerY);
var flipXAni = new DoubleAnimation(1, sizeScale, new Duration(TimeSpan.FromSeconds(_durationSeconds)));
flipXAni.AutoReverse = true;
Storyboard.SetTarget(flipXAni, _target);
Storyboard.SetTargetProperty(flipXAni, new PropertyPath("RenderTransform.ScaleX"));
targetAnimation.Children.Add(flipXAni);
break;
case ButtonAnimationType.FlipY:
_target.RenderTransform = new ScaleTransform(1, 1, centerX, centerY);
var flipYAni = new DoubleAnimation(1, sizeScale, new Duration(TimeSpan.FromSeconds(_durationSeconds)));
flipYAni.AutoReverse = true;
Storyboard.SetTarget(flipYAni, _target);
Storyboard.SetTargetProperty(flipYAni, new PropertyPath("RenderTransform.ScaleY"));
targetAnimation.Children.Add(flipYAni);
break;
default:
targetAnimation = null;
break;
}
}
catch
{
targetAnimation = null;
}
return targetAnimation;
}
/// <summary>
/// Send Image Animation
/// </summary>
/// <param name="_target"></param>
/// <param name="_sendAnimationType"></param>
/// <param name="_moveX"></param>
/// <param name="_moveY"></param>
/// <param name="_durationSeconds"></param>
/// <returns></returns>
public static Storyboard GetSendAnimation(FrameworkElement _target, ButtonSendAnimationType _sendAnimationType, double _moveX,double _moveY, double _durationSeconds = 0.5)
{
Storyboard targetAnimation = null;
try
{ if (!_sendAnimationType.Equals(ButtonSendAnimationType.None))
{
targetAnimation = new Storyboard();
var transformGroup = new TransformGroup();
var translateTransform = new TranslateTransform(0, 0);
transformGroup.Children.Add(translateTransform);
if (_sendAnimationType.Equals(ButtonSendAnimationType.SpeedChage)
|| _sendAnimationType.Equals(ButtonSendAnimationType.SizeUpDown))
{
var moveX1 = new DoubleAnimation(0, _moveX * 0.25, new Duration(TimeSpan.FromSeconds(_durationSeconds * 0.5)));
var moveX2 = new DoubleAnimation(_moveX * 0.25, _moveX, new Duration(TimeSpan.FromSeconds(_durationSeconds * 0.5)));
var moveY1 = new DoubleAnimation(0, _moveY * 0.25, new Duration(TimeSpan.FromSeconds(_durationSeconds * 0.5)));
var moveY2 = new DoubleAnimation(_moveY * 0.25, _moveY, new Duration(TimeSpan.FromSeconds(_durationSeconds * 0.5)));
moveX1.BeginTime = TimeSpan.FromSeconds(0);
moveX2.BeginTime = TimeSpan.FromSeconds(_durationSeconds * 0.5);
moveY1.BeginTime = TimeSpan.FromSeconds(0);
moveY2.BeginTime = TimeSpan.FromSeconds(_durationSeconds * 0.5);
Storyboard.SetTarget(moveX1, _target);
Storyboard.SetTargetProperty(moveX1, new PropertyPath(string.Format("RenderTransform.Children[{0}].(TranslateTransform.X)", transformGroup.Children.Count - 1)));
Storyboard.SetTarget(moveX2, _target);
Storyboard.SetTargetProperty(moveX2, new PropertyPath(string.Format("RenderTransform.Children[{0}].(TranslateTransform.X)", transformGroup.Children.Count - 1)));
Storyboard.SetTarget(moveY1, _target);
Storyboard.SetTargetProperty(moveY1, new PropertyPath(string.Format("RenderTransform.Children[{0}].(TranslateTransform.Y)", transformGroup.Children.Count - 1)));
Storyboard.SetTarget(moveY2, _target);
Storyboard.SetTargetProperty(moveY2, new PropertyPath(string.Format("RenderTransform.Children[{0}].(TranslateTransform.Y)", transformGroup.Children.Count - 1)));
targetAnimation.Duration = TimeSpan.FromSeconds(_durationSeconds);
targetAnimation.Children.Add(moveX1);
targetAnimation.Children.Add(moveX2);
targetAnimation.Children.Add(moveY1);
targetAnimation.Children.Add(moveY2);
if (_sendAnimationType.Equals(ButtonSendAnimationType.SizeUpDown))
{
var scaleTransform = new ScaleTransform(1, 1, 0, 0);
transformGroup.Children.Add(scaleTransform);
var sizeAniX1 = new DoubleAnimation(1, 1.5, new Duration(TimeSpan.FromSeconds(_durationSeconds * 0.1)));
var sizeAniX2 = new DoubleAnimation(1.5, 1, new Duration(TimeSpan.FromSeconds(_durationSeconds * 0.9)));
var sizeAniY1 = new DoubleAnimation(1, 1.5, new Duration(TimeSpan.FromSeconds(_durationSeconds * 0.1)));
var sizeAniY2 = new DoubleAnimation(1.5, 1, new Duration(TimeSpan.FromSeconds(_durationSeconds * 0.9)));
sizeAniX1.BeginTime = TimeSpan.FromSeconds(0);
sizeAniX2.BeginTime = TimeSpan.FromSeconds(_durationSeconds * 0.1);
sizeAniY1.BeginTime = TimeSpan.FromSeconds(0);
sizeAniY2.BeginTime = TimeSpan.FromSeconds(_durationSeconds * 0.1);
Storyboard.SetTarget(sizeAniX1, _target);
Storyboard.SetTargetProperty(sizeAniX1, new PropertyPath(string.Format("RenderTransform.Children[{0}].(ScaleTransform.ScaleX)", transformGroup.Children.Count - 1)));
Storyboard.SetTarget(sizeAniX2, _target);
Storyboard.SetTargetProperty(sizeAniX2, new PropertyPath(string.Format("RenderTransform.Children[{0}].(ScaleTransform.ScaleX)", transformGroup.Children.Count - 1)));
Storyboard.SetTarget(sizeAniY1, _target);
Storyboard.SetTargetProperty(sizeAniY1, new PropertyPath(string.Format("RenderTransform.Children[{0}].(ScaleTransform.ScaleY)", transformGroup.Children.Count - 1)));
Storyboard.SetTarget(sizeAniY2, _target);
Storyboard.SetTargetProperty(sizeAniY2, new PropertyPath(string.Format("RenderTransform.Children[{0}].(ScaleTransform.ScaleY)", transformGroup.Children.Count - 1)));
targetAnimation.Children.Add(sizeAniX1);
targetAnimation.Children.Add(sizeAniX2);
targetAnimation.Children.Add(sizeAniY1);
targetAnimation.Children.Add(sizeAniY2);
}
}
else if (_sendAnimationType.Equals(ButtonSendAnimationType.Normal))
{
var moveX = new DoubleAnimation(0, _moveX, new Duration(TimeSpan.FromSeconds(_durationSeconds)));
var moveY = new DoubleAnimation(0, _moveY, new Duration(TimeSpan.FromSeconds(_durationSeconds)));
Storyboard.SetTarget(moveX, _target);
Storyboard.SetTargetProperty(moveX, new PropertyPath(string.Format("RenderTransform.Children[{0}].(TranslateTransform.X)", transformGroup.Children.Count - 1)));
Storyboard.SetTarget(moveY, _target);
Storyboard.SetTargetProperty(moveY, new PropertyPath(string.Format("RenderTransform.Children[{0}].(TranslateTransform.Y)", transformGroup.Children.Count - 1)));
targetAnimation.Children.Add(moveX);
targetAnimation.Children.Add(moveY);
}
_target.RenderTransform = transformGroup;
}
}
catch
{
targetAnimation = null;
}
return targetAnimation;
}
}
}