Samuel Kahn e3eb3c2f7d
UE4 client generator fixes (#6438)
* Added the possibility for a codegen to set the location of the generated model files, similarly to API files.

* Removed std::shared_ptr from the generated types. Types in UE4Codegen are handled as POD structs, not shared pointers.

* Fixed handling of body parameters as per the specification, the single body object is written directly as the payload.

* Fixed handling of files and binaries, if a field is both isFile and isBinary, file will take precedence.

* Updated cpp-ue4 client samples

* Fixed handling of enums in models

Co-authored-by: William Cheng <wing328hk@gmail.com>
2020-06-01 00:13:12 +08:00

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/**
* OpenAPI Petstore
* This is a sample server Petstore server. For this sample, you can use the api key `special-key` to test the authorization filters.
*
* OpenAPI spec version: 1.0.0
*
*
* NOTE: This class is auto generated by OpenAPI Generator
* https://github.com/OpenAPITools/openapi-generator
* Do not edit the class manually.
*/
#pragma once
#include "OpenAPIBaseModel.h"
namespace OpenAPI
{
/*
* OpenAPIUser
*
* A User who is purchasing from the pet store
*/
class OPENAPI_API OpenAPIUser : public Model
{
public:
virtual ~OpenAPIUser() {}
bool FromJson(const TSharedPtr<FJsonObject>& JsonObject) final;
void WriteJson(JsonWriter& Writer) const final;
TOptional<int64> Id;
TOptional<FString> Username;
TOptional<FString> FirstName;
TOptional<FString> LastName;
TOptional<FString> Email;
TOptional<FString> Password;
TOptional<FString> Phone;
/* User Status */
TOptional<int32> UserStatus;
};
}