forked from loafle/openapi-generator-original
* Added the possibility for a codegen to set the location of the generated model files, similarly to API files. * Removed std::shared_ptr from the generated types. Types in UE4Codegen are handled as POD structs, not shared pointers. * Fixed handling of body parameters as per the specification, the single body object is written directly as the payload. * Fixed handling of files and binaries, if a field is both isFile and isBinary, file will take precedence. * Updated cpp-ue4 client samples * Fixed handling of enums in models Co-authored-by: William Cheng <wing328hk@gmail.com>