3 Commits

Author SHA1 Message Date
William Cheng
321ad3c820
fix string comparison in cpp ue4 generator (#7029) 2020-07-28 10:15:46 +08:00
Samuel Kahn
e3eb3c2f7d
UE4 client generator fixes (#6438)
* Added the possibility for a codegen to set the location of the generated model files, similarly to API files.

* Removed std::shared_ptr from the generated types. Types in UE4Codegen are handled as POD structs, not shared pointers.

* Fixed handling of body parameters as per the specification, the single body object is written directly as the payload.

* Fixed handling of files and binaries, if a field is both isFile and isBinary, file will take precedence.

* Updated cpp-ue4 client samples

* Fixed handling of enums in models

Co-authored-by: William Cheng <wing328hk@gmail.com>
2020-06-01 00:13:12 +08:00
William Cheng
c000eaef73
Add C++ UE4 client generator (#6399)
* Added new language: UE4 C++ client

* rename generator

* add copyright

* update doc

* fix with Locale.ROOT

* add new file

* minor improvements

* remove postProcessModels

Co-authored-by: Samuel Kahn <samuel@kahncode.com>
2020-05-25 18:33:48 +08:00