* Changing QBuffer to use a QByteArray solves the issue for me since there is no real use-case for using a QBuffer.
Documentation of QT5 states:
QBuffer::QBuffer(QByteArray *byteArray, QObject *parent = Q_NULLPTR)
Constructs a QBuffer that uses the QByteArray pointed to by byteArray as its internal buffer, and with the given parent. The caller is responsible for ensuring that byteArray remains valid until the QBuffer is destroyed, or until setBuffer() is called to change the buffer. QBuffer doesn't take ownership of the QByteArray.
Since the variable “request_content” is allocated on the stack, this is clearly wrong and a bug. The construction of QBuffer is designed this way so that whenever you write to the buffer, it is also written to the byte array that it is pointing to
* Add a retro-compatible solution based on QNetworkAccessManager SourceCode
* update samples
* Add overloads on signals.
The overload adds the NetworkError and the error string to the signal. Both signal will be emitted. Clients are supposed to subscribe to only one of the overloads.
* refactor generated code alignement
* Do not use method overload for signals. Instead, have another naming convention for signal that carries Error information.
Why ? Because signal overloading and QT5 connector with method referencing do not mix well (see http://stackoverflow.com/questions/16794695/connecting-overloaded-signals-and-slots-in-qt-5). It would need to specify exactly which overload to take. That is cumbersome to write AND is a breaking change for the consumer of the generated code.
* update qt5 sample files
* add line break test to petstore-security-test.yaml
* add objc/swift security testing
* add go,scala,qt5cpp for security test
* add security test for typescript
* fix go security issue, fix consumes,produces line break