* Fixed compilation on linux and UE4.23 * Added string and enum type definition support * Better handling or variable names, should avoid conflicts with reserved keywords or empty variable names in edge cases * Updated samples
* Added new language: UE4 C++ client * rename generator * add copyright * update doc * fix with Locale.ROOT * add new file * minor improvements * remove postProcessModels Co-authored-by: Samuel Kahn <samuel@kahncode.com>