31 Commits

Author SHA1 Message Date
William Cheng
c50a775e0c
prepare 6.5.0 release (#14749) 2023-02-19 20:36:23 +08:00
William Cheng
93df0ff444
Prepare 6.4.0 release (#14748)
* prepare 6.4.0 release

* update samples
2023-02-19 18:53:20 +08:00
William Cheng
31a89e35cb
Prepare 6.4.0 (#14582)
* update to 6.4.0 snapshot

* update samples

* update doc
2023-02-01 22:44:40 +08:00
William Cheng
8f2676c5c2
Prepare v6.3.0 release (#14580)
* 6.3.0 release

* fix maven plugin test

* update samples

* update doc

* fix tests in windows
2023-02-01 20:52:29 +08:00
Nathan Baulch
9f1fa0e440
Fix another batch of spelling typos (#13915)
* Fix typos

* Remove repeated words

* Minor grammar fixes
2022-11-07 21:30:24 +08:00
William Cheng
4d03c9272b prepare 6.3.0 snapshot 2022-10-15 15:40:47 +08:00
William Cheng
ac7ebf67dd
Prepare 6.2.1 (#13517)
* update to 6.2.1-SNAPSHOT

* update samples

* update doc
2022-09-25 00:10:30 +08:00
William Cheng
24f476a381
prepare 6.2.0 release (#13514)
* set release version to 6.2.0

* update samples

* comment out rust server test in travis
2022-09-24 21:44:42 +08:00
William Cheng
928070c57a
Prepare 6.1.1 SNAPSHOT version (#13399)
* prepare v6.1.1

* update samples

* update doc
2022-09-11 19:08:23 +08:00
William Cheng
43dbb5ff9c
6.1.0 release (#13398) 2022-09-11 17:16:07 +08:00
Jaemin Park
9b9d3200a8
[cpp-ue4] Support UE5 version of FTickerObjectBase (#13304)
Co-authored-by: nullbus <nullbus@nm-fc.com>
2022-08-29 21:27:35 +08:00
Jaemin Park
ed4ed3923f
[cpp-ue4] Fix GET request writes body (OpenAPITools#12833) (#12904)
Co-authored-by: nullbus <nullbus@nm-fc.com>
2022-07-18 17:14:18 +08:00
William Cheng
5bd94b8fa0 prepare 6.1.x 2022-05-26 12:58:25 +08:00
William Cheng
36a9cf394d
update samples (#12466) 2022-05-26 12:13:59 +08:00
William Cheng
69f79fb789
Prepare 6.0.0 release (#12463)
* prepare 6.0.0 release

* update samples

* update meta codegen
2022-05-26 10:28:01 +08:00
William Cheng
2d4a01aa70 Revert "Prepare 6.0.0 beta release (#12039)"
This reverts commit 914b539eea7097ad2b4323d20c8f95144782cb68.
2022-04-04 12:17:12 +08:00
William Cheng
914b539eea
Prepare 6.0.0 beta release (#12039)
* update to 6.0.0-beta

* update samples
2022-04-04 10:29:49 +08:00
William Cheng
ff6ff6e81a update samples 2021-09-01 14:25:22 +08:00
Nathan Baulch
5d68bd6a03
Fix thousands of spelling typos (#10272) 2021-08-28 22:58:24 +08:00
Bradley Friedman
3446bc6337
[bugfix] [cpp-ue4] API often tries to set reference to null when calling GetHttpRetryManager (#10277)
* [cpp-ue4] implemented null check and fatal log for GetHttpRetryManager]

* [cpp-ue4] reimplemented null check as checkf rather than Fatail UE_LOG

* [cpp-ue4] regenerated samples and docs
2021-08-27 12:57:14 +08:00
Lazar Prijović
ae5db7ee20
[cpp-ue4] Add missing convertors for arbitrary-typed variables (#10276)
* Add missing convertors for TSharedPtr<FJsonValue>

* Update samples
2021-08-27 12:55:10 +08:00
William Cheng
67cba32d3a
update cpp-ue4 samples (#10194) 2021-08-19 12:24:54 +08:00
William Cheng
160db768af update cpp ue4 samples 2021-07-16 11:46:03 +08:00
Samuel Kahn
343d7eb712
[cpp-ue4] Improved retry system to use Unreal's FHttpRetrySystem (#9382)
* Revert "[cpp-ue4] Added the possibility to retry requests easily with AsyncRetry method on the response and SetAutoRetryCount on the request"

* [cpp-ue4] Improved retry system to use Unreal's FHttpRetrySystem

* [cpp-ue4] Updated style guide link

* update samples

Co-authored-by: William Cheng <wing328hk@gmail.com>
2021-05-06 11:26:07 +08:00
William Cheng
41f586bede update cpp ue4 samples 2021-04-20 21:47:12 +08:00
Samuel Kahn
9ab3463144
[cpp-ue4] Added UE4.26 support, (#8964)
* [cpp-ue4] Fixed enum values not being quoted. I'm not sure when this started breaking.

* [cpp-ue4] UE 4.26 Compatibility: Replaced TSharedRef<IHttpRequest by FHttpRequestRef for better portability

* [cpp-ue4] Improved DateTime parsing

* [cpp-ue4] Made HttpFileInput constructors explicit

* [cpp-ue4] Added the possibility to retry requests easily with AsyncRetry method on the response and SetAutoRetryCount on the request

WIP auto retry

[cpp-ue4] Adds support for instant retry

* [cpp-ue4] Using TaskGraph instead of TaskGraphMainThread for async retries

* update samples

* remove trailing spaces

Co-authored-by: Jean-Noel Gourdol <jngourdol@stormancer.com>
Co-authored-by: William Cheng <wing328hk@gmail.com>
2021-03-17 17:50:42 +08:00
basyskom-dege
febd65d3b8
Qt5 parameterized server (#8183)
* first Commit parameterzied Server support

* fixed serverconfig classes

* Defautl constructor f. Config, fixed regex replace

* Polosihed Templates, Added MultiServer support

* Update Readme. Fixed MultiServer. Fixed def. Value

* Passing global Server to mustache. Small fixes

* Updated  samples, fixed mustache for multi server

* added prefixes, removed unused imports

* added newly generated samples

* missing vendorExtension in mustache. Update smaple

* update doc

Co-authored-by: William Cheng <wing328hk@gmail.com>
2020-12-19 11:34:12 +08:00
William Cheng
321ad3c820
fix string comparison in cpp ue4 generator (#7029) 2020-07-28 10:15:46 +08:00
Samuel Kahn
0f627e70fb
[C++][Ue4] various bus fixes (#6539)
* Fixed compilation on linux and UE4.23

* Added string and enum type definition support

* Better handling or variable names, should avoid conflicts with reserved keywords or empty variable names in edge cases

* Updated samples
2020-06-04 20:37:39 +08:00
Samuel Kahn
e3eb3c2f7d
UE4 client generator fixes (#6438)
* Added the possibility for a codegen to set the location of the generated model files, similarly to API files.

* Removed std::shared_ptr from the generated types. Types in UE4Codegen are handled as POD structs, not shared pointers.

* Fixed handling of body parameters as per the specification, the single body object is written directly as the payload.

* Fixed handling of files and binaries, if a field is both isFile and isBinary, file will take precedence.

* Updated cpp-ue4 client samples

* Fixed handling of enums in models

Co-authored-by: William Cheng <wing328hk@gmail.com>
2020-06-01 00:13:12 +08:00
William Cheng
c000eaef73
Add C++ UE4 client generator (#6399)
* Added new language: UE4 C++ client

* rename generator

* add copyright

* update doc

* fix with Locale.ROOT

* add new file

* minor improvements

* remove postProcessModels

Co-authored-by: Samuel Kahn <samuel@kahncode.com>
2020-05-25 18:33:48 +08:00