# Name

## Properties

Name | Type | Description | Notes
------------ | ------------- | ------------- | -------------
**Name** | Pointer to **int32** |  | 
**SnakeCase** | Pointer to **int32** |  | [optional] [readonly] 
**Property** | Pointer to **string** |  | [optional] 
**Var123Number** | Pointer to **int32** |  | [optional] [readonly] 

## Methods

### NewName

`func NewName(name int32, ) *Name`

NewName instantiates a new Name object
This constructor will assign default values to properties that have it defined,
and makes sure properties required by API are set, but the set of arguments
will change when the set of required properties is changed

### NewNameWithDefaults

`func NewNameWithDefaults() *Name`

NewNameWithDefaults instantiates a new Name object
This constructor will only assign default values to properties that have it defined,
but it doesn't guarantee that properties required by API are set

### GetName

`func (o *Name) GetName() int32`

GetName returns the Name field if non-nil, zero value otherwise.

### GetNameOk

`func (o *Name) GetNameOk() (*int32, bool)`

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise
and a boolean to check if the value has been set.

### SetName

`func (o *Name) SetName(v int32)`

SetName sets Name field to given value.


### GetSnakeCase

`func (o *Name) GetSnakeCase() int32`

GetSnakeCase returns the SnakeCase field if non-nil, zero value otherwise.

### GetSnakeCaseOk

`func (o *Name) GetSnakeCaseOk() (*int32, bool)`

GetSnakeCaseOk returns a tuple with the SnakeCase field if it's non-nil, zero value otherwise
and a boolean to check if the value has been set.

### SetSnakeCase

`func (o *Name) SetSnakeCase(v int32)`

SetSnakeCase sets SnakeCase field to given value.

### HasSnakeCase

`func (o *Name) HasSnakeCase() bool`

HasSnakeCase returns a boolean if a field has been set.

### GetProperty

`func (o *Name) GetProperty() string`

GetProperty returns the Property field if non-nil, zero value otherwise.

### GetPropertyOk

`func (o *Name) GetPropertyOk() (*string, bool)`

GetPropertyOk returns a tuple with the Property field if it's non-nil, zero value otherwise
and a boolean to check if the value has been set.

### SetProperty

`func (o *Name) SetProperty(v string)`

SetProperty sets Property field to given value.

### HasProperty

`func (o *Name) HasProperty() bool`

HasProperty returns a boolean if a field has been set.

### GetVar123Number

`func (o *Name) GetVar123Number() int32`

GetVar123Number returns the Var123Number field if non-nil, zero value otherwise.

### GetVar123NumberOk

`func (o *Name) GetVar123NumberOk() (*int32, bool)`

GetVar123NumberOk returns a tuple with the Var123Number field if it's non-nil, zero value otherwise
and a boolean to check if the value has been set.

### SetVar123Number

`func (o *Name) SetVar123Number(v int32)`

SetVar123Number sets Var123Number field to given value.

### HasVar123Number

`func (o *Name) HasVar123Number() bool`

HasVar123Number returns a boolean if a field has been set.


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