websocket_fasthttp/client/socket_handlers.go
crusader eb528c5a43 ing
2017-11-30 12:15:05 +09:00

82 lines
2.2 KiB
Go

package client
import (
"net/http"
"time"
cwf "git.loafle.net/commons_go/websocket_fasthttp"
)
type SocketHandlers struct {
// MaxMessageSize is the maximum size for a message read from the peer. If a
// message exceeds the limit, the connection sends a close frame to the peer
// and returns ErrReadLimit to the application.
MaxMessageSize int64
// WriteTimeout is the write deadline on the underlying network
// connection. After a write has timed out, the websocket state is corrupt and
// all future writes will return an error. A zero value for t means writes will
// not time out.
WriteTimeout time.Duration
// ReadTimeout is the read deadline on the underlying network connection.
// After a read has timed out, the websocket connection state is corrupt and
// all future reads will return an error. A zero value for t means reads will
// not time out.
ReadTimeout time.Duration
PongTimeout time.Duration
PingTimeout time.Duration
PingPeriod time.Duration
}
func (sh *SocketHandlers) OnConnect(socketContext SocketContext, res *http.Response) {
// no op
}
func (sh *SocketHandlers) OnDisconnect(soc Socket) {
// no op
}
func (sh *SocketHandlers) GetMaxMessageSize() int64 {
return sh.MaxMessageSize
}
func (sh *SocketHandlers) GetWriteTimeout() time.Duration {
return sh.WriteTimeout
}
func (sh *SocketHandlers) GetReadTimeout() time.Duration {
return sh.ReadTimeout
}
func (sh *SocketHandlers) GetPongTimeout() time.Duration {
return sh.PongTimeout
}
func (sh *SocketHandlers) GetPingTimeout() time.Duration {
return sh.PingTimeout
}
func (sh *SocketHandlers) GetPingPeriod() time.Duration {
return sh.PingPeriod
}
func (sh *SocketHandlers) Validate() {
if sh.MaxMessageSize <= 0 {
sh.MaxMessageSize = cwf.DefaultMaxMessageSize
}
if sh.WriteTimeout <= 0 {
sh.WriteTimeout = cwf.DefaultWriteTimeout
}
if sh.ReadTimeout <= 0 {
sh.ReadTimeout = cwf.DefaultReadTimeout
}
if sh.PongTimeout <= 0 {
sh.PongTimeout = cwf.DefaultPongTimeout
}
if sh.PingTimeout <= 0 {
sh.PingTimeout = cwf.DefaultPingTimeout
}
if sh.PingPeriod <= 0 {
sh.PingPeriod = cwf.DefaultPingPeriod
}
}
func NewSocketHandler() SocketHandler {
return &SocketHandlers{}
}