177 lines
4.3 KiB
Go
177 lines
4.3 KiB
Go
package websocket_fasthttp
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import (
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"errors"
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"fmt"
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"net"
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"time"
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"git.loafle.net/commons_go/logging"
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"github.com/valyala/fasthttp"
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)
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type ServerHandlers struct {
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// Server name for sending in response headers.
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//
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// Default server name is used if left blank.
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Name string
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// The maximum number of concurrent connections the server may serve.
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//
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// DefaultConcurrency is used if not set.
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Concurrency int
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MaxStopWaitTime time.Duration
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HandshakeTimeout time.Duration
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// Per-connection buffer size for requests' reading.
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// This also limits the maximum header size.
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//
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// Increase this buffer if your clients send multi-KB RequestURIs
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// and/or multi-KB headers (for example, BIG cookies).
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//
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// Default buffer size is used if not set.
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ReadBufferSize int
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// Per-connection buffer size for responses' writing.
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//
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// Default buffer size is used if not set.
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WriteBufferSize int
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// Maximum duration for reading the full request (including body).
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//
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// This also limits the maximum duration for idle keep-alive
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// connections.
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//
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// By default request read timeout is unlimited.
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ReadTimeout time.Duration
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// Maximum duration for writing the full response (including body).
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//
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// By default response write timeout is unlimited.
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WriteTimeout time.Duration
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EnableCompression bool
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socketHandlers map[string]SocketHandler
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}
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func (sh *ServerHandlers) Init(serverCTX ServerContext) error {
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if nil != sh.socketHandlers {
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for _, socketHandler := range sh.socketHandlers {
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if err := socketHandler.Init(serverCTX); nil != err {
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return err
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}
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}
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}
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return nil
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}
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func (sh *ServerHandlers) Listen(serverCTX ServerContext) (net.Listener, error) {
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return nil, errors.New("Server: Handler method[Listen] of Server is not implement")
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}
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// OnStart invoked when server is stated
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// If you override ths method, must call
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func (sh *ServerHandlers) OnStart(serverCTX ServerContext) {
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// no op
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}
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func (sh *ServerHandlers) CheckOrigin(ctx *fasthttp.RequestCtx) bool {
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return true
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}
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func (sh *ServerHandlers) OnError(serverCTX ServerContext, ctx *fasthttp.RequestCtx, status int, reason error) {
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logging.Logger().Error(fmt.Sprintf("Server: error status: %d, reason: %v, [%v]", status, reason, ctx))
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}
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// OnStop invoked when server is stopped
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// If you override ths method, must call
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func (sh *ServerHandlers) OnStop(serverCTX ServerContext) {
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if nil != sh.socketHandlers {
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for _, socketHandler := range sh.socketHandlers {
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socketHandler.Destroy()
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}
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}
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}
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func (sh *ServerHandlers) RegisterSocketHandler(path string, handler SocketHandler) {
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if nil == sh.socketHandlers {
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sh.socketHandlers = make(map[string]SocketHandler)
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}
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sh.socketHandlers[path] = handler
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}
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func (sh *ServerHandlers) GetSocketHandler(path string) (SocketHandler, error) {
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var handler SocketHandler
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if path == "" && len(sh.socketHandlers) == 1 {
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for _, h := range sh.socketHandlers {
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handler = h
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}
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} else if handler = sh.socketHandlers[path]; nil == handler {
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return nil, fmt.Errorf("Unrecognized path: %s", path)
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}
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return handler, nil
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}
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func (sh *ServerHandlers) GetName() string {
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return sh.Name
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}
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func (sh *ServerHandlers) GetConcurrency() int {
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return sh.Concurrency
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}
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func (sh *ServerHandlers) GetMaxStopWaitTime() time.Duration {
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return sh.MaxStopWaitTime
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}
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func (sh *ServerHandlers) GetHandshakeTimeout() time.Duration {
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return sh.HandshakeTimeout
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}
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func (sh *ServerHandlers) GetReadBufferSize() int {
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return sh.ReadBufferSize
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}
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func (sh *ServerHandlers) GetWriteBufferSize() int {
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return sh.WriteBufferSize
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}
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func (sh *ServerHandlers) GetReadTimeout() time.Duration {
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return sh.ReadTimeout
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}
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func (sh *ServerHandlers) GetWriteTimeout() time.Duration {
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return sh.WriteTimeout
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}
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func (sh *ServerHandlers) IsEnableCompression() bool {
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return sh.EnableCompression
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}
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func (sh *ServerHandlers) Validate() {
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if sh.Concurrency <= 0 {
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sh.Concurrency = DefaultConcurrency
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}
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if sh.MaxStopWaitTime <= 0 {
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sh.MaxStopWaitTime = DefaultMaxStopWaitTime
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}
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if sh.HandshakeTimeout <= 0 {
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sh.HandshakeTimeout = DefaultHandshakeTimeout
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}
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if sh.ReadBufferSize <= 0 {
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sh.ReadBufferSize = DefaultReadBufferSize
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}
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if sh.WriteBufferSize <= 0 {
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sh.WriteBufferSize = DefaultWriteBufferSize
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}
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if sh.ReadTimeout <= 0 {
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sh.ReadTimeout = DefaultReadTimeout
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}
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if sh.WriteTimeout <= 0 {
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sh.WriteTimeout = DefaultWriteTimeout
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}
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}
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