websocket_fasthttp/socket_handlers.go
crusader 944de8ecf5 ing
2017-11-10 17:33:40 +09:00

104 lines
2.6 KiB
Go

package websocket_fasthttp
import (
"time"
"github.com/valyala/fasthttp"
)
type SocketHandlers struct {
// MaxMessageSize is the maximum size for a message read from the peer. If a
// message exceeds the limit, the connection sends a close frame to the peer
// and returns ErrReadLimit to the application.
MaxMessageSize int64
// WriteTimeout is the write deadline on the underlying network
// connection. After a write has timed out, the websocket state is corrupt and
// all future writes will return an error. A zero value for t means writes will
// not time out.
WriteTimeout time.Duration
// ReadTimeout is the read deadline on the underlying network connection.
// After a read has timed out, the websocket connection state is corrupt and
// all future reads will return an error. A zero value for t means reads will
// not time out.
ReadTimeout time.Duration
PongTimeout time.Duration
PingTimeout time.Duration
PingPeriod time.Duration
sockets map[string]*Socket
}
func (sh *SocketHandlers) Init() error {
sh.sockets = make(map[string]*Socket)
return nil
}
func (sh *SocketHandlers) Handshake(ctx *fasthttp.RequestCtx) (id string, extensionsHeader *fasthttp.ResponseHeader) {
return "", nil
}
func (sh *SocketHandlers) OnConnect(soc *Socket) {
sh.sockets[soc.ID()] = soc
}
func (sh *SocketHandlers) Handle(soc *Socket, stopChan <-chan struct{}, doneChan chan<- struct{}) {
// no op
}
func (sh *SocketHandlers) OnDisconnect(soc *Socket) {
delete(sh.sockets, soc.ID())
}
func (sh *SocketHandlers) Destroy() {
// no op
}
func (sh *SocketHandlers) GetSocket(id string) *Socket {
return sh.sockets[id]
}
func (sh *SocketHandlers) GetSockets() map[string]*Socket {
return sh.sockets
}
func (sh *SocketHandlers) GetMaxMessageSize() int64 {
return sh.MaxMessageSize
}
func (sh *SocketHandlers) GetWriteTimeout() time.Duration {
return sh.WriteTimeout
}
func (sh *SocketHandlers) GetReadTimeout() time.Duration {
return sh.ReadTimeout
}
func (sh *SocketHandlers) GetPongTimeout() time.Duration {
return sh.PongTimeout
}
func (sh *SocketHandlers) GetPingTimeout() time.Duration {
return sh.PingTimeout
}
func (sh *SocketHandlers) GetPingPeriod() time.Duration {
return sh.PingPeriod
}
func (sh *SocketHandlers) Validate() {
if sh.MaxMessageSize <= 0 {
sh.MaxMessageSize = DefaultMaxMessageSize
}
if sh.WriteTimeout <= 0 {
sh.WriteTimeout = DefaultWriteTimeout
}
if sh.ReadTimeout <= 0 {
sh.ReadTimeout = DefaultReadTimeout
}
if sh.PongTimeout <= 0 {
sh.PongTimeout = DefaultPongTimeout
}
if sh.PingTimeout <= 0 {
sh.PingTimeout = DefaultPingTimeout
}
if sh.PingPeriod <= 0 {
sh.PingPeriod = DefaultPingPeriod
}
}