193 lines
4.3 KiB
Go
193 lines
4.3 KiB
Go
package websocket_fasthttp
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import (
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"fmt"
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"net"
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"net/http"
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"sync"
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"git.loafle.net/commons_go/logging"
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"git.loafle.net/commons_go/websocket_fasthttp/websocket"
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"github.com/valyala/fasthttp"
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)
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type Server interface {
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Start() error
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Stop()
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Context() ServerContext
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}
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func New(sh ServerHandler) Server {
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s := &server{
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sh: sh,
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}
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return s
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}
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type server struct {
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ctx ServerContext
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sh ServerHandler
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httpServer *fasthttp.Server
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upgrader *websocket.Upgrader
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listener net.Listener
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stopChan chan struct{}
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stopWg sync.WaitGroup
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}
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func (s *server) Start() error {
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if nil == s.sh {
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logging.Logger().Panic("Server: server handler must be specified.")
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}
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s.sh.Validate()
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if s.stopChan != nil {
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logging.Logger().Panic("Server: server is already running. Stop it before starting it again")
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}
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s.httpServer = &fasthttp.Server{
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Handler: s.handleRequest,
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Name: s.sh.GetName(),
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Concurrency: s.sh.GetConcurrency(),
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ReadBufferSize: s.sh.GetReadBufferSize(),
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WriteBufferSize: s.sh.GetWriteBufferSize(),
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ReadTimeout: s.sh.GetReadTimeout(),
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WriteTimeout: s.sh.GetWriteTimeout(),
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}
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s.upgrader = &websocket.Upgrader{
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HandshakeTimeout: s.sh.GetHandshakeTimeout(),
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ReadBufferSize: s.sh.GetReadBufferSize(),
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WriteBufferSize: s.sh.GetWriteBufferSize(),
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CheckOrigin: s.sh.CheckOrigin,
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Error: s.handleError,
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EnableCompression: s.sh.IsEnableCompression(),
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}
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var err error
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s.ctx = s.sh.ServerContext()
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if err = s.sh.Init(s.ctx); nil != err {
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logging.Logger().Panic(fmt.Sprintf("Server: Initialization of server has been failed %v", err))
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}
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var listener net.Listener
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if listener, err = s.sh.Listen(s.ctx); nil != err {
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return err
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}
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s.listener = newGracefulListener(listener, s.sh.GetMaxStopWaitTime())
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s.stopChan = make(chan struct{})
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s.stopWg.Add(1)
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go handleServer(s)
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return nil
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}
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func (s *server) Stop() {
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if s.stopChan == nil {
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logging.Logger().Panic("Server: server must be started before stopping it")
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}
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close(s.stopChan)
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s.stopWg.Wait()
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s.stopChan = nil
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s.sh.OnStop(s.ctx)
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logging.Logger().Info(fmt.Sprintf("Server[%s] is stopped", s.sh.GetName()))
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}
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func (s *server) Context() ServerContext {
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return s.ctx
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}
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func handleServer(s *server) {
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go func() {
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defer s.stopWg.Done()
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if err := s.httpServer.Serve(s.listener); nil != err {
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logging.Logger().Error(fmt.Sprintf("Server: Server err - %v", err))
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}
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}()
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logging.Logger().Info(fmt.Sprintf("Server[%s] is started", s.sh.GetName()))
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s.sh.OnStart(s.ctx)
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select {
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case <-s.stopChan:
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s.listener.Close()
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return
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}
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}
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func (s *server) handleRequest(ctx *fasthttp.RequestCtx) {
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path := string(ctx.Path())
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var socketHandler SocketHandler
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var err error
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if socketHandler, err = s.sh.GetSocketHandler(path); nil != err {
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s.handleError(ctx, fasthttp.StatusNotFound, err)
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return
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}
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var responseHeader *fasthttp.ResponseHeader
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var socketID string
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if socketID, responseHeader = socketHandler.Handshake(s.ctx, ctx); "" == socketID {
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s.handleError(ctx, http.StatusNotAcceptable, fmt.Errorf("Server: Handshake err"))
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return
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}
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s.upgrader.Upgrade(ctx, responseHeader, func(conn *websocket.Conn, err error) {
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if err != nil {
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s.handleError(ctx, fasthttp.StatusInternalServerError, err)
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return
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}
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socketCTX := socketHandler.SocketContext(s.ctx)
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soc := newSocket(socketHandler, socketCTX, conn, socketID)
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logging.Logger().Debug(fmt.Sprintf("Server: Client[%s] is connected.", soc.RemoteAddr()))
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socketHandler.addSocket(soc)
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socketHandler.OnConnect(soc)
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s.stopWg.Add(1)
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handleConnection(s, soc, socketHandler)
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})
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}
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func (s *server) handleError(ctx *fasthttp.RequestCtx, status int, reason error) {
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ctx.Response.Header.Set("Sec-Websocket-Version", "13")
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ctx.Error(http.StatusText(status), status)
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s.sh.OnError(s.ctx, ctx, status, reason)
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}
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func handleConnection(s *server, soc Socket, socketHandler SocketHandler) {
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defer s.stopWg.Done()
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clientStopChan := make(chan struct{})
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handleDoneChan := make(chan error, 1)
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go socketHandler.Handle(soc, clientStopChan, handleDoneChan)
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select {
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case <-s.stopChan:
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close(clientStopChan)
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<-handleDoneChan
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case <-handleDoneChan:
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close(clientStopChan)
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socketHandler.OnDisconnect(soc)
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logging.Logger().Debug(fmt.Sprintf("Server: Client[%s] is disconnected.", soc.RemoteAddr()))
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socketHandler.removeSocket(soc)
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soc.Close()
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}
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}
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