ing
This commit is contained in:
commit
1cdf24971c
43
server.go
43
server.go
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@ -10,12 +10,6 @@ import (
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"git.loafle.net/commons_go/logging"
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"git.loafle.net/commons_go/logging"
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)
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)
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type Server interface {
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Start() error
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Stop()
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Serve() error
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}
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func New(sh ServerHandler) Server {
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func New(sh ServerHandler) Server {
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s := &server{
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s := &server{
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sh: sh,
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sh: sh,
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@ -23,6 +17,12 @@ func New(sh ServerHandler) Server {
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return s
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return s
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}
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}
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type Server interface {
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Start() error
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Stop()
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Serve() error
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}
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type server struct {
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type server struct {
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sh ServerHandler
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sh ServerHandler
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@ -48,6 +48,10 @@ func (s *server) Start() error {
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return err
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return err
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}
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}
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if err = s.sh.Init(); nil != err {
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logging.Logger().Panic(fmt.Sprintf("Server: Initialization of server has been failed %v", err))
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}
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s.stopChan = make(chan struct{})
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s.stopChan = make(chan struct{})
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s.sh.OnStart()
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s.sh.OnStart()
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@ -65,7 +69,10 @@ func (s *server) Stop() {
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close(s.stopChan)
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close(s.stopChan)
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s.stopWg.Wait()
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s.stopWg.Wait()
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s.stopChan = nil
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s.stopChan = nil
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s.sh.OnStop()
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s.sh.OnStop()
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logging.Logger().Info(fmt.Sprintf("Server[%s] is stopped", s.sh.GetName()))
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}
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}
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func (s *server) Serve() error {
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func (s *server) Serve() error {
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@ -88,10 +95,8 @@ func handleServer(s *server) {
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go func() {
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go func() {
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if conn, err = s.listener.Accept(); err != nil {
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if conn, err = s.listener.Accept(); err != nil {
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if stopping.Load() == nil {
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if stopping.Load() == nil {
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logging.Logger.Error(fmt.Sprintf("Server: Cannot accept new connection: [%s]", err))
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logging.Logger().Error(fmt.Sprintf("Server: Cannot accept new connection: [%s]", err))
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}
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}
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} else {
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conn, err = s.sh.OnAccept(conn)
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}
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}
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close(acceptChan)
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close(acceptChan)
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}()
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}()
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@ -124,19 +129,27 @@ func handleServer(s *server) {
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func handleConnection(s *server, conn net.Conn) {
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func handleConnection(s *server, conn net.Conn) {
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defer s.stopWg.Done()
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defer s.stopWg.Done()
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logging.Logger.Debug(fmt.Sprintf("Server: Client[%s] is connected.", conn.RemoteAddr()))
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var err error
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if conn, err = s.sh.OnConnect(conn); nil != err {
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logging.Logger().Error(fmt.Sprintf("Server: connecting[%s] failed %v", conn.RemoteAddr(), err))
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return
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}
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logging.Logger().Debug(fmt.Sprintf("Server: Client[%s] is connected.", conn.RemoteAddr()))
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clientStopChan := make(chan struct{})
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clientStopChan := make(chan struct{})
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handleDoneCnah := make(chan struct{})
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handleDoneChan := make(chan struct{})
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go s.sh.Handle(conn, clientStopChan, handleDoneCnah)
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go s.sh.Handle(conn, clientStopChan, handleDoneChan)
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select {
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select {
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case <-s.stopChan:
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case <-s.stopChan:
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close(clientStopChan)
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close(clientStopChan)
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conn.Close()
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conn.Close()
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<-handleDoneCnah
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<-handleDoneChan
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case <-handleDoneCnah:
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case <-handleDoneChan:
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close(clientStopChan)
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close(clientStopChan)
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conn.Close()
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conn.Close()
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logging.Logger.Debug(fmt.Sprintf("Server: Client[%s] is disconnected.", conn.RemoteAddr()))
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logging.Logger().Debug(fmt.Sprintf("Server: Client[%s] is disconnected.", conn.RemoteAddr()))
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}
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}
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}
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}
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@ -12,9 +12,16 @@ type ServerHandler interface {
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OnError(serverCTX ServerContext, conn net.Conn, status int, reason error)
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OnError(serverCTX ServerContext, conn net.Conn, status int, reason error)
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// OnStop invoked when server is stopped
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// If you override ths method, must call
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//
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// func (sh *ServerHandler) OnStop() {
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// ...
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// sh.ServerHandler.OnStop()
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// }
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OnStop(serverCTX ServerContext)
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OnStop(serverCTX ServerContext)
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IsClientDisconnect(err error) bool
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GetName() string
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Validate()
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Validate()
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}
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}
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@ -2,16 +2,16 @@ package server
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import (
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import (
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"errors"
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"errors"
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"io"
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"log"
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"net"
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"net"
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)
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)
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type ServerHandlers struct {
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func NewServerHandler() ServerHandler {
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sh := &ServerHandlers{}
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return sh
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}
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}
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func (sh *ServerHandlers) ServerContext() ServerContext {
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func (sh *ServerHandlers) ServerContext() ServerContext {
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return newServerContext()
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}
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}
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func (sh *ServerHandlers) Init(serverCTX ServerContext) error {
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func (sh *ServerHandlers) Init(serverCTX ServerContext) error {
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@ -26,32 +26,18 @@ func (sh *ServerHandlers) OnStart(serverCTX ServerContext) {
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// no op
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// no op
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}
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}
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func (sh *ServerHandlers) OnAccept(conn net.Conn) (net.Conn, error) {
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}
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func (sh *ServerHandlers) Handle(serverCTX ServerContext, conn net.Conn, stopChan <-chan struct{}, doneChan chan<- struct{}) {
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}
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func (sh *ServerHandlers) OnError(serverCTX ServerContext, conn net.Conn, status int, reason error) {
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func (sh *ServerHandlers) OnError(serverCTX ServerContext, conn net.Conn, status int, reason error) {
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}
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}
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// OnStop invoked when server is stopped
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// If you override ths method, must call
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func (sh *ServerHandlers) OnStop(serverCTX ServerContext) {
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func (sh *ServerHandlers) OnStop(serverCTX ServerContext) {
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// no op
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// no op
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}
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}
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func (sh *ServerHandlers) OnAccept(conn net.Conn) (net.Conn, error) {
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func (sh *ServerHandlers) GetName() string {
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return conn, nil
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return sh.Name
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}
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func (sh *ServerHandlers) Handle(conn net.Conn, stopChan <-chan struct{}, doneChan chan<- struct{}) {
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log.Printf("Server.Handle")
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}
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func (sh *ServerHandlers) IsClientDisconnect(err error) bool {
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return err == io.ErrUnexpectedEOF || err == io.EOF
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}
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}
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func (sh *ServerHandlers) Validate() {
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func (sh *ServerHandlers) Validate() {
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