rpc/protocol/json/server.go
crusader 2286a5021e ing
2017-11-26 19:15:51 +09:00

88 lines
2.3 KiB
Go

package json
import (
"encoding/json"
"io"
"sync"
"git.loafle.net/commons_go/rpc/codec"
"git.loafle.net/commons_go/rpc/protocol"
)
var null = json.RawMessage([]byte("null"))
type serverMessage struct {
// JSON-RPC protocol.
Version string `json:"jsonrpc"`
MessageType protocol.MessageType `json:"messageType"`
Message interface{} `json:"message"`
}
// ----------------------------------------------------------------------------
// Codec
// ----------------------------------------------------------------------------
// NewCustomServerCodec returns a new JSON Codec based on passed encoder selector.
func NewCustomServerCodec(codecSel codec.CodecSelector) protocol.ServerCodec {
return &ServerCodec{codecSel: codecSel}
}
// NewServerCodec returns a new JSON Codec.
func NewServerCodec() protocol.ServerCodec {
return NewCustomServerCodec(codec.DefaultCodecSelector)
}
// ServerCodec creates a ServerRequestCodec to process each request.
type ServerCodec struct {
codecSel codec.CodecSelector
}
// NewRequest returns a ServerRequestCodec.
func (sc *ServerCodec) NewRequest(r io.Reader) (protocol.ServerRequestCodec, error) {
return newServerRequestCodec(r, sc.codecSel.SelectByReader(r))
}
// WriteNotification send a notification from server to client.
func (sc *ServerCodec) WriteNotification(w io.Writer, method string, args interface{}) error {
noti := retainServerNotification(method, args)
defer func() {
releaseServerNotification(noti)
}()
msg := retainServerMessage(protocol.MessageTypeNotification, noti)
defer func() {
releaseServerMessage(msg)
}()
encoder := json.NewEncoder(sc.codecSel.SelectByWriter(w).Encode(w))
// Not sure in which case will this happen. But seems harmless.
if err := encoder.Encode(msg); nil != err {
return err
}
return nil
}
var serverMessagePool sync.Pool
func retainServerMessage(msgType protocol.MessageType, msg interface{}) *serverMessage {
var sm *serverMessage
v := serverMessagePool.Get()
if v == nil {
sm = &serverMessage{}
} else {
sm = v.(*serverMessage)
}
sm.Version = Version
sm.MessageType = msgType
sm.Message = msg
return sm
}
func releaseServerMessage(sm *serverMessage) {
sm.Version = ""
sm.MessageType = protocol.MessageTypeUnknown
sm.Message = nil
serverMessagePool.Put(sm)
}