package socket import ( "git.loafle.net/commons_go/rpc/client" "git.loafle.net/commons_go/rpc/protocol" "git.loafle.net/commons_go/server" ) func New() client.ClientReadWriteCloseHandler { return &ClientReadWriteCloseHandlers{} } type ClientReadWriteCloseHandlers struct { client.ClientReadWriteCloseHandlers } func (crwch *ClientReadWriteCloseHandlers) ReadResponse(clientCTX client.ClientContext, codec protocol.ClientCodec, conn interface{}) (protocol.ClientResponseCodec, error) { soc := conn.(server.Socket) resCodec, err := codec.NewResponse(soc) return resCodec, err } func (crwch *ClientReadWriteCloseHandlers) WriteRequest(clientCTX client.ClientContext, codec protocol.ClientCodec, conn interface{}, method string, params interface{}, id interface{}) error { soc := conn.(server.Socket) if wErr := codec.WriteRequest(soc, method, params, id); nil != wErr { return wErr } return nil } func (crwch *ClientReadWriteCloseHandlers) Disconnect(clientCTX client.ClientContext, conn interface{}) { soc := conn.(server.Socket) soc.Close() } func (crwch *ClientReadWriteCloseHandlers) Validate() { crwch.ClientReadWriteCloseHandlers.Validate() }