package socket import ( "git.loafle.net/commons_go/rpc" "git.loafle.net/commons_go/rpc/protocol" "git.loafle.net/commons_go/server" ) func New() rpc.ServletReadWriteCloseHandler { return &ServletReadWriteCloseHandlers{} } type ServletReadWriteCloseHandlers struct { rpc.ServletReadWriteCloseHandlers } func (srwch *ServletReadWriteCloseHandlers) ReadRequest(servletCTX rpc.ServletContext, codec protocol.ServerCodec, conn interface{}) (protocol.ServerRequestCodec, error) { soc := conn.(server.Socket) return codec.NewRequest(soc) } func (srwch *ServletReadWriteCloseHandlers) WriteResponse(servletCTX rpc.ServletContext, conn interface{}, reqCodec protocol.ServerRequestCodec, result interface{}, err error) error { var ( wErr error ) soc := conn.(server.Socket) if nil != err { wErr = reqCodec.WriteError(soc, 500, err) } else { wErr = reqCodec.WriteResponse(soc, result) } return wErr } func (srwch *ServletReadWriteCloseHandlers) WriteNotification(servletCTX rpc.ServletContext, conn interface{}, codec protocol.ServerCodec, method string, params []interface{}) error { var ( wErr error ) soc := conn.(server.Socket) wErr = codec.WriteNotification(soc, method, params) return wErr } func (srwch *ServletReadWriteCloseHandlers) Validate() { srwch.ServletReadWriteCloseHandlers.Validate() }