1decbccd74
That way, we avoid the racy map access via Browser.executorForTarget. If a context is attached to a target, the Target field must be non-nil. The Browser.pages map is still racy, since multiple tabs can be created concurrently; we'll fix this other data race in another commit.
320 lines
7.1 KiB
Go
320 lines
7.1 KiB
Go
package chromedp
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import (
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"context"
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"encoding/json"
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"sync/atomic"
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"time"
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"github.com/mailru/easyjson"
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"github.com/chromedp/cdproto"
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"github.com/chromedp/cdproto/cdp"
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"github.com/chromedp/cdproto/dom"
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"github.com/chromedp/cdproto/inspector"
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"github.com/chromedp/cdproto/page"
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"github.com/chromedp/cdproto/target"
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)
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// Target manages a Chrome DevTools Protocol target.
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type Target struct {
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browser *Browser
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SessionID target.SessionID
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waitQueue chan func(cur *cdp.Frame) bool
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eventQueue chan *cdproto.Message
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// below are the old TargetHandler fields.
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// frames is the set of encountered frames.
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frames map[cdp.FrameID]*cdp.Frame
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// cur is the current top level frame.
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cur *cdp.Frame
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// logging funcs
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logf, errf func(string, ...interface{})
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}
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func (t *Target) run(ctx context.Context) {
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for {
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select {
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case <-ctx.Done():
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return
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case msg := <-t.eventQueue:
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if err := t.processEvent(ctx, msg); err != nil {
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t.errf("could not process event: %v", err)
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continue
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}
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default:
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// prevent busy spinning. TODO: do better
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time.Sleep(5 * time.Millisecond)
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n := len(t.waitQueue)
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if n == 0 {
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continue
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}
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if t.cur == nil {
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continue
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}
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for i := 0; i < n; i++ {
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fn := <-t.waitQueue
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if !fn(t.cur) {
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// try again later.
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t.waitQueue <- fn
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}
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}
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}
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}
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}
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func (t *Target) Execute(ctx context.Context, method string, params json.Marshaler, res json.Unmarshaler) error {
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paramsMsg := emptyObj
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if params != nil {
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var err error
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if paramsMsg, err = json.Marshal(params); err != nil {
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return err
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}
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}
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innerID := atomic.AddInt64(&t.browser.next, 1)
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msg := &cdproto.Message{
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ID: innerID,
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Method: cdproto.MethodType(method),
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Params: paramsMsg,
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}
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msgJSON, err := json.Marshal(msg)
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if err != nil {
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return err
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}
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sendParams := target.SendMessageToTarget(string(msgJSON)).
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WithSessionID(t.SessionID)
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sendParamsJSON, _ := json.Marshal(sendParams)
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// We want to grab the response from the inner message.
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ch := make(chan *cdproto.Message, 1)
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t.browser.cmdQueue <- cmdJob{
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msg: &cdproto.Message{ID: innerID},
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resp: ch,
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}
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// The response from the outer message is uninteresting; pass a nil
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// resp channel.
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outerID := atomic.AddInt64(&t.browser.next, 1)
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t.browser.cmdQueue <- cmdJob{
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msg: &cdproto.Message{
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ID: outerID,
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Method: target.CommandSendMessageToTarget,
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Params: sendParamsJSON,
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},
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}
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select {
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case msg := <-ch:
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switch {
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case msg == nil:
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return ErrChannelClosed
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case msg.Error != nil:
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return msg.Error
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case res != nil:
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return json.Unmarshal(msg.Result, res)
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}
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case <-ctx.Done():
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return ctx.Err()
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}
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return nil
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}
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// below are the old TargetHandler methods.
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// processEvent processes an incoming event.
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func (t *Target) processEvent(ctx context.Context, msg *cdproto.Message) error {
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if msg == nil {
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return ErrChannelClosed
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}
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switch msg.Method {
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case "Page.frameClearedScheduledNavigation",
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"Page.frameScheduledNavigation":
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// These events are now deprecated, and UnmarshalMessage panics
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// when they are received from Chrome. For now, to avoid panics
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// and compile errors, and to fix chromedp v0 when installed via
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// 'go get -u', skip the events here.
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return nil
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}
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// unmarshal
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ev, err := cdproto.UnmarshalMessage(msg)
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if err != nil {
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return err
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}
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switch ev.(type) {
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case *inspector.EventDetached:
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return nil
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case *dom.EventDocumentUpdated:
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t.documentUpdated(ctx)
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return nil
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}
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switch msg.Method.Domain() {
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case "Page":
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t.pageEvent(ev)
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case "DOM":
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t.domEvent(ev)
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}
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return nil
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}
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// documentUpdated handles the document updated event, retrieving the document
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// root for the root frame.
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func (t *Target) documentUpdated(ctx context.Context) {
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f := t.cur
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f.Lock()
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defer f.Unlock()
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// invalidate nodes
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if f.Root != nil {
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close(f.Root.Invalidated)
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}
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f.Nodes = make(map[cdp.NodeID]*cdp.Node)
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var err error
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f.Root, err = dom.GetDocument().WithPierce(true).Do(ctx, t)
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if err == context.Canceled {
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return // TODO: perhaps not necessary, but useful to keep the tests less noisy
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}
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if err != nil {
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t.errf("could not retrieve document root for %s: %v", f.ID, err)
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return
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}
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f.Root.Invalidated = make(chan struct{})
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walk(f.Nodes, f.Root)
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}
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// emptyObj is an empty JSON object message.
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var emptyObj = easyjson.RawMessage([]byte(`{}`))
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// pageEvent handles incoming page events.
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func (t *Target) pageEvent(ev interface{}) {
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var id cdp.FrameID
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var op frameOp
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switch e := ev.(type) {
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case *page.EventFrameNavigated:
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t.frames[e.Frame.ID] = e.Frame
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t.cur = e.Frame
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return
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case *page.EventFrameAttached:
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id, op = e.FrameID, frameAttached(e.ParentFrameID)
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case *page.EventFrameDetached:
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id, op = e.FrameID, frameDetached
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case *page.EventFrameStartedLoading:
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id, op = e.FrameID, frameStartedLoading
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case *page.EventFrameStoppedLoading:
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id, op = e.FrameID, frameStoppedLoading
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// ignored events
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case *page.EventFrameRequestedNavigation:
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return
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case *page.EventDomContentEventFired:
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return
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case *page.EventLoadEventFired:
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return
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case *page.EventFrameResized:
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return
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case *page.EventLifecycleEvent:
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return
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default:
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t.errf("unhandled page event %T", ev)
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return
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}
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f := t.frames[id]
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if f == nil {
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// This can happen if a frame is attached or starts loading
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// before it's ever navigated to. We won't have all the frame
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// details just yet, but that's okay.
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f = &cdp.Frame{ID: id}
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t.frames[id] = f
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}
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f.Lock()
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defer f.Unlock()
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op(f)
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}
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// domEvent handles incoming DOM events.
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func (t *Target) domEvent(ev interface{}) {
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f := t.cur
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var id cdp.NodeID
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var op nodeOp
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switch e := ev.(type) {
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case *dom.EventSetChildNodes:
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id, op = e.ParentID, setChildNodes(f.Nodes, e.Nodes)
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case *dom.EventAttributeModified:
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id, op = e.NodeID, attributeModified(e.Name, e.Value)
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case *dom.EventAttributeRemoved:
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id, op = e.NodeID, attributeRemoved(e.Name)
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case *dom.EventInlineStyleInvalidated:
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if len(e.NodeIds) == 0 {
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return
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}
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id, op = e.NodeIds[0], inlineStyleInvalidated(e.NodeIds[1:])
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case *dom.EventCharacterDataModified:
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id, op = e.NodeID, characterDataModified(e.CharacterData)
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case *dom.EventChildNodeCountUpdated:
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id, op = e.NodeID, childNodeCountUpdated(e.ChildNodeCount)
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case *dom.EventChildNodeInserted:
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id, op = e.ParentNodeID, childNodeInserted(f.Nodes, e.PreviousNodeID, e.Node)
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case *dom.EventChildNodeRemoved:
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id, op = e.ParentNodeID, childNodeRemoved(f.Nodes, e.NodeID)
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case *dom.EventShadowRootPushed:
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id, op = e.HostID, shadowRootPushed(f.Nodes, e.Root)
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case *dom.EventShadowRootPopped:
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id, op = e.HostID, shadowRootPopped(f.Nodes, e.RootID)
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case *dom.EventPseudoElementAdded:
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id, op = e.ParentID, pseudoElementAdded(f.Nodes, e.PseudoElement)
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case *dom.EventPseudoElementRemoved:
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id, op = e.ParentID, pseudoElementRemoved(f.Nodes, e.PseudoElementID)
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case *dom.EventDistributedNodesUpdated:
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id, op = e.InsertionPointID, distributedNodesUpdated(e.DistributedNodes)
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default:
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t.errf("unhandled node event %T", ev)
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return
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}
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n, ok := f.Nodes[id]
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if !ok {
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// Node ID has been invalidated. Nothing to do.
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return
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}
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f.Lock()
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defer f.Unlock()
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op(n)
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}
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type TargetOption func(*Target)
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