chromedp/cdp/overlay/overlay.go

450 lines
16 KiB
Go

// Package overlay provides the Chrome Debugging Protocol
// commands, types, and events for the Overlay domain.
//
// This domain provides various functionality related to drawing atop the
// inspected page.
//
// Generated by the chromedp-gen command.
package overlay
// Code generated by chromedp-gen. DO NOT EDIT.
import (
"context"
cdp "github.com/knq/chromedp/cdp"
"github.com/knq/chromedp/cdp/dom"
"github.com/knq/chromedp/cdp/runtime"
"github.com/mailru/easyjson"
)
// EnableParams enables domain notifications.
type EnableParams struct{}
// Enable enables domain notifications.
func Enable() *EnableParams {
return &EnableParams{}
}
// Do executes Overlay.enable against the provided context and
// target handler.
func (p *EnableParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
return h.Execute(ctxt, cdp.CommandOverlayEnable, nil, nil)
}
// DisableParams disables domain notifications.
type DisableParams struct{}
// Disable disables domain notifications.
func Disable() *DisableParams {
return &DisableParams{}
}
// Do executes Overlay.disable against the provided context and
// target handler.
func (p *DisableParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
return h.Execute(ctxt, cdp.CommandOverlayDisable, nil, nil)
}
// SetShowPaintRectsParams requests that backend shows paint rectangles.
type SetShowPaintRectsParams struct {
Result bool `json:"result"` // True for showing paint rectangles
}
// SetShowPaintRects requests that backend shows paint rectangles.
//
// parameters:
// result - True for showing paint rectangles
func SetShowPaintRects(result bool) *SetShowPaintRectsParams {
return &SetShowPaintRectsParams{
Result: result,
}
}
// Do executes Overlay.setShowPaintRects against the provided context and
// target handler.
func (p *SetShowPaintRectsParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
return h.Execute(ctxt, cdp.CommandOverlaySetShowPaintRects, p, nil)
}
// SetShowDebugBordersParams requests that backend shows debug borders on
// layers.
type SetShowDebugBordersParams struct {
Show bool `json:"show"` // True for showing debug borders
}
// SetShowDebugBorders requests that backend shows debug borders on layers.
//
// parameters:
// show - True for showing debug borders
func SetShowDebugBorders(show bool) *SetShowDebugBordersParams {
return &SetShowDebugBordersParams{
Show: show,
}
}
// Do executes Overlay.setShowDebugBorders against the provided context and
// target handler.
func (p *SetShowDebugBordersParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
return h.Execute(ctxt, cdp.CommandOverlaySetShowDebugBorders, p, nil)
}
// SetShowFPSCounterParams requests that backend shows the FPS counter.
type SetShowFPSCounterParams struct {
Show bool `json:"show"` // True for showing the FPS counter
}
// SetShowFPSCounter requests that backend shows the FPS counter.
//
// parameters:
// show - True for showing the FPS counter
func SetShowFPSCounter(show bool) *SetShowFPSCounterParams {
return &SetShowFPSCounterParams{
Show: show,
}
}
// Do executes Overlay.setShowFPSCounter against the provided context and
// target handler.
func (p *SetShowFPSCounterParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
return h.Execute(ctxt, cdp.CommandOverlaySetShowFPSCounter, p, nil)
}
// SetShowScrollBottleneckRectsParams requests that backend shows scroll
// bottleneck rects.
type SetShowScrollBottleneckRectsParams struct {
Show bool `json:"show"` // True for showing scroll bottleneck rects
}
// SetShowScrollBottleneckRects requests that backend shows scroll bottleneck
// rects.
//
// parameters:
// show - True for showing scroll bottleneck rects
func SetShowScrollBottleneckRects(show bool) *SetShowScrollBottleneckRectsParams {
return &SetShowScrollBottleneckRectsParams{
Show: show,
}
}
// Do executes Overlay.setShowScrollBottleneckRects against the provided context and
// target handler.
func (p *SetShowScrollBottleneckRectsParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
return h.Execute(ctxt, cdp.CommandOverlaySetShowScrollBottleneckRects, p, nil)
}
// SetShowViewportSizeOnResizeParams paints viewport size upon main frame
// resize.
type SetShowViewportSizeOnResizeParams struct {
Show bool `json:"show"` // Whether to paint size or not.
}
// SetShowViewportSizeOnResize paints viewport size upon main frame resize.
//
// parameters:
// show - Whether to paint size or not.
func SetShowViewportSizeOnResize(show bool) *SetShowViewportSizeOnResizeParams {
return &SetShowViewportSizeOnResizeParams{
Show: show,
}
}
// Do executes Overlay.setShowViewportSizeOnResize against the provided context and
// target handler.
func (p *SetShowViewportSizeOnResizeParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
return h.Execute(ctxt, cdp.CommandOverlaySetShowViewportSizeOnResize, p, nil)
}
// SetPausedInDebuggerMessageParams [no description].
type SetPausedInDebuggerMessageParams struct {
Message string `json:"message,omitempty"` // The message to display, also triggers resume and step over controls.
}
// SetPausedInDebuggerMessage [no description].
//
// parameters:
func SetPausedInDebuggerMessage() *SetPausedInDebuggerMessageParams {
return &SetPausedInDebuggerMessageParams{}
}
// WithMessage the message to display, also triggers resume and step over
// controls.
func (p SetPausedInDebuggerMessageParams) WithMessage(message string) *SetPausedInDebuggerMessageParams {
p.Message = message
return &p
}
// Do executes Overlay.setPausedInDebuggerMessage against the provided context and
// target handler.
func (p *SetPausedInDebuggerMessageParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
return h.Execute(ctxt, cdp.CommandOverlaySetPausedInDebuggerMessage, p, nil)
}
// SetSuspendedParams [no description].
type SetSuspendedParams struct {
Suspended bool `json:"suspended"` // Whether overlay should be suspended and not consume any resources until resumed.
}
// SetSuspended [no description].
//
// parameters:
// suspended - Whether overlay should be suspended and not consume any resources until resumed.
func SetSuspended(suspended bool) *SetSuspendedParams {
return &SetSuspendedParams{
Suspended: suspended,
}
}
// Do executes Overlay.setSuspended against the provided context and
// target handler.
func (p *SetSuspendedParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
return h.Execute(ctxt, cdp.CommandOverlaySetSuspended, p, nil)
}
// SetInspectModeParams enters the 'inspect' mode. In this mode, elements
// that user is hovering over are highlighted. Backend then generates
// 'inspectNodeRequested' event upon element selection.
type SetInspectModeParams struct {
Mode InspectMode `json:"mode"` // Set an inspection mode.
HighlightConfig *HighlightConfig `json:"highlightConfig,omitempty"` // A descriptor for the highlight appearance of hovered-over nodes. May be omitted if enabled == false.
}
// SetInspectMode enters the 'inspect' mode. In this mode, elements that user
// is hovering over are highlighted. Backend then generates
// 'inspectNodeRequested' event upon element selection.
//
// parameters:
// mode - Set an inspection mode.
func SetInspectMode(mode InspectMode) *SetInspectModeParams {
return &SetInspectModeParams{
Mode: mode,
}
}
// WithHighlightConfig a descriptor for the highlight appearance of
// hovered-over nodes. May be omitted if enabled == false.
func (p SetInspectModeParams) WithHighlightConfig(highlightConfig *HighlightConfig) *SetInspectModeParams {
p.HighlightConfig = highlightConfig
return &p
}
// Do executes Overlay.setInspectMode against the provided context and
// target handler.
func (p *SetInspectModeParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
return h.Execute(ctxt, cdp.CommandOverlaySetInspectMode, p, nil)
}
// HighlightRectParams highlights given rectangle. Coordinates are absolute
// with respect to the main frame viewport.
type HighlightRectParams struct {
X int64 `json:"x"` // X coordinate
Y int64 `json:"y"` // Y coordinate
Width int64 `json:"width"` // Rectangle width
Height int64 `json:"height"` // Rectangle height
Color *cdp.RGBA `json:"color,omitempty"` // The highlight fill color (default: transparent).
OutlineColor *cdp.RGBA `json:"outlineColor,omitempty"` // The highlight outline color (default: transparent).
}
// HighlightRect highlights given rectangle. Coordinates are absolute with
// respect to the main frame viewport.
//
// parameters:
// x - X coordinate
// y - Y coordinate
// width - Rectangle width
// height - Rectangle height
func HighlightRect(x int64, y int64, width int64, height int64) *HighlightRectParams {
return &HighlightRectParams{
X: x,
Y: y,
Width: width,
Height: height,
}
}
// WithColor the highlight fill color (default: transparent).
func (p HighlightRectParams) WithColor(color *cdp.RGBA) *HighlightRectParams {
p.Color = color
return &p
}
// WithOutlineColor the highlight outline color (default: transparent).
func (p HighlightRectParams) WithOutlineColor(outlineColor *cdp.RGBA) *HighlightRectParams {
p.OutlineColor = outlineColor
return &p
}
// Do executes Overlay.highlightRect against the provided context and
// target handler.
func (p *HighlightRectParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
return h.Execute(ctxt, cdp.CommandOverlayHighlightRect, p, nil)
}
// HighlightQuadParams highlights given quad. Coordinates are absolute with
// respect to the main frame viewport.
type HighlightQuadParams struct {
Quad dom.Quad `json:"quad"` // Quad to highlight
Color *cdp.RGBA `json:"color,omitempty"` // The highlight fill color (default: transparent).
OutlineColor *cdp.RGBA `json:"outlineColor,omitempty"` // The highlight outline color (default: transparent).
}
// HighlightQuad highlights given quad. Coordinates are absolute with respect
// to the main frame viewport.
//
// parameters:
// quad - Quad to highlight
func HighlightQuad(quad dom.Quad) *HighlightQuadParams {
return &HighlightQuadParams{
Quad: quad,
}
}
// WithColor the highlight fill color (default: transparent).
func (p HighlightQuadParams) WithColor(color *cdp.RGBA) *HighlightQuadParams {
p.Color = color
return &p
}
// WithOutlineColor the highlight outline color (default: transparent).
func (p HighlightQuadParams) WithOutlineColor(outlineColor *cdp.RGBA) *HighlightQuadParams {
p.OutlineColor = outlineColor
return &p
}
// Do executes Overlay.highlightQuad against the provided context and
// target handler.
func (p *HighlightQuadParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
return h.Execute(ctxt, cdp.CommandOverlayHighlightQuad, p, nil)
}
// HighlightNodeParams highlights DOM node with given id or with the given
// JavaScript object wrapper. Either nodeId or objectId must be specified.
type HighlightNodeParams struct {
HighlightConfig *HighlightConfig `json:"highlightConfig"` // A descriptor for the highlight appearance.
NodeID cdp.NodeID `json:"nodeId,omitempty"` // Identifier of the node to highlight.
BackendNodeID cdp.BackendNodeID `json:"backendNodeId,omitempty"` // Identifier of the backend node to highlight.
ObjectID runtime.RemoteObjectID `json:"objectId,omitempty"` // JavaScript object id of the node to be highlighted.
}
// HighlightNode highlights DOM node with given id or with the given
// JavaScript object wrapper. Either nodeId or objectId must be specified.
//
// parameters:
// highlightConfig - A descriptor for the highlight appearance.
func HighlightNode(highlightConfig *HighlightConfig) *HighlightNodeParams {
return &HighlightNodeParams{
HighlightConfig: highlightConfig,
}
}
// WithNodeID identifier of the node to highlight.
func (p HighlightNodeParams) WithNodeID(nodeID cdp.NodeID) *HighlightNodeParams {
p.NodeID = nodeID
return &p
}
// WithBackendNodeID identifier of the backend node to highlight.
func (p HighlightNodeParams) WithBackendNodeID(backendNodeID cdp.BackendNodeID) *HighlightNodeParams {
p.BackendNodeID = backendNodeID
return &p
}
// WithObjectID javaScript object id of the node to be highlighted.
func (p HighlightNodeParams) WithObjectID(objectID runtime.RemoteObjectID) *HighlightNodeParams {
p.ObjectID = objectID
return &p
}
// Do executes Overlay.highlightNode against the provided context and
// target handler.
func (p *HighlightNodeParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
return h.Execute(ctxt, cdp.CommandOverlayHighlightNode, p, nil)
}
// HighlightFrameParams highlights owner element of the frame with given id.
type HighlightFrameParams struct {
FrameID cdp.FrameID `json:"frameId"` // Identifier of the frame to highlight.
ContentColor *cdp.RGBA `json:"contentColor,omitempty"` // The content box highlight fill color (default: transparent).
ContentOutlineColor *cdp.RGBA `json:"contentOutlineColor,omitempty"` // The content box highlight outline color (default: transparent).
}
// HighlightFrame highlights owner element of the frame with given id.
//
// parameters:
// frameID - Identifier of the frame to highlight.
func HighlightFrame(frameID cdp.FrameID) *HighlightFrameParams {
return &HighlightFrameParams{
FrameID: frameID,
}
}
// WithContentColor the content box highlight fill color (default:
// transparent).
func (p HighlightFrameParams) WithContentColor(contentColor *cdp.RGBA) *HighlightFrameParams {
p.ContentColor = contentColor
return &p
}
// WithContentOutlineColor the content box highlight outline color (default:
// transparent).
func (p HighlightFrameParams) WithContentOutlineColor(contentOutlineColor *cdp.RGBA) *HighlightFrameParams {
p.ContentOutlineColor = contentOutlineColor
return &p
}
// Do executes Overlay.highlightFrame against the provided context and
// target handler.
func (p *HighlightFrameParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
return h.Execute(ctxt, cdp.CommandOverlayHighlightFrame, p, nil)
}
// HideHighlightParams hides any highlight.
type HideHighlightParams struct{}
// HideHighlight hides any highlight.
func HideHighlight() *HideHighlightParams {
return &HideHighlightParams{}
}
// Do executes Overlay.hideHighlight against the provided context and
// target handler.
func (p *HideHighlightParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
return h.Execute(ctxt, cdp.CommandOverlayHideHighlight, nil, nil)
}
// GetHighlightObjectForTestParams for testing.
type GetHighlightObjectForTestParams struct {
NodeID cdp.NodeID `json:"nodeId"` // Id of the node to get highlight object for.
}
// GetHighlightObjectForTest for testing.
//
// parameters:
// nodeID - Id of the node to get highlight object for.
func GetHighlightObjectForTest(nodeID cdp.NodeID) *GetHighlightObjectForTestParams {
return &GetHighlightObjectForTestParams{
NodeID: nodeID,
}
}
// GetHighlightObjectForTestReturns return values.
type GetHighlightObjectForTestReturns struct {
Highlight easyjson.RawMessage `json:"highlight,omitempty"`
}
// Do executes Overlay.getHighlightObjectForTest against the provided context and
// target handler.
//
// returns:
// highlight - Highlight data for the node.
func (p *GetHighlightObjectForTestParams) Do(ctxt context.Context, h cdp.Handler) (highlight easyjson.RawMessage, err error) {
// execute
var res GetHighlightObjectForTestReturns
err = h.Execute(ctxt, cdp.CommandOverlayGetHighlightObjectForTest, p, &res)
if err != nil {
return nil, err
}
return res.Highlight, nil
}