331 lines
10 KiB
Go
331 lines
10 KiB
Go
// Package layertree provides the Chrome Debugging Protocol
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// commands, types, and events for the LayerTree domain.
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//
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// Generated by the chromedp-gen command.
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package layertree
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// Code generated by chromedp-gen. DO NOT EDIT.
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import (
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"context"
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cdp "github.com/knq/chromedp/cdp"
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"github.com/knq/chromedp/cdp/dom"
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"github.com/mailru/easyjson"
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)
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// EnableParams enables compositing tree inspection.
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type EnableParams struct{}
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// Enable enables compositing tree inspection.
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func Enable() *EnableParams {
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return &EnableParams{}
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}
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// Do executes LayerTree.enable against the provided context and
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// target handler.
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func (p *EnableParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
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return h.Execute(ctxt, cdp.CommandLayerTreeEnable, nil, nil)
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}
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// DisableParams disables compositing tree inspection.
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type DisableParams struct{}
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// Disable disables compositing tree inspection.
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func Disable() *DisableParams {
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return &DisableParams{}
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}
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// Do executes LayerTree.disable against the provided context and
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// target handler.
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func (p *DisableParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
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return h.Execute(ctxt, cdp.CommandLayerTreeDisable, nil, nil)
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}
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// CompositingReasonsParams provides the reasons why the given layer was
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// composited.
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type CompositingReasonsParams struct {
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LayerID LayerID `json:"layerId"` // The id of the layer for which we want to get the reasons it was composited.
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}
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// CompositingReasons provides the reasons why the given layer was
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// composited.
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//
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// parameters:
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// layerID - The id of the layer for which we want to get the reasons it was composited.
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func CompositingReasons(layerID LayerID) *CompositingReasonsParams {
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return &CompositingReasonsParams{
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LayerID: layerID,
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}
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}
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// CompositingReasonsReturns return values.
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type CompositingReasonsReturns struct {
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CompositingReasons []string `json:"compositingReasons,omitempty"` // A list of strings specifying reasons for the given layer to become composited.
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}
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// Do executes LayerTree.compositingReasons against the provided context and
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// target handler.
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//
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// returns:
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// compositingReasons - A list of strings specifying reasons for the given layer to become composited.
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func (p *CompositingReasonsParams) Do(ctxt context.Context, h cdp.Handler) (compositingReasons []string, err error) {
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// execute
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var res CompositingReasonsReturns
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err = h.Execute(ctxt, cdp.CommandLayerTreeCompositingReasons, p, &res)
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if err != nil {
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return nil, err
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}
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return res.CompositingReasons, nil
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}
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// MakeSnapshotParams returns the layer snapshot identifier.
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type MakeSnapshotParams struct {
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LayerID LayerID `json:"layerId"` // The id of the layer.
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}
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// MakeSnapshot returns the layer snapshot identifier.
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//
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// parameters:
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// layerID - The id of the layer.
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func MakeSnapshot(layerID LayerID) *MakeSnapshotParams {
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return &MakeSnapshotParams{
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LayerID: layerID,
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}
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}
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// MakeSnapshotReturns return values.
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type MakeSnapshotReturns struct {
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SnapshotID SnapshotID `json:"snapshotId,omitempty"` // The id of the layer snapshot.
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}
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// Do executes LayerTree.makeSnapshot against the provided context and
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// target handler.
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//
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// returns:
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// snapshotID - The id of the layer snapshot.
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func (p *MakeSnapshotParams) Do(ctxt context.Context, h cdp.Handler) (snapshotID SnapshotID, err error) {
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// execute
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var res MakeSnapshotReturns
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err = h.Execute(ctxt, cdp.CommandLayerTreeMakeSnapshot, p, &res)
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if err != nil {
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return "", err
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}
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return res.SnapshotID, nil
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}
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// LoadSnapshotParams returns the snapshot identifier.
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type LoadSnapshotParams struct {
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Tiles []*PictureTile `json:"tiles"` // An array of tiles composing the snapshot.
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}
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// LoadSnapshot returns the snapshot identifier.
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//
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// parameters:
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// tiles - An array of tiles composing the snapshot.
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func LoadSnapshot(tiles []*PictureTile) *LoadSnapshotParams {
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return &LoadSnapshotParams{
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Tiles: tiles,
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}
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}
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// LoadSnapshotReturns return values.
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type LoadSnapshotReturns struct {
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SnapshotID SnapshotID `json:"snapshotId,omitempty"` // The id of the snapshot.
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}
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// Do executes LayerTree.loadSnapshot against the provided context and
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// target handler.
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//
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// returns:
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// snapshotID - The id of the snapshot.
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func (p *LoadSnapshotParams) Do(ctxt context.Context, h cdp.Handler) (snapshotID SnapshotID, err error) {
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// execute
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var res LoadSnapshotReturns
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err = h.Execute(ctxt, cdp.CommandLayerTreeLoadSnapshot, p, &res)
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if err != nil {
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return "", err
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}
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return res.SnapshotID, nil
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}
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// ReleaseSnapshotParams releases layer snapshot captured by the back-end.
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type ReleaseSnapshotParams struct {
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SnapshotID SnapshotID `json:"snapshotId"` // The id of the layer snapshot.
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}
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// ReleaseSnapshot releases layer snapshot captured by the back-end.
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//
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// parameters:
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// snapshotID - The id of the layer snapshot.
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func ReleaseSnapshot(snapshotID SnapshotID) *ReleaseSnapshotParams {
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return &ReleaseSnapshotParams{
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SnapshotID: snapshotID,
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}
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}
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// Do executes LayerTree.releaseSnapshot against the provided context and
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// target handler.
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func (p *ReleaseSnapshotParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
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return h.Execute(ctxt, cdp.CommandLayerTreeReleaseSnapshot, p, nil)
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}
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// ProfileSnapshotParams [no description].
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type ProfileSnapshotParams struct {
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SnapshotID SnapshotID `json:"snapshotId"` // The id of the layer snapshot.
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MinRepeatCount int64 `json:"minRepeatCount,omitempty"` // The maximum number of times to replay the snapshot (1, if not specified).
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MinDuration float64 `json:"minDuration,omitempty"` // The minimum duration (in seconds) to replay the snapshot.
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ClipRect *dom.Rect `json:"clipRect,omitempty"` // The clip rectangle to apply when replaying the snapshot.
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}
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// ProfileSnapshot [no description].
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//
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// parameters:
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// snapshotID - The id of the layer snapshot.
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func ProfileSnapshot(snapshotID SnapshotID) *ProfileSnapshotParams {
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return &ProfileSnapshotParams{
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SnapshotID: snapshotID,
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}
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}
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// WithMinRepeatCount the maximum number of times to replay the snapshot (1,
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// if not specified).
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func (p ProfileSnapshotParams) WithMinRepeatCount(minRepeatCount int64) *ProfileSnapshotParams {
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p.MinRepeatCount = minRepeatCount
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return &p
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}
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// WithMinDuration the minimum duration (in seconds) to replay the snapshot.
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func (p ProfileSnapshotParams) WithMinDuration(minDuration float64) *ProfileSnapshotParams {
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p.MinDuration = minDuration
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return &p
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}
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// WithClipRect the clip rectangle to apply when replaying the snapshot.
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func (p ProfileSnapshotParams) WithClipRect(clipRect *dom.Rect) *ProfileSnapshotParams {
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p.ClipRect = clipRect
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return &p
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}
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// ProfileSnapshotReturns return values.
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type ProfileSnapshotReturns struct {
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Timings []PaintProfile `json:"timings,omitempty"` // The array of paint profiles, one per run.
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}
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// Do executes LayerTree.profileSnapshot against the provided context and
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// target handler.
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//
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// returns:
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// timings - The array of paint profiles, one per run.
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func (p *ProfileSnapshotParams) Do(ctxt context.Context, h cdp.Handler) (timings []PaintProfile, err error) {
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// execute
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var res ProfileSnapshotReturns
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err = h.Execute(ctxt, cdp.CommandLayerTreeProfileSnapshot, p, &res)
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if err != nil {
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return nil, err
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}
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return res.Timings, nil
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}
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// ReplaySnapshotParams replays the layer snapshot and returns the resulting
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// bitmap.
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type ReplaySnapshotParams struct {
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SnapshotID SnapshotID `json:"snapshotId"` // The id of the layer snapshot.
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FromStep int64 `json:"fromStep,omitempty"` // The first step to replay from (replay from the very start if not specified).
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ToStep int64 `json:"toStep,omitempty"` // The last step to replay to (replay till the end if not specified).
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Scale float64 `json:"scale,omitempty"` // The scale to apply while replaying (defaults to 1).
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}
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// ReplaySnapshot replays the layer snapshot and returns the resulting
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// bitmap.
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//
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// parameters:
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// snapshotID - The id of the layer snapshot.
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func ReplaySnapshot(snapshotID SnapshotID) *ReplaySnapshotParams {
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return &ReplaySnapshotParams{
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SnapshotID: snapshotID,
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}
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}
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// WithFromStep the first step to replay from (replay from the very start if
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// not specified).
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func (p ReplaySnapshotParams) WithFromStep(fromStep int64) *ReplaySnapshotParams {
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p.FromStep = fromStep
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return &p
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}
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// WithToStep the last step to replay to (replay till the end if not
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// specified).
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func (p ReplaySnapshotParams) WithToStep(toStep int64) *ReplaySnapshotParams {
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p.ToStep = toStep
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return &p
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}
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// WithScale the scale to apply while replaying (defaults to 1).
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func (p ReplaySnapshotParams) WithScale(scale float64) *ReplaySnapshotParams {
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p.Scale = scale
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return &p
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}
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// ReplaySnapshotReturns return values.
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type ReplaySnapshotReturns struct {
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DataURL string `json:"dataURL,omitempty"` // A data: URL for resulting image.
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}
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// Do executes LayerTree.replaySnapshot against the provided context and
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// target handler.
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//
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// returns:
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// dataURL - A data: URL for resulting image.
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func (p *ReplaySnapshotParams) Do(ctxt context.Context, h cdp.Handler) (dataURL string, err error) {
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// execute
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var res ReplaySnapshotReturns
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err = h.Execute(ctxt, cdp.CommandLayerTreeReplaySnapshot, p, &res)
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if err != nil {
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return "", err
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}
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return res.DataURL, nil
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}
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// SnapshotCommandLogParams replays the layer snapshot and returns canvas
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// log.
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type SnapshotCommandLogParams struct {
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SnapshotID SnapshotID `json:"snapshotId"` // The id of the layer snapshot.
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}
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// SnapshotCommandLog replays the layer snapshot and returns canvas log.
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//
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// parameters:
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// snapshotID - The id of the layer snapshot.
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func SnapshotCommandLog(snapshotID SnapshotID) *SnapshotCommandLogParams {
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return &SnapshotCommandLogParams{
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SnapshotID: snapshotID,
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}
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}
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// SnapshotCommandLogReturns return values.
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type SnapshotCommandLogReturns struct {
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CommandLog []easyjson.RawMessage `json:"commandLog,omitempty"` // The array of canvas function calls.
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}
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// Do executes LayerTree.snapshotCommandLog against the provided context and
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// target handler.
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//
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// returns:
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// commandLog - The array of canvas function calls.
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func (p *SnapshotCommandLogParams) Do(ctxt context.Context, h cdp.Handler) (commandLog []easyjson.RawMessage, err error) {
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// execute
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var res SnapshotCommandLogReturns
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err = h.Execute(ctxt, cdp.CommandLayerTreeSnapshotCommandLog, p, &res)
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if err != nil {
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return nil, err
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}
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return res.CommandLog, nil
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}
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