508 lines
23 KiB
Go
508 lines
23 KiB
Go
// Package input provides the Chrome Debugging Protocol
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// commands, types, and events for the Input domain.
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//
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// Generated by the chromedp-gen command.
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package input
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// Code generated by chromedp-gen. DO NOT EDIT.
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import (
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"context"
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cdp "github.com/knq/chromedp/cdp"
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)
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// SetIgnoreInputEventsParams ignores input events (useful while auditing
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// page).
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type SetIgnoreInputEventsParams struct {
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Ignore bool `json:"ignore"` // Ignores input events processing when set to true.
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}
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// SetIgnoreInputEvents ignores input events (useful while auditing page).
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//
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// parameters:
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// ignore - Ignores input events processing when set to true.
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func SetIgnoreInputEvents(ignore bool) *SetIgnoreInputEventsParams {
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return &SetIgnoreInputEventsParams{
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Ignore: ignore,
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}
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}
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// Do executes Input.setIgnoreInputEvents against the provided context and
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// target handler.
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func (p *SetIgnoreInputEventsParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
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return h.Execute(ctxt, cdp.CommandInputSetIgnoreInputEvents, p, nil)
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}
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// DispatchKeyEventParams dispatches a key event to the page.
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type DispatchKeyEventParams struct {
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Type KeyType `json:"type"` // Type of the key event.
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Modifiers Modifier `json:"modifiers,omitempty"` // Bit field representing pressed modifier keys. Alt=1, Ctrl=2, Meta/Command=4, Shift=8 (default: 0).
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Timestamp *TimeSinceEpoch `json:"timestamp,omitempty"` // Time at which the event occurred.
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Text string `json:"text,omitempty"` // Text as generated by processing a virtual key code with a keyboard layout. Not needed for for keyUp and rawKeyDown events (default: "")
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UnmodifiedText string `json:"unmodifiedText,omitempty"` // Text that would have been generated by the keyboard if no modifiers were pressed (except for shift). Useful for shortcut (accelerator) key handling (default: "").
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KeyIdentifier string `json:"keyIdentifier,omitempty"` // Unique key identifier (e.g., 'U+0041') (default: "").
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Code string `json:"code,omitempty"` // Unique DOM defined string value for each physical key (e.g., 'KeyA') (default: "").
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Key string `json:"key,omitempty"` // Unique DOM defined string value describing the meaning of the key in the context of active modifiers, keyboard layout, etc (e.g., 'AltGr') (default: "").
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WindowsVirtualKeyCode int64 `json:"windowsVirtualKeyCode,omitempty"` // Windows virtual key code (default: 0).
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NativeVirtualKeyCode int64 `json:"nativeVirtualKeyCode,omitempty"` // Native virtual key code (default: 0).
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AutoRepeat bool `json:"autoRepeat,omitempty"` // Whether the event was generated from auto repeat (default: false).
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IsKeypad bool `json:"isKeypad,omitempty"` // Whether the event was generated from the keypad (default: false).
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IsSystemKey bool `json:"isSystemKey,omitempty"` // Whether the event was a system key event (default: false).
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}
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// DispatchKeyEvent dispatches a key event to the page.
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//
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// parameters:
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// type - Type of the key event.
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func DispatchKeyEvent(typeVal KeyType) *DispatchKeyEventParams {
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return &DispatchKeyEventParams{
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Type: typeVal,
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}
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}
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// WithModifiers bit field representing pressed modifier keys. Alt=1, Ctrl=2,
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// Meta/Command=4, Shift=8 (default: 0).
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func (p DispatchKeyEventParams) WithModifiers(modifiers Modifier) *DispatchKeyEventParams {
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p.Modifiers = modifiers
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return &p
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}
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// WithTimestamp time at which the event occurred.
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func (p DispatchKeyEventParams) WithTimestamp(timestamp *TimeSinceEpoch) *DispatchKeyEventParams {
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p.Timestamp = timestamp
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return &p
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}
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// WithText text as generated by processing a virtual key code with a
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// keyboard layout. Not needed for for keyUp and rawKeyDown events (default:
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// "").
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func (p DispatchKeyEventParams) WithText(text string) *DispatchKeyEventParams {
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p.Text = text
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return &p
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}
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// WithUnmodifiedText text that would have been generated by the keyboard if
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// no modifiers were pressed (except for shift). Useful for shortcut
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// (accelerator) key handling (default: "").
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func (p DispatchKeyEventParams) WithUnmodifiedText(unmodifiedText string) *DispatchKeyEventParams {
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p.UnmodifiedText = unmodifiedText
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return &p
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}
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// WithKeyIdentifier unique key identifier (e.g., 'U+0041') (default: "").
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func (p DispatchKeyEventParams) WithKeyIdentifier(keyIdentifier string) *DispatchKeyEventParams {
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p.KeyIdentifier = keyIdentifier
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return &p
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}
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// WithCode unique DOM defined string value for each physical key (e.g.,
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// 'KeyA') (default: "").
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func (p DispatchKeyEventParams) WithCode(code string) *DispatchKeyEventParams {
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p.Code = code
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return &p
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}
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// WithKey unique DOM defined string value describing the meaning of the key
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// in the context of active modifiers, keyboard layout, etc (e.g., 'AltGr')
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// (default: "").
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func (p DispatchKeyEventParams) WithKey(key string) *DispatchKeyEventParams {
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p.Key = key
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return &p
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}
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// WithWindowsVirtualKeyCode windows virtual key code (default: 0).
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func (p DispatchKeyEventParams) WithWindowsVirtualKeyCode(windowsVirtualKeyCode int64) *DispatchKeyEventParams {
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p.WindowsVirtualKeyCode = windowsVirtualKeyCode
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return &p
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}
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// WithNativeVirtualKeyCode native virtual key code (default: 0).
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func (p DispatchKeyEventParams) WithNativeVirtualKeyCode(nativeVirtualKeyCode int64) *DispatchKeyEventParams {
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p.NativeVirtualKeyCode = nativeVirtualKeyCode
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return &p
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}
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// WithAutoRepeat whether the event was generated from auto repeat (default:
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// false).
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func (p DispatchKeyEventParams) WithAutoRepeat(autoRepeat bool) *DispatchKeyEventParams {
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p.AutoRepeat = autoRepeat
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return &p
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}
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// WithIsKeypad whether the event was generated from the keypad (default:
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// false).
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func (p DispatchKeyEventParams) WithIsKeypad(isKeypad bool) *DispatchKeyEventParams {
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p.IsKeypad = isKeypad
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return &p
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}
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// WithIsSystemKey whether the event was a system key event (default: false).
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func (p DispatchKeyEventParams) WithIsSystemKey(isSystemKey bool) *DispatchKeyEventParams {
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p.IsSystemKey = isSystemKey
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return &p
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}
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// Do executes Input.dispatchKeyEvent against the provided context and
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// target handler.
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func (p *DispatchKeyEventParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
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return h.Execute(ctxt, cdp.CommandInputDispatchKeyEvent, p, nil)
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}
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// DispatchMouseEventParams dispatches a mouse event to the page.
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type DispatchMouseEventParams struct {
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Type MouseType `json:"type"` // Type of the mouse event.
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X float64 `json:"x"` // X coordinate of the event relative to the main frame's viewport in CSS pixels.
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Y float64 `json:"y"` // Y coordinate of the event relative to the main frame's viewport in CSS pixels. 0 refers to the top of the viewport and Y increases as it proceeds towards the bottom of the viewport.
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Modifiers Modifier `json:"modifiers,omitempty"` // Bit field representing pressed modifier keys. Alt=1, Ctrl=2, Meta/Command=4, Shift=8 (default: 0).
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Timestamp *TimeSinceEpoch `json:"timestamp,omitempty"` // Time at which the event occurred.
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Button ButtonType `json:"button,omitempty"` // Mouse button (default: "none").
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ClickCount int64 `json:"clickCount,omitempty"` // Number of times the mouse button was clicked (default: 0).
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}
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// DispatchMouseEvent dispatches a mouse event to the page.
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//
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// parameters:
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// type - Type of the mouse event.
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// x - X coordinate of the event relative to the main frame's viewport in CSS pixels.
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// y - Y coordinate of the event relative to the main frame's viewport in CSS pixels. 0 refers to the top of the viewport and Y increases as it proceeds towards the bottom of the viewport.
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func DispatchMouseEvent(typeVal MouseType, x float64, y float64) *DispatchMouseEventParams {
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return &DispatchMouseEventParams{
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Type: typeVal,
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X: x,
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Y: y,
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}
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}
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// WithModifiers bit field representing pressed modifier keys. Alt=1, Ctrl=2,
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// Meta/Command=4, Shift=8 (default: 0).
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func (p DispatchMouseEventParams) WithModifiers(modifiers Modifier) *DispatchMouseEventParams {
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p.Modifiers = modifiers
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return &p
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}
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// WithTimestamp time at which the event occurred.
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func (p DispatchMouseEventParams) WithTimestamp(timestamp *TimeSinceEpoch) *DispatchMouseEventParams {
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p.Timestamp = timestamp
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return &p
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}
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// WithButton mouse button (default: "none").
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func (p DispatchMouseEventParams) WithButton(button ButtonType) *DispatchMouseEventParams {
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p.Button = button
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return &p
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}
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// WithClickCount number of times the mouse button was clicked (default: 0).
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func (p DispatchMouseEventParams) WithClickCount(clickCount int64) *DispatchMouseEventParams {
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p.ClickCount = clickCount
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return &p
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}
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// Do executes Input.dispatchMouseEvent against the provided context and
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// target handler.
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func (p *DispatchMouseEventParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
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return h.Execute(ctxt, cdp.CommandInputDispatchMouseEvent, p, nil)
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}
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// DispatchTouchEventParams dispatches a touch event to the page.
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type DispatchTouchEventParams struct {
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Type TouchType `json:"type"` // Type of the touch event.
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TouchPoints []*TouchPoint `json:"touchPoints"` // Touch points.
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Modifiers Modifier `json:"modifiers,omitempty"` // Bit field representing pressed modifier keys. Alt=1, Ctrl=2, Meta/Command=4, Shift=8 (default: 0).
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Timestamp *TimeSinceEpoch `json:"timestamp,omitempty"` // Time at which the event occurred.
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}
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// DispatchTouchEvent dispatches a touch event to the page.
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//
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// parameters:
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// type - Type of the touch event.
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// touchPoints - Touch points.
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func DispatchTouchEvent(typeVal TouchType, touchPoints []*TouchPoint) *DispatchTouchEventParams {
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return &DispatchTouchEventParams{
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Type: typeVal,
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TouchPoints: touchPoints,
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}
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}
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// WithModifiers bit field representing pressed modifier keys. Alt=1, Ctrl=2,
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// Meta/Command=4, Shift=8 (default: 0).
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func (p DispatchTouchEventParams) WithModifiers(modifiers Modifier) *DispatchTouchEventParams {
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p.Modifiers = modifiers
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return &p
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}
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// WithTimestamp time at which the event occurred.
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func (p DispatchTouchEventParams) WithTimestamp(timestamp *TimeSinceEpoch) *DispatchTouchEventParams {
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p.Timestamp = timestamp
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return &p
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}
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// Do executes Input.dispatchTouchEvent against the provided context and
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// target handler.
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func (p *DispatchTouchEventParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
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return h.Execute(ctxt, cdp.CommandInputDispatchTouchEvent, p, nil)
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}
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// EmulateTouchFromMouseEventParams emulates touch event from the mouse event
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// parameters.
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type EmulateTouchFromMouseEventParams struct {
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Type MouseType `json:"type"` // Type of the mouse event.
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X int64 `json:"x"` // X coordinate of the mouse pointer in DIP.
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Y int64 `json:"y"` // Y coordinate of the mouse pointer in DIP.
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Timestamp *TimeSinceEpoch `json:"timestamp"` // Time at which the event occurred.
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Button ButtonType `json:"button"` // Mouse button.
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DeltaX float64 `json:"deltaX,omitempty"` // X delta in DIP for mouse wheel event (default: 0).
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DeltaY float64 `json:"deltaY,omitempty"` // Y delta in DIP for mouse wheel event (default: 0).
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Modifiers Modifier `json:"modifiers,omitempty"` // Bit field representing pressed modifier keys. Alt=1, Ctrl=2, Meta/Command=4, Shift=8 (default: 0).
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ClickCount int64 `json:"clickCount,omitempty"` // Number of times the mouse button was clicked (default: 0).
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}
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// EmulateTouchFromMouseEvent emulates touch event from the mouse event
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// parameters.
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//
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// parameters:
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// type - Type of the mouse event.
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// x - X coordinate of the mouse pointer in DIP.
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// y - Y coordinate of the mouse pointer in DIP.
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// timestamp - Time at which the event occurred.
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// button - Mouse button.
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func EmulateTouchFromMouseEvent(typeVal MouseType, x int64, y int64, timestamp *TimeSinceEpoch, button ButtonType) *EmulateTouchFromMouseEventParams {
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return &EmulateTouchFromMouseEventParams{
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Type: typeVal,
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X: x,
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Y: y,
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Timestamp: timestamp,
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Button: button,
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}
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}
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// WithDeltaX x delta in DIP for mouse wheel event (default: 0).
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func (p EmulateTouchFromMouseEventParams) WithDeltaX(deltaX float64) *EmulateTouchFromMouseEventParams {
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p.DeltaX = deltaX
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return &p
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}
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// WithDeltaY y delta in DIP for mouse wheel event (default: 0).
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func (p EmulateTouchFromMouseEventParams) WithDeltaY(deltaY float64) *EmulateTouchFromMouseEventParams {
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p.DeltaY = deltaY
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return &p
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}
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// WithModifiers bit field representing pressed modifier keys. Alt=1, Ctrl=2,
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// Meta/Command=4, Shift=8 (default: 0).
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func (p EmulateTouchFromMouseEventParams) WithModifiers(modifiers Modifier) *EmulateTouchFromMouseEventParams {
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p.Modifiers = modifiers
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return &p
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}
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// WithClickCount number of times the mouse button was clicked (default: 0).
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func (p EmulateTouchFromMouseEventParams) WithClickCount(clickCount int64) *EmulateTouchFromMouseEventParams {
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p.ClickCount = clickCount
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return &p
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}
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// Do executes Input.emulateTouchFromMouseEvent against the provided context and
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// target handler.
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func (p *EmulateTouchFromMouseEventParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
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return h.Execute(ctxt, cdp.CommandInputEmulateTouchFromMouseEvent, p, nil)
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}
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// SynthesizePinchGestureParams synthesizes a pinch gesture over a time
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// period by issuing appropriate touch events.
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type SynthesizePinchGestureParams struct {
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X float64 `json:"x"` // X coordinate of the start of the gesture in CSS pixels.
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Y float64 `json:"y"` // Y coordinate of the start of the gesture in CSS pixels.
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ScaleFactor float64 `json:"scaleFactor"` // Relative scale factor after zooming (>1.0 zooms in, <1.0 zooms out).
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RelativeSpeed int64 `json:"relativeSpeed,omitempty"` // Relative pointer speed in pixels per second (default: 800).
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GestureSourceType GestureType `json:"gestureSourceType,omitempty"` // Which type of input events to be generated (default: 'default', which queries the platform for the preferred input type).
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}
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// SynthesizePinchGesture synthesizes a pinch gesture over a time period by
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// issuing appropriate touch events.
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//
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// parameters:
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// x - X coordinate of the start of the gesture in CSS pixels.
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// y - Y coordinate of the start of the gesture in CSS pixels.
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// scaleFactor - Relative scale factor after zooming (>1.0 zooms in, <1.0 zooms out).
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func SynthesizePinchGesture(x float64, y float64, scaleFactor float64) *SynthesizePinchGestureParams {
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return &SynthesizePinchGestureParams{
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X: x,
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Y: y,
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ScaleFactor: scaleFactor,
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}
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}
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// WithRelativeSpeed relative pointer speed in pixels per second (default:
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// 800).
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func (p SynthesizePinchGestureParams) WithRelativeSpeed(relativeSpeed int64) *SynthesizePinchGestureParams {
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p.RelativeSpeed = relativeSpeed
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return &p
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}
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// WithGestureSourceType which type of input events to be generated (default:
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// 'default', which queries the platform for the preferred input type).
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func (p SynthesizePinchGestureParams) WithGestureSourceType(gestureSourceType GestureType) *SynthesizePinchGestureParams {
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p.GestureSourceType = gestureSourceType
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return &p
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}
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// Do executes Input.synthesizePinchGesture against the provided context and
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// target handler.
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func (p *SynthesizePinchGestureParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
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return h.Execute(ctxt, cdp.CommandInputSynthesizePinchGesture, p, nil)
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}
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// SynthesizeScrollGestureParams synthesizes a scroll gesture over a time
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// period by issuing appropriate touch events.
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type SynthesizeScrollGestureParams struct {
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X float64 `json:"x"` // X coordinate of the start of the gesture in CSS pixels.
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Y float64 `json:"y"` // Y coordinate of the start of the gesture in CSS pixels.
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XDistance float64 `json:"xDistance,omitempty"` // The distance to scroll along the X axis (positive to scroll left).
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YDistance float64 `json:"yDistance,omitempty"` // The distance to scroll along the Y axis (positive to scroll up).
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XOverscroll float64 `json:"xOverscroll,omitempty"` // The number of additional pixels to scroll back along the X axis, in addition to the given distance.
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YOverscroll float64 `json:"yOverscroll,omitempty"` // The number of additional pixels to scroll back along the Y axis, in addition to the given distance.
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PreventFling bool `json:"preventFling,omitempty"` // Prevent fling (default: true).
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Speed int64 `json:"speed,omitempty"` // Swipe speed in pixels per second (default: 800).
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GestureSourceType GestureType `json:"gestureSourceType,omitempty"` // Which type of input events to be generated (default: 'default', which queries the platform for the preferred input type).
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RepeatCount int64 `json:"repeatCount,omitempty"` // The number of times to repeat the gesture (default: 0).
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RepeatDelayMs int64 `json:"repeatDelayMs,omitempty"` // The number of milliseconds delay between each repeat. (default: 250).
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InteractionMarkerName string `json:"interactionMarkerName,omitempty"` // The name of the interaction markers to generate, if not empty (default: "").
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}
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// SynthesizeScrollGesture synthesizes a scroll gesture over a time period by
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// issuing appropriate touch events.
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//
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// parameters:
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// x - X coordinate of the start of the gesture in CSS pixels.
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// y - Y coordinate of the start of the gesture in CSS pixels.
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func SynthesizeScrollGesture(x float64, y float64) *SynthesizeScrollGestureParams {
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return &SynthesizeScrollGestureParams{
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X: x,
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Y: y,
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}
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}
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// WithXDistance the distance to scroll along the X axis (positive to scroll
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// left).
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func (p SynthesizeScrollGestureParams) WithXDistance(xDistance float64) *SynthesizeScrollGestureParams {
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p.XDistance = xDistance
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return &p
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}
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// WithYDistance the distance to scroll along the Y axis (positive to scroll
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// up).
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func (p SynthesizeScrollGestureParams) WithYDistance(yDistance float64) *SynthesizeScrollGestureParams {
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p.YDistance = yDistance
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return &p
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}
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// WithXOverscroll the number of additional pixels to scroll back along the X
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// axis, in addition to the given distance.
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func (p SynthesizeScrollGestureParams) WithXOverscroll(xOverscroll float64) *SynthesizeScrollGestureParams {
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p.XOverscroll = xOverscroll
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return &p
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}
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// WithYOverscroll the number of additional pixels to scroll back along the Y
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// axis, in addition to the given distance.
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func (p SynthesizeScrollGestureParams) WithYOverscroll(yOverscroll float64) *SynthesizeScrollGestureParams {
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p.YOverscroll = yOverscroll
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return &p
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}
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// WithPreventFling prevent fling (default: true).
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func (p SynthesizeScrollGestureParams) WithPreventFling(preventFling bool) *SynthesizeScrollGestureParams {
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p.PreventFling = preventFling
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return &p
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}
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// WithSpeed swipe speed in pixels per second (default: 800).
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func (p SynthesizeScrollGestureParams) WithSpeed(speed int64) *SynthesizeScrollGestureParams {
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p.Speed = speed
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return &p
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}
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// WithGestureSourceType which type of input events to be generated (default:
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// 'default', which queries the platform for the preferred input type).
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func (p SynthesizeScrollGestureParams) WithGestureSourceType(gestureSourceType GestureType) *SynthesizeScrollGestureParams {
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p.GestureSourceType = gestureSourceType
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return &p
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}
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// WithRepeatCount the number of times to repeat the gesture (default: 0).
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func (p SynthesizeScrollGestureParams) WithRepeatCount(repeatCount int64) *SynthesizeScrollGestureParams {
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p.RepeatCount = repeatCount
|
|
return &p
|
|
}
|
|
|
|
// WithRepeatDelayMs the number of milliseconds delay between each repeat.
|
|
// (default: 250).
|
|
func (p SynthesizeScrollGestureParams) WithRepeatDelayMs(repeatDelayMs int64) *SynthesizeScrollGestureParams {
|
|
p.RepeatDelayMs = repeatDelayMs
|
|
return &p
|
|
}
|
|
|
|
// WithInteractionMarkerName the name of the interaction markers to generate,
|
|
// if not empty (default: "").
|
|
func (p SynthesizeScrollGestureParams) WithInteractionMarkerName(interactionMarkerName string) *SynthesizeScrollGestureParams {
|
|
p.InteractionMarkerName = interactionMarkerName
|
|
return &p
|
|
}
|
|
|
|
// Do executes Input.synthesizeScrollGesture against the provided context and
|
|
// target handler.
|
|
func (p *SynthesizeScrollGestureParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
|
|
return h.Execute(ctxt, cdp.CommandInputSynthesizeScrollGesture, p, nil)
|
|
}
|
|
|
|
// SynthesizeTapGestureParams synthesizes a tap gesture over a time period by
|
|
// issuing appropriate touch events.
|
|
type SynthesizeTapGestureParams struct {
|
|
X float64 `json:"x"` // X coordinate of the start of the gesture in CSS pixels.
|
|
Y float64 `json:"y"` // Y coordinate of the start of the gesture in CSS pixels.
|
|
Duration int64 `json:"duration,omitempty"` // Duration between touchdown and touchup events in ms (default: 50).
|
|
TapCount int64 `json:"tapCount,omitempty"` // Number of times to perform the tap (e.g. 2 for double tap, default: 1).
|
|
GestureSourceType GestureType `json:"gestureSourceType,omitempty"` // Which type of input events to be generated (default: 'default', which queries the platform for the preferred input type).
|
|
}
|
|
|
|
// SynthesizeTapGesture synthesizes a tap gesture over a time period by
|
|
// issuing appropriate touch events.
|
|
//
|
|
// parameters:
|
|
// x - X coordinate of the start of the gesture in CSS pixels.
|
|
// y - Y coordinate of the start of the gesture in CSS pixels.
|
|
func SynthesizeTapGesture(x float64, y float64) *SynthesizeTapGestureParams {
|
|
return &SynthesizeTapGestureParams{
|
|
X: x,
|
|
Y: y,
|
|
}
|
|
}
|
|
|
|
// WithDuration duration between touchdown and touchup events in ms (default:
|
|
// 50).
|
|
func (p SynthesizeTapGestureParams) WithDuration(duration int64) *SynthesizeTapGestureParams {
|
|
p.Duration = duration
|
|
return &p
|
|
}
|
|
|
|
// WithTapCount number of times to perform the tap (e.g. 2 for double tap,
|
|
// default: 1).
|
|
func (p SynthesizeTapGestureParams) WithTapCount(tapCount int64) *SynthesizeTapGestureParams {
|
|
p.TapCount = tapCount
|
|
return &p
|
|
}
|
|
|
|
// WithGestureSourceType which type of input events to be generated (default:
|
|
// 'default', which queries the platform for the preferred input type).
|
|
func (p SynthesizeTapGestureParams) WithGestureSourceType(gestureSourceType GestureType) *SynthesizeTapGestureParams {
|
|
p.GestureSourceType = gestureSourceType
|
|
return &p
|
|
}
|
|
|
|
// Do executes Input.synthesizeTapGesture against the provided context and
|
|
// target handler.
|
|
func (p *SynthesizeTapGestureParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
|
|
return h.Execute(ctxt, cdp.CommandInputSynthesizeTapGesture, p, nil)
|
|
}
|