398 lines
16 KiB
Go
398 lines
16 KiB
Go
// Package emulation provides the Chrome Debugging Protocol
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// commands, types, and events for the Emulation domain.
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//
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// This domain emulates different environments for the page.
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//
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// Generated by the chromedp-gen command.
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package emulation
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// Code generated by chromedp-gen. DO NOT EDIT.
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import (
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"context"
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cdp "github.com/knq/chromedp/cdp"
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)
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// SetDeviceMetricsOverrideParams overrides the values of device screen
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// dimensions (window.screen.width, window.screen.height, window.innerWidth,
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// window.innerHeight, and "device-width"/"device-height"-related CSS media
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// query results).
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type SetDeviceMetricsOverrideParams struct {
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Width int64 `json:"width"` // Overriding width value in pixels (minimum 0, maximum 10000000). 0 disables the override.
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Height int64 `json:"height"` // Overriding height value in pixels (minimum 0, maximum 10000000). 0 disables the override.
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DeviceScaleFactor float64 `json:"deviceScaleFactor"` // Overriding device scale factor value. 0 disables the override.
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Mobile bool `json:"mobile"` // Whether to emulate mobile device. This includes viewport meta tag, overlay scrollbars, text autosizing and more.
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FitWindow bool `json:"fitWindow,omitempty"` // Whether a view that exceeds the available browser window area should be scaled down to fit.
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Scale float64 `json:"scale,omitempty"` // Scale to apply to resulting view image. Ignored in |fitWindow| mode.
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ScreenWidth int64 `json:"screenWidth,omitempty"` // Overriding screen width value in pixels (minimum 0, maximum 10000000). Only used for |mobile==true|.
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ScreenHeight int64 `json:"screenHeight,omitempty"` // Overriding screen height value in pixels (minimum 0, maximum 10000000). Only used for |mobile==true|.
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PositionX int64 `json:"positionX,omitempty"` // Overriding view X position on screen in pixels (minimum 0, maximum 10000000). Only used for |mobile==true|.
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PositionY int64 `json:"positionY,omitempty"` // Overriding view Y position on screen in pixels (minimum 0, maximum 10000000). Only used for |mobile==true|.
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ScreenOrientation *ScreenOrientation `json:"screenOrientation,omitempty"` // Screen orientation override.
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}
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// SetDeviceMetricsOverride overrides the values of device screen dimensions
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// (window.screen.width, window.screen.height, window.innerWidth,
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// window.innerHeight, and "device-width"/"device-height"-related CSS media
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// query results).
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//
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// parameters:
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// width - Overriding width value in pixels (minimum 0, maximum 10000000). 0 disables the override.
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// height - Overriding height value in pixels (minimum 0, maximum 10000000). 0 disables the override.
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// deviceScaleFactor - Overriding device scale factor value. 0 disables the override.
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// mobile - Whether to emulate mobile device. This includes viewport meta tag, overlay scrollbars, text autosizing and more.
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func SetDeviceMetricsOverride(width int64, height int64, deviceScaleFactor float64, mobile bool) *SetDeviceMetricsOverrideParams {
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return &SetDeviceMetricsOverrideParams{
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Width: width,
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Height: height,
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DeviceScaleFactor: deviceScaleFactor,
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Mobile: mobile,
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}
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}
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// WithFitWindow whether a view that exceeds the available browser window
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// area should be scaled down to fit.
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func (p SetDeviceMetricsOverrideParams) WithFitWindow(fitWindow bool) *SetDeviceMetricsOverrideParams {
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p.FitWindow = fitWindow
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return &p
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}
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// WithScale scale to apply to resulting view image. Ignored in |fitWindow|
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// mode.
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func (p SetDeviceMetricsOverrideParams) WithScale(scale float64) *SetDeviceMetricsOverrideParams {
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p.Scale = scale
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return &p
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}
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// WithScreenWidth overriding screen width value in pixels (minimum 0,
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// maximum 10000000). Only used for |mobile==true|.
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func (p SetDeviceMetricsOverrideParams) WithScreenWidth(screenWidth int64) *SetDeviceMetricsOverrideParams {
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p.ScreenWidth = screenWidth
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return &p
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}
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// WithScreenHeight overriding screen height value in pixels (minimum 0,
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// maximum 10000000). Only used for |mobile==true|.
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func (p SetDeviceMetricsOverrideParams) WithScreenHeight(screenHeight int64) *SetDeviceMetricsOverrideParams {
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p.ScreenHeight = screenHeight
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return &p
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}
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// WithPositionX overriding view X position on screen in pixels (minimum 0,
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// maximum 10000000). Only used for |mobile==true|.
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func (p SetDeviceMetricsOverrideParams) WithPositionX(positionX int64) *SetDeviceMetricsOverrideParams {
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p.PositionX = positionX
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return &p
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}
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// WithPositionY overriding view Y position on screen in pixels (minimum 0,
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// maximum 10000000). Only used for |mobile==true|.
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func (p SetDeviceMetricsOverrideParams) WithPositionY(positionY int64) *SetDeviceMetricsOverrideParams {
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p.PositionY = positionY
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return &p
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}
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// WithScreenOrientation screen orientation override.
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func (p SetDeviceMetricsOverrideParams) WithScreenOrientation(screenOrientation *ScreenOrientation) *SetDeviceMetricsOverrideParams {
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p.ScreenOrientation = screenOrientation
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return &p
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}
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// Do executes Emulation.setDeviceMetricsOverride against the provided context and
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// target handler.
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func (p *SetDeviceMetricsOverrideParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
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return h.Execute(ctxt, cdp.CommandEmulationSetDeviceMetricsOverride, p, nil)
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}
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// ClearDeviceMetricsOverrideParams clears the overridden device metrics.
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type ClearDeviceMetricsOverrideParams struct{}
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// ClearDeviceMetricsOverride clears the overridden device metrics.
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func ClearDeviceMetricsOverride() *ClearDeviceMetricsOverrideParams {
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return &ClearDeviceMetricsOverrideParams{}
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}
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// Do executes Emulation.clearDeviceMetricsOverride against the provided context and
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// target handler.
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func (p *ClearDeviceMetricsOverrideParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
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return h.Execute(ctxt, cdp.CommandEmulationClearDeviceMetricsOverride, nil, nil)
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}
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// ResetPageScaleFactorParams requests that page scale factor is reset to
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// initial values.
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type ResetPageScaleFactorParams struct{}
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// ResetPageScaleFactor requests that page scale factor is reset to initial
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// values.
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func ResetPageScaleFactor() *ResetPageScaleFactorParams {
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return &ResetPageScaleFactorParams{}
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}
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// Do executes Emulation.resetPageScaleFactor against the provided context and
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// target handler.
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func (p *ResetPageScaleFactorParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
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return h.Execute(ctxt, cdp.CommandEmulationResetPageScaleFactor, nil, nil)
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}
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// SetPageScaleFactorParams sets a specified page scale factor.
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type SetPageScaleFactorParams struct {
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PageScaleFactor float64 `json:"pageScaleFactor"` // Page scale factor.
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}
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// SetPageScaleFactor sets a specified page scale factor.
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//
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// parameters:
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// pageScaleFactor - Page scale factor.
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func SetPageScaleFactor(pageScaleFactor float64) *SetPageScaleFactorParams {
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return &SetPageScaleFactorParams{
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PageScaleFactor: pageScaleFactor,
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}
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}
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// Do executes Emulation.setPageScaleFactor against the provided context and
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// target handler.
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func (p *SetPageScaleFactorParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
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return h.Execute(ctxt, cdp.CommandEmulationSetPageScaleFactor, p, nil)
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}
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// SetScriptExecutionDisabledParams switches script execution in the page.
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type SetScriptExecutionDisabledParams struct {
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Value bool `json:"value"` // Whether script execution should be disabled in the page.
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}
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// SetScriptExecutionDisabled switches script execution in the page.
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//
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// parameters:
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// value - Whether script execution should be disabled in the page.
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func SetScriptExecutionDisabled(value bool) *SetScriptExecutionDisabledParams {
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return &SetScriptExecutionDisabledParams{
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Value: value,
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}
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}
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// Do executes Emulation.setScriptExecutionDisabled against the provided context and
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// target handler.
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func (p *SetScriptExecutionDisabledParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
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return h.Execute(ctxt, cdp.CommandEmulationSetScriptExecutionDisabled, p, nil)
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}
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// SetGeolocationOverrideParams overrides the Geolocation Position or Error.
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// Omitting any of the parameters emulates position unavailable.
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type SetGeolocationOverrideParams struct {
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Latitude float64 `json:"latitude,omitempty"` // Mock latitude
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Longitude float64 `json:"longitude,omitempty"` // Mock longitude
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Accuracy float64 `json:"accuracy,omitempty"` // Mock accuracy
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}
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// SetGeolocationOverride overrides the Geolocation Position or Error.
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// Omitting any of the parameters emulates position unavailable.
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//
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// parameters:
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func SetGeolocationOverride() *SetGeolocationOverrideParams {
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return &SetGeolocationOverrideParams{}
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}
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// WithLatitude mock latitude.
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func (p SetGeolocationOverrideParams) WithLatitude(latitude float64) *SetGeolocationOverrideParams {
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p.Latitude = latitude
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return &p
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}
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// WithLongitude mock longitude.
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func (p SetGeolocationOverrideParams) WithLongitude(longitude float64) *SetGeolocationOverrideParams {
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p.Longitude = longitude
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return &p
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}
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// WithAccuracy mock accuracy.
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func (p SetGeolocationOverrideParams) WithAccuracy(accuracy float64) *SetGeolocationOverrideParams {
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p.Accuracy = accuracy
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return &p
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}
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// Do executes Emulation.setGeolocationOverride against the provided context and
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// target handler.
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func (p *SetGeolocationOverrideParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
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return h.Execute(ctxt, cdp.CommandEmulationSetGeolocationOverride, p, nil)
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}
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// ClearGeolocationOverrideParams clears the overridden Geolocation Position
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// and Error.
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type ClearGeolocationOverrideParams struct{}
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// ClearGeolocationOverride clears the overridden Geolocation Position and
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// Error.
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func ClearGeolocationOverride() *ClearGeolocationOverrideParams {
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return &ClearGeolocationOverrideParams{}
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}
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// Do executes Emulation.clearGeolocationOverride against the provided context and
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// target handler.
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func (p *ClearGeolocationOverrideParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
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return h.Execute(ctxt, cdp.CommandEmulationClearGeolocationOverride, nil, nil)
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}
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// SetTouchEmulationEnabledParams toggles mouse event-based touch event
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// emulation.
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type SetTouchEmulationEnabledParams struct {
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Enabled bool `json:"enabled"` // Whether the touch event emulation should be enabled.
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Configuration EnabledConfiguration `json:"configuration,omitempty"` // Touch/gesture events configuration. Default: current platform.
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}
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// SetTouchEmulationEnabled toggles mouse event-based touch event emulation.
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//
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// parameters:
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// enabled - Whether the touch event emulation should be enabled.
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func SetTouchEmulationEnabled(enabled bool) *SetTouchEmulationEnabledParams {
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return &SetTouchEmulationEnabledParams{
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Enabled: enabled,
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}
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}
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// WithConfiguration touch/gesture events configuration. Default: current
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// platform.
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func (p SetTouchEmulationEnabledParams) WithConfiguration(configuration EnabledConfiguration) *SetTouchEmulationEnabledParams {
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p.Configuration = configuration
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return &p
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}
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// Do executes Emulation.setTouchEmulationEnabled against the provided context and
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// target handler.
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func (p *SetTouchEmulationEnabledParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
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return h.Execute(ctxt, cdp.CommandEmulationSetTouchEmulationEnabled, p, nil)
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}
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// SetEmulatedMediaParams emulates the given media for CSS media queries.
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type SetEmulatedMediaParams struct {
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Media string `json:"media"` // Media type to emulate. Empty string disables the override.
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}
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// SetEmulatedMedia emulates the given media for CSS media queries.
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//
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// parameters:
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// media - Media type to emulate. Empty string disables the override.
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func SetEmulatedMedia(media string) *SetEmulatedMediaParams {
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return &SetEmulatedMediaParams{
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Media: media,
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}
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}
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// Do executes Emulation.setEmulatedMedia against the provided context and
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// target handler.
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func (p *SetEmulatedMediaParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
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return h.Execute(ctxt, cdp.CommandEmulationSetEmulatedMedia, p, nil)
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}
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// SetCPUThrottlingRateParams enables CPU throttling to emulate slow CPUs.
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type SetCPUThrottlingRateParams struct {
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Rate float64 `json:"rate"` // Throttling rate as a slowdown factor (1 is no throttle, 2 is 2x slowdown, etc).
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}
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// SetCPUThrottlingRate enables CPU throttling to emulate slow CPUs.
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//
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// parameters:
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// rate - Throttling rate as a slowdown factor (1 is no throttle, 2 is 2x slowdown, etc).
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func SetCPUThrottlingRate(rate float64) *SetCPUThrottlingRateParams {
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return &SetCPUThrottlingRateParams{
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Rate: rate,
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}
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}
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// Do executes Emulation.setCPUThrottlingRate against the provided context and
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// target handler.
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func (p *SetCPUThrottlingRateParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
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return h.Execute(ctxt, cdp.CommandEmulationSetCPUThrottlingRate, p, nil)
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}
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// CanEmulateParams tells whether emulation is supported.
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type CanEmulateParams struct{}
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// CanEmulate tells whether emulation is supported.
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func CanEmulate() *CanEmulateParams {
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return &CanEmulateParams{}
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}
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// CanEmulateReturns return values.
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type CanEmulateReturns struct {
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Result bool `json:"result,omitempty"` // True if emulation is supported.
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}
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// Do executes Emulation.canEmulate against the provided context and
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// target handler.
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//
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// returns:
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// result - True if emulation is supported.
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func (p *CanEmulateParams) Do(ctxt context.Context, h cdp.Handler) (result bool, err error) {
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// execute
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var res CanEmulateReturns
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err = h.Execute(ctxt, cdp.CommandEmulationCanEmulate, nil, &res)
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if err != nil {
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return false, err
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}
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return res.Result, nil
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}
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// SetVirtualTimePolicyParams turns on virtual time for all frames (replacing
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// real-time with a synthetic time source) and sets the current virtual time
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// policy. Note this supersedes any previous time budget.
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type SetVirtualTimePolicyParams struct {
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Policy VirtualTimePolicy `json:"policy"`
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Budget int64 `json:"budget,omitempty"` // If set, after this many virtual milliseconds have elapsed virtual time will be paused and a virtualTimeBudgetExpired event is sent.
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}
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// SetVirtualTimePolicy turns on virtual time for all frames (replacing
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// real-time with a synthetic time source) and sets the current virtual time
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// policy. Note this supersedes any previous time budget.
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//
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// parameters:
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// policy
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func SetVirtualTimePolicy(policy VirtualTimePolicy) *SetVirtualTimePolicyParams {
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return &SetVirtualTimePolicyParams{
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Policy: policy,
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}
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}
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// WithBudget if set, after this many virtual milliseconds have elapsed
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// virtual time will be paused and a virtualTimeBudgetExpired event is sent.
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func (p SetVirtualTimePolicyParams) WithBudget(budget int64) *SetVirtualTimePolicyParams {
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p.Budget = budget
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return &p
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}
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// Do executes Emulation.setVirtualTimePolicy against the provided context and
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// target handler.
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func (p *SetVirtualTimePolicyParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
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return h.Execute(ctxt, cdp.CommandEmulationSetVirtualTimePolicy, p, nil)
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}
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// SetDefaultBackgroundColorOverrideParams sets or clears an override of the
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// default background color of the frame. This override is used if the content
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// does not specify one.
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type SetDefaultBackgroundColorOverrideParams struct {
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Color *cdp.RGBA `json:"color,omitempty"` // RGBA of the default background color. If not specified, any existing override will be cleared.
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}
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// SetDefaultBackgroundColorOverride sets or clears an override of the
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// default background color of the frame. This override is used if the content
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// does not specify one.
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//
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// parameters:
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func SetDefaultBackgroundColorOverride() *SetDefaultBackgroundColorOverrideParams {
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return &SetDefaultBackgroundColorOverrideParams{}
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}
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// WithColor rGBA of the default background color. If not specified, any
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// existing override will be cleared.
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func (p SetDefaultBackgroundColorOverrideParams) WithColor(color *cdp.RGBA) *SetDefaultBackgroundColorOverrideParams {
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p.Color = color
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return &p
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}
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// Do executes Emulation.setDefaultBackgroundColorOverride against the provided context and
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// target handler.
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func (p *SetDefaultBackgroundColorOverrideParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
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return h.Execute(ctxt, cdp.CommandEmulationSetDefaultBackgroundColorOverride, p, nil)
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}
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