Code cleanup
- Refactored API calls to be cleaner - Changed types that shoudn't be exported to not-exported - Updated examples with API changes - Added unit test for Title action
This commit is contained in:
parent
f73c429109
commit
3673164aef
|
@ -54,9 +54,17 @@ func TestNavigate(t *testing.T) {
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if err != nil {
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t.Fatal(err)
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}
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if !strings.HasPrefix(urlstr, "https://www.google.") {
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t.Errorf("expected to be on google, got: %v", urlstr)
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t.Errorf("expected to be on google domain, at: %s", urlstr)
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}
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var title string
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err = c.Run(defaultContext, Title(&title))
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if err != nil {
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t.Fatal(err)
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}
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if !strings.Contains(strings.ToLower(title), "google") {
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t.Errorf("expected title to contain google, instead title is: %s", title)
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}
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}
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39
errors.go
Normal file
39
errors.go
Normal file
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@ -0,0 +1,39 @@
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package chromedp
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import (
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"errors"
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)
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// Error types.
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var (
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// ErrInvalidDimensions is the error returned when the retrieved box model is
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// invalid.
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ErrInvalidDimensions = errors.New("invalid dimensions")
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// ErrNoResults is the error returned when there are no matching nodes.
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ErrNoResults = errors.New("no results")
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// ErrHasResults is the error returned when there should not be any
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// matching nodes.
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ErrHasResults = errors.New("has results")
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// ErrNotVisible is the error returned when a non-visible node should be
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// visible.
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ErrNotVisible = errors.New("not visible")
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// ErrVisible is the error returned when a visible node should be
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// non-visible.
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ErrVisible = errors.New("visible")
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// ErrDisabled is the error returned when a disabled node should be
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// enabled.
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ErrDisabled = errors.New("disabled")
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// ErrNotSelected is the error returned when a non-selected node should be
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// selected.
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ErrNotSelected = errors.New("not selected")
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// ErrInvalidBoxModel is the error returned when the retrieved box model
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// data is invalid.
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ErrInvalidBoxModel = errors.New("invalid box model")
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)
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@ -44,7 +44,7 @@ func click() cdp.Tasks {
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return cdp.Tasks{
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cdp.Navigate(`https://golang.org/pkg/time/`),
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cdp.WaitVisible(`#footer`),
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cdp.Click(`#pkg-overview`, cdp.ElementVisible),
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cdp.Click(`#pkg-overview`, cdp.NodeVisible),
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cdp.Sleep(150 * time.Second),
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}
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}
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@ -45,6 +45,6 @@ func main() {
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func text(res *string) cdp.Tasks {
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return cdp.Tasks{
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cdp.Navigate(`https://golang.org/pkg/time/`),
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cdp.Text(`#pkg-overview`, res, cdp.ElementVisible, cdp.ByID),
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cdp.Text(`#pkg-overview`, res, cdp.NodeVisible, cdp.ByID),
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}
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}
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@ -504,7 +504,7 @@ func (h *TargetHandler) pageEvent(ctxt context.Context, ev interface{}) {
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defer h.pageWaitGroup.Done()
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var id cdp.FrameID
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var op FrameOp
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var op frameOp
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switch e := ev.(type) {
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case *page.EventFrameNavigated:
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@ -569,7 +569,7 @@ func (h *TargetHandler) domEvent(ctxt context.Context, ev interface{}) {
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}
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var id cdp.NodeID
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var op NodeOp
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var op nodeOp
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switch e := ev.(type) {
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case *dom.EventSetChildNodes:
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6
input.go
6
input.go
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@ -2,7 +2,6 @@ package chromedp
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import (
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"context"
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"errors"
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"time"
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"github.com/knq/chromedp/cdp"
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@ -11,11 +10,6 @@ import (
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"github.com/knq/chromedp/kb"
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)
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// Error types.
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var (
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ErrInvalidDimensions = errors.New("invalid box dimensions")
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)
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// MouseAction is a mouse action.
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func MouseAction(typ input.MouseType, x, y int64, opts ...MouseOption) Action {
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me := input.DispatchMouseEvent(typ, x, y)
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28
nav.go
28
nav.go
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@ -82,6 +82,16 @@ func NavigateForward(ctxt context.Context, h cdp.Handler) error {
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return page.NavigateToHistoryEntry(entries[i+1].ID).Do(ctxt, h)
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}
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// Stop stops all navigation and pending resource retrieval.
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func Stop() Action {
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return page.StopLoading()
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}
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// Reload reloads the current page.
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func Reload() Action {
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return page.Reload()
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}
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// CaptureScreenshot captures takes a full page screenshot.
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func CaptureScreenshot(res *[]byte) Action {
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if res == nil {
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@ -113,16 +123,20 @@ func RemoveOnLoadScript(id page.ScriptIdentifier) Action {
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return page.RemoveScriptToEvaluateOnLoad(id)
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}
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// Stop stops all navigation and pending resource retrieval.
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func Stop() Action {
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return page.StopLoading()
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}
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// Location retrieves the URL location.
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// Location retrieves the document location.
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func Location(urlstr *string) Action {
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if urlstr == nil {
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panic("urlstr cannot be nil")
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}
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return EvaluateAsDevTools(`location.toString()`, urlstr)
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return EvaluateAsDevTools(`document.location.toString()`, urlstr)
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}
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// Title retrieves the document title.
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func Title(title *string) Action {
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if title == nil {
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panic("title cannot be nil")
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}
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return EvaluateAsDevTools(`document.title`, title)
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}
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12
pool.go
12
pool.go
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@ -8,14 +8,6 @@ import (
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"github.com/knq/chromedp/runner"
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)
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const (
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// DefaultStartPort is the default start port number.
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DefaultStartPort = 9000
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// DefaultEndPort is the default end port number.
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DefaultEndPort = 10000
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)
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// Pool manages a pool of running Chrome processes.
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type Pool struct {
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// start is the start port.
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@ -35,8 +27,8 @@ func NewPool(opts ...PoolOption) (*Pool, error) {
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var err error
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p := &Pool{
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start: DefaultStartPort,
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end: DefaultEndPort,
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start: DefaultPoolStartPort,
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end: DefaultPoolEndPort,
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res: make(map[int]*Res),
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}
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225
query.go
225
query.go
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@ -12,17 +12,12 @@ import (
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"github.com/disintegration/imaging"
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"github.com/knq/chromedp/cdp"
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"github.com/knq/chromedp/cdp/css"
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"github.com/knq/chromedp/cdp/dom"
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"github.com/knq/chromedp/cdp/page"
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)
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var (
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// ErrInvalidBoxModel is the error returned when the retrieved box model is
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// invalid.
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ErrInvalidBoxModel = errors.New("invalid box model")
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)
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// Nodes retrieves the DOM nodes matching the selector.
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// Nodes retrieves the document nodes matching the selector.
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func Nodes(sel interface{}, nodes *[]*cdp.Node, opts ...QueryOption) Action {
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if nodes == nil {
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panic("nodes cannot be nil")
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@ -34,7 +29,7 @@ func Nodes(sel interface{}, nodes *[]*cdp.Node, opts ...QueryOption) Action {
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}, opts...)
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}
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// NodeIDs returns the node IDs of the matching selector.
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// NodeIDs retrieves the node IDs matching the selector.
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func NodeIDs(sel interface{}, ids *[]cdp.NodeID, opts ...QueryOption) Action {
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if ids == nil {
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panic("nodes cannot be nil")
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@ -52,7 +47,7 @@ func NodeIDs(sel interface{}, ids *[]cdp.NodeID, opts ...QueryOption) Action {
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}, opts...)
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}
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// Focus focuses the first element returned by the selector.
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// Focus focuses the first node matching the selector.
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func Focus(sel interface{}, opts ...QueryOption) Action {
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return QueryAfter(sel, func(ctxt context.Context, h cdp.Handler, nodes ...*cdp.Node) error {
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if len(nodes) < 1 {
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@ -63,7 +58,7 @@ func Focus(sel interface{}, opts ...QueryOption) Action {
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}, opts...)
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}
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// Blur unfocuses (blurs) the first element returned by the selector.
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// Blur unfocuses (blurs) the first node matching the selector.
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func Blur(sel interface{}, opts ...QueryOption) Action {
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return QueryAfter(sel, func(ctxt context.Context, h cdp.Handler, nodes ...*cdp.Node) error {
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if len(nodes) < 1 {
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@ -75,14 +70,32 @@ func Blur(sel interface{}, opts ...QueryOption) Action {
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if err != nil {
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return err
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}
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if !res {
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return fmt.Errorf("could not blur node %d", nodes[0].NodeID)
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}
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return nil
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}, opts...)
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}
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// Text retrieves the text of the first element matching the selector.
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// Dimensions retrieves the box model dimensions for the first node matching
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// the selector.
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func Dimensions(sel interface{}, model **dom.BoxModel, opts ...QueryOption) Action {
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if model == nil {
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panic("model cannot be nil")
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}
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return QueryAfter(sel, func(ctxt context.Context, h cdp.Handler, nodes ...*cdp.Node) error {
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if len(nodes) < 1 {
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return fmt.Errorf("selector `%s` did not return any nodes", sel)
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}
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var err error
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*model, err = dom.GetBoxModel(nodes[0].NodeID).Do(ctxt, h)
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return err
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}, opts...)
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}
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// Text retrieves the visible text of the first node matching the selector.
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func Text(sel interface{}, text *string, opts ...QueryOption) Action {
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if text == nil {
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panic("text cannot be nil")
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@ -97,7 +110,7 @@ func Text(sel interface{}, text *string, opts ...QueryOption) Action {
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}, opts...)
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}
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// Clear clears input and textarea fields of their values.
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// Clear clears the values of any input/textarea nodes matching the selector.
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func Clear(sel interface{}, opts ...QueryOption) Action {
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return QueryAfter(sel, func(ctxt context.Context, h cdp.Handler, nodes ...*cdp.Node) error {
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if len(nodes) < 1 {
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@ -138,23 +151,7 @@ func Clear(sel interface{}, opts ...QueryOption) Action {
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}, opts...)
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}
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// Dimensions retrieves the box model dimensions for the first node matching
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// the specified selector.
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func Dimensions(sel interface{}, model **dom.BoxModel, opts ...QueryOption) Action {
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if model == nil {
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panic("model cannot be nil")
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}
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return QueryAfter(sel, func(ctxt context.Context, h cdp.Handler, nodes ...*cdp.Node) error {
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if len(nodes) < 1 {
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return fmt.Errorf("selector `%s` did not return any nodes", sel)
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}
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var err error
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*model, err = dom.GetBoxModel(nodes[0].NodeID).Do(ctxt, h)
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return err
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}, opts...)
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}
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// Value retrieves the value of an element.
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// Value retrieves the value of the first node matching the selector.
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func Value(sel interface{}, value *string, opts ...QueryOption) Action {
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if value == nil {
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panic("value cannot be nil")
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@ -189,7 +186,7 @@ func SetValue(sel interface{}, value string, opts ...QueryOption) Action {
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}, opts...)
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}
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// Attributes retrieves the attributes for the specified element.
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// Attributes retrieves the attributes for the first node matching the selector.
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func Attributes(sel interface{}, attributes *map[string]string, opts ...QueryOption) Action {
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if attributes == nil {
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panic("attributes cannot be nil")
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@ -215,19 +212,26 @@ func Attributes(sel interface{}, attributes *map[string]string, opts ...QueryOpt
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}, opts...)
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}
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// SetAttributes sets the attributes for the specified element.
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// SetAttributes sets the attributes for the first node matching the selector.
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func SetAttributes(sel interface{}, attributes map[string]string, opts ...QueryOption) Action {
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return QueryAfter(sel, func(ctxt context.Context, h cdp.Handler, nodes ...*cdp.Node) error {
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if len(nodes) < 1 {
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return errors.New("expected at least one element")
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}
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return nil
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attrs := make([]string, len(attributes)*2)
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i := 0
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for k, v := range attributes {
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attrs[i], attrs[i+1] = k, v
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i += 2
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}
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return dom.SetAttributesAsText(nodes[0].NodeID, strings.Join(attrs, " ")).Do(ctxt, h)
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}, opts...)
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}
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// AttributeValue retrieves the name'd attribute value for the specified
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// element.
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// AttributeValue retrieves the attribute value for the first node matching the
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// selector.
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func AttributeValue(sel interface{}, name string, value *string, ok *bool, opts ...QueryOption) Action {
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if value == nil {
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panic("value cannot be nil")
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@ -260,7 +264,8 @@ func AttributeValue(sel interface{}, name string, value *string, ok *bool, opts
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}, opts...)
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}
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// SetAttributeValue sets an element's attribute with name to value.
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// SetAttributeValue sets the attribute with name to value on the first node
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// matching the selector.
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func SetAttributeValue(sel interface{}, name, value string, opts ...QueryOption) Action {
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return QueryAfter(sel, func(ctxt context.Context, h cdp.Handler, nodes ...*cdp.Node) error {
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if len(nodes) < 1 {
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@ -271,7 +276,8 @@ func SetAttributeValue(sel interface{}, name, value string, opts ...QueryOption)
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}, opts...)
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}
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// RemoveAttribute removes an element's attribute with name.
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// RemoveAttribute removes the attribute with name from the first node matching
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// the selector.
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func RemoveAttribute(sel interface{}, name string, opts ...QueryOption) Action {
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return QueryAfter(sel, func(ctxt context.Context, h cdp.Handler, nodes ...*cdp.Node) error {
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if len(nodes) < 1 {
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|
@ -282,7 +288,7 @@ func RemoveAttribute(sel interface{}, name string, opts ...QueryOption) Action {
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}, opts...)
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}
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// Click sends a click to the first element returned by the selector.
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// Click sends a mouse click event to the first node matching the selector.
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func Click(sel interface{}, opts ...QueryOption) Action {
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return QueryAfter(sel, func(ctxt context.Context, h cdp.Handler, nodes ...*cdp.Node) error {
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if len(nodes) < 1 {
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|
@ -290,10 +296,11 @@ func Click(sel interface{}, opts ...QueryOption) Action {
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}
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return MouseClickNode(nodes[0]).Do(ctxt, h)
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}, append(opts, ElementVisible)...)
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}, append(opts, NodeVisible)...)
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}
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// DoubleClick does a double click on the first element returned by selector.
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// DoubleClick sends a mouse double click event to the first node matching the
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// selector.
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func DoubleClick(sel interface{}, opts ...QueryOption) Action {
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return QueryAfter(sel, func(ctxt context.Context, h cdp.Handler, nodes ...*cdp.Node) error {
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if len(nodes) < 1 {
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|
@ -301,34 +308,21 @@ func DoubleClick(sel interface{}, opts ...QueryOption) Action {
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}
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return MouseClickNode(nodes[0], ClickCount(2)).Do(ctxt, h)
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}, append(opts, ElementVisible)...)
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}, append(opts, NodeVisible)...)
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}
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// NOTE: temporarily disabling this until a proper unit test can be written.
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//
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// Hover hovers (moves) the mouse over the first element returned by the
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// selector.
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//func Hover(sel interface{}, opts ...QueryOption) Action {
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// return QueryAfter(sel, func(ctxt context.Context, h cdp.Handler, nodes ...*cdp.Node) error {
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// if len(nodes) < 1 {
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// return fmt.Errorf("selector `%s` did not return any nodes", sel)
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// }
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//
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// return MouseClickNode(nodes[0], ButtonNone).Do(ctxt, h)
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// }, append(opts, ElementVisible)...)
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//}
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// SendKeys sends keys to the first element returned by selector.
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// SendKeys synthesizes the key up, char, and down events as needed for the
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// runes in v, sending them to the first node matching the selector.
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func SendKeys(sel interface{}, v string, opts ...QueryOption) Action {
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return QueryAfter(sel, func(ctxt context.Context, h cdp.Handler, nodes ...*cdp.Node) error {
|
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if len(nodes) < 1 {
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return fmt.Errorf("selector `%s` did not return any nodes", sel)
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}
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return KeyActionNode(nodes[0], v).Do(ctxt, h)
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}, append(opts, ElementVisible)...)
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}, append(opts, NodeVisible)...)
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}
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// Screenshot takes a screenshot of the first element matching the selector.
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// Screenshot takes a screenshot of the first node matching the selector.
|
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func Screenshot(sel interface{}, picbuf *[]byte, opts ...QueryOption) Action {
|
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if picbuf == nil {
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panic("picbuf cannot be nil")
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|
@ -387,11 +381,11 @@ func Screenshot(sel interface{}, picbuf *[]byte, opts ...QueryOption) Action {
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*picbuf = croppedBuf.Bytes()
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|
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return nil
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}, append(opts, ElementVisible)...)
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}, append(opts, NodeVisible)...)
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}
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|
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// Submit is an action that submits whatever form the first element matching
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// the selector belongs to.
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// Submit is an action that submits the form of the first node matching the
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// selector belongs to.
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func Submit(sel interface{}, opts ...QueryOption) Action {
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return QueryAfter(sel, func(ctxt context.Context, h cdp.Handler, nodes ...*cdp.Node) error {
|
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if len(nodes) < 1 {
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|
@ -412,7 +406,7 @@ func Submit(sel interface{}, opts ...QueryOption) Action {
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}, opts...)
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}
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|
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// Reset is an action that resets whatever form the first element matching the
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// Reset is an action that resets the form of the first node matching the
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// selector belongs to.
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func Reset(sel interface{}, opts ...QueryOption) Action {
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return QueryAfter(sel, func(ctxt context.Context, h cdp.Handler, nodes ...*cdp.Node) error {
|
||||
|
@ -434,84 +428,51 @@ func Reset(sel interface{}, opts ...QueryOption) Action {
|
|||
}, opts...)
|
||||
}
|
||||
|
||||
const (
|
||||
// textJS is a javascript snippet that returns the concatenated textContent
|
||||
// of all visible (ie, offsetParent !== null) children.
|
||||
textJS = `(function(a) {
|
||||
var s = '';
|
||||
for (var i = 0; i < a.length; i++) {
|
||||
if (a[i].offsetParent !== null) {
|
||||
s += a[i].textContent;
|
||||
// ComputedStyle retrieves the computed style of the first node matching the selector.
|
||||
func ComputedStyle(sel interface{}, style *[]*css.ComputedProperty, opts ...QueryOption) Action {
|
||||
if style == nil {
|
||||
panic("style cannot be nil")
|
||||
}
|
||||
|
||||
return QueryAfter(sel, func(ctxt context.Context, h cdp.Handler, nodes ...*cdp.Node) error {
|
||||
if len(nodes) < 1 {
|
||||
return fmt.Errorf("selector `%s` did not return any nodes", sel)
|
||||
}
|
||||
return s;
|
||||
})($x("%s/node()"))`
|
||||
|
||||
// blurJS is a javscript snippet that blurs the specified element.
|
||||
blurJS = `(function(a) {
|
||||
a[0].blur();
|
||||
return true;
|
||||
})($x('%s'))`
|
||||
|
||||
// scrollJS is a javascript snippet that scrolls the window to the
|
||||
// specified x, y coordinates and then returns the actual window x/y after
|
||||
// execution.
|
||||
scrollJS = `(function(x, y) {
|
||||
window.scrollTo(x, y);
|
||||
return [window.scrollX, window.scrollY];
|
||||
})(%d, %d)`
|
||||
|
||||
// submitJS is a javascript snippet that will call the containing form's
|
||||
// submit function, returning true or false if the call was successful.
|
||||
submitJS = `(function(a) {
|
||||
if (a[0].nodeName === 'FORM') {
|
||||
a[0].submit();
|
||||
return true;
|
||||
} else if (a[0].form !== null) {
|
||||
a[0].form.submit();
|
||||
return true;
|
||||
computed, err := css.GetComputedStyleForNode(nodes[0].NodeID).Do(ctxt, h)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
return false;
|
||||
})($x('%s'))`
|
||||
|
||||
// resetJS is a javascript snippet that will call the containing form's
|
||||
// reset function, returning true or false if the call was successful.
|
||||
resetJS = `(function(a) {
|
||||
if (a[0].nodeName === 'FORM') {
|
||||
a[0].reset();
|
||||
return true;
|
||||
} else if (a[0].form !== null) {
|
||||
a[0].form.reset();
|
||||
return true;
|
||||
*style = computed
|
||||
|
||||
return nil
|
||||
}, opts...)
|
||||
}
|
||||
|
||||
// MatchedStyle retrieves the matched style information for the first node
|
||||
// matching the selector.
|
||||
func MatchedStyle(sel interface{}, style **css.GetMatchedStylesForNodeReturns, opts ...QueryOption) Action {
|
||||
if style == nil {
|
||||
panic("style cannot be nil")
|
||||
}
|
||||
return false;
|
||||
})($x('%s'))`
|
||||
|
||||
// valueJS is a javascript snippet that returns the value of a specified
|
||||
// node.
|
||||
valueJS = `(function(a) {
|
||||
return a[0].value;
|
||||
})($x('%s'))`
|
||||
return QueryAfter(sel, func(ctxt context.Context, h cdp.Handler, nodes ...*cdp.Node) error {
|
||||
if len(nodes) < 1 {
|
||||
return fmt.Errorf("selector `%s` did not return any nodes", sel)
|
||||
}
|
||||
|
||||
// setValueJS is a javascript snippet that sets the value of the specified
|
||||
// node, and returns the value.
|
||||
setValueJS = `(function(a, val) {
|
||||
return a[0].value = val;
|
||||
})($x('%s'), '%s')`
|
||||
)
|
||||
var err error
|
||||
ret := &css.GetMatchedStylesForNodeReturns{}
|
||||
ret.InlineStyle, ret.AttributesStyle, ret.MatchedCSSRules,
|
||||
ret.PseudoElements, ret.Inherited, ret.CSSKeyframesRules,
|
||||
err = css.GetMatchedStylesForNode(nodes[0].NodeID).Do(ctxt, h)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
/*
|
||||
*style = ret
|
||||
|
||||
Title
|
||||
SetTitle
|
||||
OuterHTML
|
||||
SetOuterHTML
|
||||
|
||||
NodeName -- ?
|
||||
|
||||
Style(Matched)
|
||||
Style(Computed)
|
||||
SetStyle
|
||||
GetStyle(Inline)
|
||||
|
||||
*/
|
||||
return nil
|
||||
}, opts...)
|
||||
}
|
||||
|
|
153
sel.go
153
sel.go
|
@ -2,14 +2,12 @@ package chromedp
|
|||
|
||||
import (
|
||||
"context"
|
||||
"errors"
|
||||
"fmt"
|
||||
"strings"
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
"github.com/knq/chromedp/cdp"
|
||||
"github.com/knq/chromedp/cdp/css"
|
||||
"github.com/knq/chromedp/cdp/dom"
|
||||
)
|
||||
|
||||
|
@ -24,16 +22,6 @@ tagname
|
|||
|
||||
*/
|
||||
|
||||
// Error types.
|
||||
var (
|
||||
ErrNoResults = errors.New("no results")
|
||||
ErrHasResults = errors.New("has results")
|
||||
ErrNotVisible = errors.New("not visible")
|
||||
ErrVisible = errors.New("visible")
|
||||
ErrDisabled = errors.New("disabled")
|
||||
ErrNotSelected = errors.New("not selected")
|
||||
)
|
||||
|
||||
// Selector holds information pertaining to an element query select action.
|
||||
type Selector struct {
|
||||
sel interface{}
|
||||
|
@ -61,7 +49,7 @@ func Query(sel interface{}, opts ...QueryOption) Action {
|
|||
}
|
||||
|
||||
if s.wait == nil {
|
||||
ElementReady(s)
|
||||
NodeReady(s)
|
||||
}
|
||||
|
||||
return s
|
||||
|
@ -294,13 +282,13 @@ func WaitFunc(wait func(context.Context, cdp.Handler, *cdp.Node, ...cdp.NodeID)
|
|||
}
|
||||
}
|
||||
|
||||
// ElementReady is a query option to wait until the element is ready.
|
||||
func ElementReady(s *Selector) {
|
||||
// NodeReady is a query option to wait until the element is ready.
|
||||
func NodeReady(s *Selector) {
|
||||
WaitFunc(s.waitReady(nil))(s)
|
||||
}
|
||||
|
||||
// ElementVisible is a query option to wait until the element is visible.
|
||||
func ElementVisible(s *Selector) {
|
||||
// NodeVisible is a query option to wait until the element is visible.
|
||||
func NodeVisible(s *Selector) {
|
||||
WaitFunc(s.waitReady(func(ctxt context.Context, h cdp.Handler, n *cdp.Node) error {
|
||||
var err error
|
||||
|
||||
|
@ -327,8 +315,8 @@ func ElementVisible(s *Selector) {
|
|||
}))(s)
|
||||
}
|
||||
|
||||
// ElementNotVisible is a query option to wait until the element is not visible.
|
||||
func ElementNotVisible(s *Selector) {
|
||||
// NodeNotVisible is a query option to wait until the element is not visible.
|
||||
func NodeNotVisible(s *Selector) {
|
||||
WaitFunc(s.waitReady(func(ctxt context.Context, h cdp.Handler, n *cdp.Node) error {
|
||||
var err error
|
||||
|
||||
|
@ -355,105 +343,8 @@ func ElementNotVisible(s *Selector) {
|
|||
}))(s)
|
||||
}
|
||||
|
||||
// ElementVisibleOld is a query option to wait until the element is visible.
|
||||
//
|
||||
// This is the old, complicated, implementation (deprecated).
|
||||
func ElementVisibleOld(s *Selector) {
|
||||
WaitFunc(s.waitReady(func(ctxt context.Context, h cdp.Handler, n *cdp.Node) error {
|
||||
var err error
|
||||
|
||||
// check node has box model
|
||||
_, err = dom.GetBoxModel(n.NodeID).Do(ctxt, h)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
// check if any of the parents are not visible ...
|
||||
var hidden bool
|
||||
for ; n.Parent != nil; n = n.Parent {
|
||||
// get style
|
||||
style, err := css.GetComputedStyleForNode(n.NodeID).Do(ctxt, h)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
// check if hidden
|
||||
for _, c := range style {
|
||||
switch c.Name {
|
||||
case "display":
|
||||
//log.Printf("%d >>>> %s=%s", n.NodeID, c.Name, c.Value)
|
||||
hidden = c.Value == "none"
|
||||
|
||||
case "visibility":
|
||||
//log.Printf("%d >>>> %s=%s", n.NodeID, c.Name, c.Value)
|
||||
hidden = c.Value != "visible"
|
||||
|
||||
case "hidden":
|
||||
//log.Printf("%d >>>> %s=%s", n.NodeID, c.Name, c.Value)
|
||||
hidden = true
|
||||
}
|
||||
|
||||
if hidden {
|
||||
return ErrNotVisible
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return nil
|
||||
}))(s)
|
||||
}
|
||||
|
||||
// ElementNotVisibleOld is a query option to wait until the element is not
|
||||
// visible.
|
||||
//
|
||||
// This is the old, complicated, implementation (deprecated).
|
||||
func ElementNotVisibleOld(s *Selector) {
|
||||
WaitFunc(s.waitReady(func(ctxt context.Context, h cdp.Handler, n *cdp.Node) error {
|
||||
var err error
|
||||
|
||||
// check node has box model
|
||||
_, err = dom.GetBoxModel(n.NodeID).Do(ctxt, h)
|
||||
if err != nil {
|
||||
return nil
|
||||
}
|
||||
|
||||
// check if any of the parents are not visible ...
|
||||
var hidden bool
|
||||
for ; n.Parent != nil; n = n.Parent {
|
||||
// get style
|
||||
style, err := css.GetComputedStyleForNode(n.NodeID).Do(ctxt, h)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
// check if hidden
|
||||
for _, c := range style {
|
||||
switch c.Name {
|
||||
case "display":
|
||||
//log.Printf("%d >>>> %s=%s", n.NodeID, c.Name, c.Value)
|
||||
hidden = c.Value == "none"
|
||||
|
||||
case "visibility":
|
||||
//log.Printf("%d >>>> %s=%s", n.NodeID, c.Name, c.Value)
|
||||
hidden = c.Value != "visible"
|
||||
|
||||
case "hidden":
|
||||
//log.Printf("%d >>>> %s=%s", n.NodeID, c.Name, c.Value)
|
||||
hidden = true
|
||||
}
|
||||
|
||||
if hidden {
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return ErrVisible
|
||||
}))(s)
|
||||
}
|
||||
|
||||
// ElementEnabled is a query option to wait until the element is enabled.
|
||||
func ElementEnabled(s *Selector) {
|
||||
// NodeEnabled is a query option to wait until the element is enabled.
|
||||
func NodeEnabled(s *Selector) {
|
||||
WaitFunc(s.waitReady(func(ctxt context.Context, h cdp.Handler, n *cdp.Node) error {
|
||||
n.RLock()
|
||||
defer n.RUnlock()
|
||||
|
@ -468,8 +359,8 @@ func ElementEnabled(s *Selector) {
|
|||
}))(s)
|
||||
}
|
||||
|
||||
// ElementSelected is a query option to wait until the element is selected.
|
||||
func ElementSelected(s *Selector) {
|
||||
// NodeSelected is a query option to wait until the element is selected.
|
||||
func NodeSelected(s *Selector) {
|
||||
WaitFunc(s.waitReady(func(ctxt context.Context, h cdp.Handler, n *cdp.Node) error {
|
||||
n.RLock()
|
||||
defer n.RUnlock()
|
||||
|
@ -484,9 +375,9 @@ func ElementSelected(s *Selector) {
|
|||
}))(s)
|
||||
}
|
||||
|
||||
// ElementNotPresent is a query option to wait until no elements match are
|
||||
// NodeNotPresent is a query option to wait until no elements match are
|
||||
// present matching the selector.
|
||||
func ElementNotPresent(s *Selector) {
|
||||
func NodeNotPresent(s *Selector) {
|
||||
s.exp = 0
|
||||
WaitFunc(func(ctxt context.Context, h cdp.Handler, n *cdp.Node, ids ...cdp.NodeID) ([]*cdp.Node, error) {
|
||||
if len(ids) != 0 {
|
||||
|
@ -519,34 +410,26 @@ func WaitReady(sel interface{}, opts ...QueryOption) Action {
|
|||
|
||||
// WaitVisible waits until the selected element is visible.
|
||||
func WaitVisible(sel interface{}, opts ...QueryOption) Action {
|
||||
return Query(sel, append(opts, ElementVisible)...)
|
||||
return Query(sel, append(opts, NodeVisible)...)
|
||||
}
|
||||
|
||||
// WaitNotVisible waits until the selected element is not visible.
|
||||
func WaitNotVisible(sel interface{}, opts ...QueryOption) Action {
|
||||
return Query(sel, append(opts, ElementNotVisible)...)
|
||||
return Query(sel, append(opts, NodeNotVisible)...)
|
||||
}
|
||||
|
||||
// WaitEnabled waits until the selected element is enabled (does not have
|
||||
// attribute 'disabled').
|
||||
func WaitEnabled(sel interface{}, opts ...QueryOption) Action {
|
||||
return Query(sel, append(opts, ElementEnabled)...)
|
||||
return Query(sel, append(opts, NodeEnabled)...)
|
||||
}
|
||||
|
||||
// WaitSelected waits until the element is selected (has attribute 'selected').
|
||||
func WaitSelected(sel interface{}, opts ...QueryOption) Action {
|
||||
return Query(sel, append(opts, ElementSelected)...)
|
||||
return Query(sel, append(opts, NodeSelected)...)
|
||||
}
|
||||
|
||||
// WaitNotPresent waits until no elements match the specified selector.
|
||||
func WaitNotPresent(sel interface{}, opts ...QueryOption) Action {
|
||||
return Query(sel, append(opts, ElementNotPresent)...)
|
||||
return Query(sel, append(opts, NodeNotPresent)...)
|
||||
}
|
||||
|
||||
const (
|
||||
// visibleJS is a javascript snippet that returns true or false depending
|
||||
// on if the specified node's offsetParent is not null.
|
||||
visibleJS = `(function(a) {
|
||||
return a[0].offsetParent !== null
|
||||
})($x('%s'))`
|
||||
)
|
||||
|
|
112
util.go
112
util.go
|
@ -15,11 +15,87 @@ const (
|
|||
// DefaultCheckDuration is the default time to sleep between a check.
|
||||
DefaultCheckDuration = 50 * time.Millisecond
|
||||
|
||||
// DefaultPoolStartPort is the default start port number.
|
||||
DefaultPoolStartPort = 9000
|
||||
|
||||
// DefaultPoolEndPort is the default end port number.
|
||||
DefaultPoolEndPort = 10000
|
||||
|
||||
// EmptyFrameID is the "non-existent" (ie current) frame.
|
||||
EmptyFrameID cdp.FrameID = cdp.FrameID("")
|
||||
|
||||
// EmptyNodeID is the "non-existent" node id.
|
||||
EmptyNodeID cdp.NodeID = cdp.NodeID(0)
|
||||
|
||||
// textJS is a javascript snippet that returns the concatenated textContent
|
||||
// of all visible (ie, offsetParent !== null) children.
|
||||
textJS = `(function(a) {
|
||||
var s = '';
|
||||
for (var i = 0; i < a.length; i++) {
|
||||
if (a[i].offsetParent !== null) {
|
||||
s += a[i].textContent;
|
||||
}
|
||||
}
|
||||
return s;
|
||||
})($x("%s/node()"))`
|
||||
|
||||
// blurJS is a javscript snippet that blurs the specified element.
|
||||
blurJS = `(function(a) {
|
||||
a[0].blur();
|
||||
return true;
|
||||
})($x('%s'))`
|
||||
|
||||
// scrollJS is a javascript snippet that scrolls the window to the
|
||||
// specified x, y coordinates and then returns the actual window x/y after
|
||||
// execution.
|
||||
scrollJS = `(function(x, y) {
|
||||
window.scrollTo(x, y);
|
||||
return [window.scrollX, window.scrollY];
|
||||
})(%d, %d)`
|
||||
|
||||
// submitJS is a javascript snippet that will call the containing form's
|
||||
// submit function, returning true or false if the call was successful.
|
||||
submitJS = `(function(a) {
|
||||
if (a[0].nodeName === 'FORM') {
|
||||
a[0].submit();
|
||||
return true;
|
||||
} else if (a[0].form !== null) {
|
||||
a[0].form.submit();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
})($x('%s'))`
|
||||
|
||||
// resetJS is a javascript snippet that will call the containing form's
|
||||
// reset function, returning true or false if the call was successful.
|
||||
resetJS = `(function(a) {
|
||||
if (a[0].nodeName === 'FORM') {
|
||||
a[0].reset();
|
||||
return true;
|
||||
} else if (a[0].form !== null) {
|
||||
a[0].form.reset();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
})($x('%s'))`
|
||||
|
||||
// valueJS is a javascript snippet that returns the value of a specified
|
||||
// node.
|
||||
valueJS = `(function(a) {
|
||||
return a[0].value;
|
||||
})($x('%s'))`
|
||||
|
||||
// setValueJS is a javascript snippet that sets the value of the specified
|
||||
// node, and returns the value.
|
||||
setValueJS = `(function(a, val) {
|
||||
return a[0].value = val;
|
||||
})($x('%s'), '%s')`
|
||||
|
||||
// visibleJS is a javascript snippet that returns true or false depending
|
||||
// on if the specified node's offsetParent is not null.
|
||||
visibleJS = `(function(a) {
|
||||
return a[0].offsetParent !== null
|
||||
})($x('%s'))`
|
||||
)
|
||||
|
||||
// UnmarshalMessage unmarshals the message result or params.
|
||||
|
@ -27,8 +103,8 @@ func UnmarshalMessage(msg *cdp.Message) (interface{}, error) {
|
|||
return util.UnmarshalMessage(msg)
|
||||
}
|
||||
|
||||
// FrameOp is a frame manipulation operation.
|
||||
type FrameOp func(*cdp.Frame)
|
||||
// frameOp is a frame manipulation operation.
|
||||
type frameOp func(*cdp.Frame)
|
||||
|
||||
/*func domContentEventFired(f *cdp.Frame) {
|
||||
}
|
||||
|
@ -36,7 +112,7 @@ type FrameOp func(*cdp.Frame)
|
|||
func loadEventFired(f *cdp.Frame) {
|
||||
}*/
|
||||
|
||||
func frameAttached(id cdp.FrameID) FrameOp {
|
||||
func frameAttached(id cdp.FrameID) frameOp {
|
||||
return func(f *cdp.Frame) {
|
||||
f.ParentID = id
|
||||
setFrameState(f, cdp.FrameAttached)
|
||||
|
@ -82,8 +158,8 @@ func clearFrameState(f *cdp.Frame, fs cdp.FrameState) {
|
|||
f.State &^= fs
|
||||
}
|
||||
|
||||
// NodeOp is a node manipulation operation.
|
||||
type NodeOp func(*cdp.Node)
|
||||
// nodeOp is a node manipulation operation.
|
||||
type nodeOp func(*cdp.Node)
|
||||
|
||||
func walk(m map[cdp.NodeID]*cdp.Node, n *cdp.Node) {
|
||||
m[n.NodeID] = n
|
||||
|
@ -117,14 +193,14 @@ func walk(m map[cdp.NodeID]*cdp.Node, n *cdp.Node) {
|
|||
}
|
||||
}
|
||||
|
||||
func setChildNodes(m map[cdp.NodeID]*cdp.Node, nodes []*cdp.Node) NodeOp {
|
||||
func setChildNodes(m map[cdp.NodeID]*cdp.Node, nodes []*cdp.Node) nodeOp {
|
||||
return func(n *cdp.Node) {
|
||||
n.Children = nodes
|
||||
walk(m, n)
|
||||
}
|
||||
}
|
||||
|
||||
func attributeModified(name, value string) NodeOp {
|
||||
func attributeModified(name, value string) nodeOp {
|
||||
return func(n *cdp.Node) {
|
||||
var found bool
|
||||
|
||||
|
@ -145,7 +221,7 @@ func attributeModified(name, value string) NodeOp {
|
|||
}
|
||||
}
|
||||
|
||||
func attributeRemoved(name string) NodeOp {
|
||||
func attributeRemoved(name string) nodeOp {
|
||||
return func(n *cdp.Node) {
|
||||
var a []string
|
||||
for i := 0; i < len(n.Attributes); i += 2 {
|
||||
|
@ -158,66 +234,66 @@ func attributeRemoved(name string) NodeOp {
|
|||
}
|
||||
}
|
||||
|
||||
func inlineStyleInvalidated(ids []cdp.NodeID) NodeOp {
|
||||
func inlineStyleInvalidated(ids []cdp.NodeID) nodeOp {
|
||||
return func(n *cdp.Node) {
|
||||
}
|
||||
}
|
||||
|
||||
func characterDataModified(characterData string) NodeOp {
|
||||
func characterDataModified(characterData string) nodeOp {
|
||||
return func(n *cdp.Node) {
|
||||
n.Value = characterData
|
||||
}
|
||||
}
|
||||
|
||||
func childNodeCountUpdated(count int64) NodeOp {
|
||||
func childNodeCountUpdated(count int64) nodeOp {
|
||||
return func(n *cdp.Node) {
|
||||
n.ChildNodeCount = count
|
||||
}
|
||||
}
|
||||
|
||||
func childNodeInserted(m map[cdp.NodeID]*cdp.Node, prevID cdp.NodeID, c *cdp.Node) NodeOp {
|
||||
func childNodeInserted(m map[cdp.NodeID]*cdp.Node, prevID cdp.NodeID, c *cdp.Node) nodeOp {
|
||||
return func(n *cdp.Node) {
|
||||
n.Children = insertNode(n.Children, prevID, c)
|
||||
walk(m, n)
|
||||
}
|
||||
}
|
||||
|
||||
func childNodeRemoved(m map[cdp.NodeID]*cdp.Node, id cdp.NodeID) NodeOp {
|
||||
func childNodeRemoved(m map[cdp.NodeID]*cdp.Node, id cdp.NodeID) nodeOp {
|
||||
return func(n *cdp.Node) {
|
||||
n.Children = removeNode(n.Children, id)
|
||||
//delete(m, id)
|
||||
}
|
||||
}
|
||||
|
||||
func shadowRootPushed(m map[cdp.NodeID]*cdp.Node, c *cdp.Node) NodeOp {
|
||||
func shadowRootPushed(m map[cdp.NodeID]*cdp.Node, c *cdp.Node) nodeOp {
|
||||
return func(n *cdp.Node) {
|
||||
n.ShadowRoots = append(n.ShadowRoots, c)
|
||||
walk(m, n)
|
||||
}
|
||||
}
|
||||
|
||||
func shadowRootPopped(m map[cdp.NodeID]*cdp.Node, id cdp.NodeID) NodeOp {
|
||||
func shadowRootPopped(m map[cdp.NodeID]*cdp.Node, id cdp.NodeID) nodeOp {
|
||||
return func(n *cdp.Node) {
|
||||
n.ShadowRoots = removeNode(n.ShadowRoots, id)
|
||||
//delete(m, id)
|
||||
}
|
||||
}
|
||||
|
||||
func pseudoElementAdded(m map[cdp.NodeID]*cdp.Node, c *cdp.Node) NodeOp {
|
||||
func pseudoElementAdded(m map[cdp.NodeID]*cdp.Node, c *cdp.Node) nodeOp {
|
||||
return func(n *cdp.Node) {
|
||||
n.PseudoElements = append(n.PseudoElements, c)
|
||||
walk(m, n)
|
||||
}
|
||||
}
|
||||
|
||||
func pseudoElementRemoved(m map[cdp.NodeID]*cdp.Node, id cdp.NodeID) NodeOp {
|
||||
func pseudoElementRemoved(m map[cdp.NodeID]*cdp.Node, id cdp.NodeID) nodeOp {
|
||||
return func(n *cdp.Node) {
|
||||
n.PseudoElements = removeNode(n.PseudoElements, id)
|
||||
//delete(m, id)
|
||||
}
|
||||
}
|
||||
|
||||
func distributedNodesUpdated(nodes []*cdp.BackendNode) NodeOp {
|
||||
func distributedNodesUpdated(nodes []*cdp.BackendNode) nodeOp {
|
||||
return func(n *cdp.Node) {
|
||||
n.DistributedNodes = nodes
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue
Block a user