all: simplify some error variables
There's no need to put the error variables in a larger scope, nor define them earlier than necessary. If anything, it makes the code harder to follow, such as figuring out when nil errors are returned.
This commit is contained in:
parent
7ed029cf24
commit
335d22d376
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@ -28,14 +28,11 @@ type Tasks []Action
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// Do executes the list of Actions sequentially, using the provided context and
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// frame handler.
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func (t Tasks) Do(ctxt context.Context, h cdp.Handler) error {
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var err error
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// TODO: put individual task timeouts from context here
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for _, a := range t {
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// ctxt, cancel = context.WithTimeout(ctxt, timeout)
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// defer cancel()
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err = a.Do(ctxt, h)
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if err != nil {
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if err := a.Do(ctxt, h); err != nil {
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return err
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}
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}
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@ -42,8 +42,6 @@ type CDP struct {
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// New creates and starts a new CDP instance.
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func New(ctxt context.Context, opts ...Option) (*CDP, error) {
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var err error
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c := &CDP{
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handlers: make([]*TargetHandler, 0),
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handlerMap: make(map[string]int),
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@ -54,14 +52,14 @@ func New(ctxt context.Context, opts ...Option) (*CDP, error) {
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// apply options
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for _, o := range opts {
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err = o(c)
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if err != nil {
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if err := o(c); err != nil {
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return nil, err
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}
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}
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// check for supplied runner, if none then create one
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if c.r == nil && c.watch == nil {
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var err error
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c.r, err = runner.Run(ctxt, c.opts...)
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if err != nil {
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return nil, err
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@ -121,8 +119,7 @@ func (c *CDP) AddTarget(ctxt context.Context, t client.Target) {
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}
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// run
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err = h.Run(ctxt)
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if err != nil {
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if err := h.Run(ctxt); err != nil {
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c.errorf("could not start handler for %s: %v", t, err)
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return
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}
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2
eval.go
2
eval.go
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@ -28,8 +28,6 @@ func Evaluate(expression string, res interface{}, opts ...EvaluateOption) Action
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}
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return ActionFunc(func(ctxt context.Context, h cdp.Handler) error {
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var err error
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// set up parameters
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p := rundom.Evaluate(expression)
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switch res.(type) {
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13
handler.go
13
handler.go
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@ -80,8 +80,6 @@ func NewTargetHandler(t client.Target, logf, debugf, errorf LogFunc) (*TargetHan
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//
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// Callers can stop Run by closing the passed context.
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func (h *TargetHandler) Run(ctxt context.Context) error {
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var err error
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// reset
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h.Lock()
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h.frames = make(map[cdp.FrameID]*cdp.Frame)
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@ -107,8 +105,7 @@ func (h *TargetHandler) Run(ctxt context.Context) error {
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dom.Enable(),
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css.Enable(),
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} {
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err = a.Do(ctxt, h)
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if err != nil {
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if err := a.Do(ctxt, h); err != nil {
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return fmt.Errorf("unable to execute %s: %v", reflect.TypeOf(a), err)
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}
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}
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@ -175,25 +172,23 @@ func (h *TargetHandler) run(ctxt context.Context) {
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}
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}()
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var err error
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// process queues
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for {
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select {
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case ev := <-h.qevents:
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err = h.processEvent(ctxt, ev)
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err := h.processEvent(ctxt, ev)
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if err != nil {
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h.errorf("could not process event %s: %v", ev.Method, err)
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}
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case res := <-h.qres:
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err = h.processResult(res)
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err := h.processResult(res)
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if err != nil {
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h.errorf("could not process result for message %d: %v", res.ID, err)
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}
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case cmd := <-h.qcmd:
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err = h.processCommand(cmd)
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err := h.processCommand(cmd)
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if err != nil {
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h.errorf("could not process command message %d: %v", cmd.ID, err)
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}
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7
pool.go
7
pool.go
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@ -28,8 +28,6 @@ type Pool struct {
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// NewPool creates a new Chrome runner pool.
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func NewPool(opts ...PoolOption) (*Pool, error) {
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var err error
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p := &Pool{
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start: DefaultPoolStartPort,
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end: DefaultPoolEndPort,
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@ -41,13 +39,12 @@ func NewPool(opts ...PoolOption) (*Pool, error) {
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// apply opts
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for _, o := range opts {
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err = o(p)
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if err != nil {
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if err := o(p); err != nil {
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return nil, err
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}
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}
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return p, err
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return p, nil
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}
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// Shutdown releases all the pool resources.
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5
query.go
5
query.go
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@ -445,8 +445,6 @@ func Screenshot(sel interface{}, picbuf *[]byte, opts ...QueryOption) Action {
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return fmt.Errorf("selector `%s` did not return any nodes", sel)
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}
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var err error
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// get box model
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box, err := dom.GetBoxModel().WithNodeID(nodes[0].NodeID).Do(ctxt, h)
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if err != nil {
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@ -596,9 +594,8 @@ func ScrollIntoView(sel interface{}, opts ...QueryOption) Action {
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return fmt.Errorf("selector `%s` did not return any nodes", sel)
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}
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var err error
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var pos []int
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err = EvaluateAsDevTools(fmt.Sprintf(scrollIntoViewJS, nodes[0].FullXPath()), &pos).Do(ctxt, h)
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err := EvaluateAsDevTools(fmt.Sprintf(scrollIntoViewJS, nodes[0].FullXPath()), &pos).Do(ctxt, h)
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if err != nil {
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return err
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}
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11
sel.go
11
sel.go
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@ -221,9 +221,8 @@ func ByNodeID(s *Selector) {
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}
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ByFunc(func(ctxt context.Context, h cdp.Handler, n *cdp.Node) ([]cdp.NodeID, error) {
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var err error
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for _, id := range ids {
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err = dom.RequestChildNodes(id).WithPierce(true).Do(ctxt, h)
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err := dom.RequestChildNodes(id).WithPierce(true).Do(ctxt, h)
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if err != nil {
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return nil, err
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}
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@ -296,10 +295,8 @@ func NodeReady(s *Selector) {
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// NodeVisible is a query option to wait until the element is visible.
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func NodeVisible(s *Selector) {
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WaitFunc(s.waitReady(func(ctxt context.Context, h cdp.Handler, n *cdp.Node) error {
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var err error
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// check box model
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_, err = dom.GetBoxModel().WithNodeID(n.NodeID).Do(ctxt, h)
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_, err := dom.GetBoxModel().WithNodeID(n.NodeID).Do(ctxt, h)
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if err != nil {
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if isCouldNotComputeBoxModelError(err) {
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return ErrNotVisible
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@ -324,10 +321,8 @@ func NodeVisible(s *Selector) {
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// NodeNotVisible is a query option to wait until the element is not visible.
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func NodeNotVisible(s *Selector) {
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WaitFunc(s.waitReady(func(ctxt context.Context, h cdp.Handler, n *cdp.Node) error {
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var err error
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// check box model
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_, err = dom.GetBoxModel().WithNodeID(n.NodeID).Do(ctxt, h)
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_, err := dom.GetBoxModel().WithNodeID(n.NodeID).Do(ctxt, h)
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if err != nil {
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if isCouldNotComputeBoxModelError(err) {
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return nil
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