chromedp/sel.go

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package chromedp
import (
"context"
"errors"
"fmt"
"strings"
"sync"
"time"
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"github.com/knq/chromedp/cdp"
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"github.com/knq/chromedp/cdp/css"
"github.com/knq/chromedp/cdp/dom"
)
/*
TODO: selector 'by' type, as below:
classname
linktext
name
partiallinktext
tagname
*/
// Error types.
var (
ErrNoResults = errors.New("no results")
ErrNotVisible = errors.New("not visible")
ErrVisible = errors.New("visible")
ErrDisabled = errors.New("disabled")
ErrNotSelected = errors.New("not selected")
)
// Selector holds information pertaining to an element query select action.
type Selector struct {
sel interface{}
exp int
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by func(context.Context, cdp.FrameHandler, *cdp.Node) ([]cdp.NodeID, error)
wait func(context.Context, cdp.FrameHandler, *cdp.Node, ...cdp.NodeID) ([]*cdp.Node, error)
after func(context.Context, cdp.FrameHandler, ...*cdp.Node) error
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}
// Query is an action to query for document nodes match the specified sel and
// the supplied query options.
func Query(sel interface{}, opts ...QueryOption) Action {
s := &Selector{
sel: sel,
exp: 1,
}
// apply options
for _, o := range opts {
o(s)
}
if s.by == nil {
BySearch(s)
}
if s.wait == nil {
ElementReady(s)
}
return s
}
// Do satisfies the Action interface.
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func (s *Selector) Do(ctxt context.Context, h cdp.FrameHandler) error {
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// TODO: fix this
ctxt, cancel := context.WithTimeout(ctxt, 100*time.Second)
defer cancel()
var err error
select {
case err = <-s.run(ctxt, h):
case <-ctxt.Done():
err = ctxt.Err()
}
return err
}
// run runs the selector action, starting over if the original returned nodes
// are invalidated prior to finishing the selector's by, wait, check, and after
// funcs.
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func (s *Selector) run(ctxt context.Context, h cdp.FrameHandler) chan error {
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ch := make(chan error)
go func() {
defer close(ch)
for {
root, err := h.GetRoot(ctxt)
if err != nil {
continue
}
select {
default:
ids, err := s.by(ctxt, h, root)
if err == nil && len(ids) >= s.exp {
nodes, err := s.wait(ctxt, h, root, ids...)
if err == nil {
if s.after == nil {
return
}
err = s.after(ctxt, h, nodes...)
if err != nil {
ch <- err
}
return
}
}
time.Sleep(DefaultCheckDuration)
case <-root.Invalidated:
continue
case <-ctxt.Done():
ch <- ctxt.Err()
return
}
}
}()
return ch
}
// selAsString forces sel into a string.
func (s *Selector) selAsString() string {
if sel, ok := s.sel.(string); ok {
return sel
}
return fmt.Sprintf("%s", s.sel)
}
// selAsInt forces sel into a int.
func (s *Selector) selAsInt() int {
sel, ok := s.sel.(int)
if !ok {
panic("selector must be int")
}
return sel
}
// QueryAfter is an action that will match the specified sel using the supplied
// query options, and after the visibility conditions of the query have been
// met, will execute f.
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func QueryAfter(sel interface{}, f func(context.Context, cdp.FrameHandler, ...*cdp.Node) error, opts ...QueryOption) Action {
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return Query(sel, append(opts, After(f))...)
}
// QueryOption is a element query selector option.
type QueryOption func(*Selector)
// ByFunc is a query option to set the func used to select elements.
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func ByFunc(f func(context.Context, cdp.FrameHandler, *cdp.Node) ([]cdp.NodeID, error)) QueryOption {
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return func(s *Selector) {
s.by = f
}
}
// ByQuery is a query option to select a single element using
// DOM.querySelector.
func ByQuery(s *Selector) {
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ByFunc(func(ctxt context.Context, h cdp.FrameHandler, n *cdp.Node) ([]cdp.NodeID, error) {
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nodeID, err := dom.QuerySelector(n.NodeID, s.selAsString()).Do(ctxt, h)
if err != nil {
return nil, err
}
if nodeID == emptyNodeID {
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return []cdp.NodeID{}, nil
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}
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return []cdp.NodeID{nodeID}, nil
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})(s)
}
// ByQueryAll is a query option to select elements by DOM.querySelectorAll.
func ByQueryAll(s *Selector) {
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ByFunc(func(ctxt context.Context, h cdp.FrameHandler, n *cdp.Node) ([]cdp.NodeID, error) {
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return dom.QuerySelectorAll(n.NodeID, s.selAsString()).Do(ctxt, h)
})(s)
}
// ByID is a query option to select a single element by their CSS #id.
func ByID(s *Selector) {
s.sel = "#" + strings.TrimPrefix(s.selAsString(), "#")
ByQuery(s)
}
// BySearch is a query option via DOM.performSearch (works with both CSS and
// XPath queries).
func BySearch(s *Selector) {
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ByFunc(func(ctxt context.Context, h cdp.FrameHandler, n *cdp.Node) ([]cdp.NodeID, error) {
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id, count, err := dom.PerformSearch(s.selAsString()).Do(ctxt, h)
if err != nil {
return nil, err
}
if count < 1 {
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return []cdp.NodeID{}, nil
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}
nodes, err := dom.GetSearchResults(id, 0, count).Do(ctxt, h)
if err != nil {
return nil, err
}
return nodes, nil
})(s)
}
// ByNodeID is a query option to select elements by their NodeIDs.
func ByNodeID(s *Selector) {
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ids, ok := s.sel.([]cdp.NodeID)
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if !ok {
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panic("ByNodeID can only work on []cdp.NodeID")
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}
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ByFunc(func(ctxt context.Context, h cdp.FrameHandler, n *cdp.Node) ([]cdp.NodeID, error) {
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var err error
for _, id := range ids {
err = dom.RequestChildNodes(id).WithPierce(true).Do(ctxt, h)
if err != nil {
return nil, err
}
}
return ids, nil
})(s)
}
// waitReady waits for the specified nodes to be ready.
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func (s *Selector) waitReady(check func(context.Context, cdp.FrameHandler, *cdp.Node) error) func(context.Context, cdp.FrameHandler, *cdp.Node, ...cdp.NodeID) ([]*cdp.Node, error) {
return func(ctxt context.Context, h cdp.FrameHandler, n *cdp.Node, ids ...cdp.NodeID) ([]*cdp.Node, error) {
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f, err := h.WaitFrame(ctxt, emptyFrameID)
if err != nil {
return nil, err
}
wg := new(sync.WaitGroup)
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nodes := make([]*cdp.Node, len(ids))
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errs := make([]error, len(ids))
for i, id := range ids {
wg.Add(1)
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go func(i int, id cdp.NodeID) {
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defer wg.Done()
nodes[i], errs[i] = h.WaitNode(ctxt, f, id)
}(i, id)
}
wg.Wait()
for _, err := range errs {
if err != nil {
return nil, err
}
}
if check != nil {
errs := make([]error, len(nodes))
for i, n := range nodes {
wg.Add(1)
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go func(i int, n *cdp.Node) {
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defer wg.Done()
errs[i] = check(ctxt, h, n)
}(i, n)
}
wg.Wait()
for _, err := range errs {
if err != nil {
return nil, err
}
}
}
return nodes, nil
}
}
// WaitFunc is a query option to set a custom wait func.
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func WaitFunc(wait func(context.Context, cdp.FrameHandler, *cdp.Node, ...cdp.NodeID) ([]*cdp.Node, error)) QueryOption {
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return func(s *Selector) {
s.wait = wait
}
}
// ElementReady is a query option to wait until the element is ready.
func ElementReady(s *Selector) {
WaitFunc(s.waitReady(nil))(s)
}
// ElementVisible is a query option to wait until the element is visible.
func ElementVisible(s *Selector) {
WaitFunc(s.waitReady(func(ctxt context.Context, h cdp.FrameHandler, n *cdp.Node) error {
var res bool
err := EvaluateAsDevTools(fmt.Sprintf(visibleJS, n.FullXPath()), &res).Do(ctxt, h)
if err != nil {
return err
}
if !res {
return ErrNotVisible
}
return nil
}))(s)
}
// ElementNotVisible is a query option to wait until the element is not visible.
func ElementNotVisible(s *Selector) {
WaitFunc(s.waitReady(func(ctxt context.Context, h cdp.FrameHandler, n *cdp.Node) error {
var res bool
err := EvaluateAsDevTools(fmt.Sprintf(visibleJS, n.FullXPath()), &res).Do(ctxt, h)
if err != nil {
return err
}
if res {
return ErrVisible
}
return nil
}))(s)
}
// ElementVisibleOld is a query option to wait until the element is visible.
//
// This is the old, complicated, implementation (deprecated).
func ElementVisibleOld(s *Selector) {
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WaitFunc(s.waitReady(func(ctxt context.Context, h cdp.FrameHandler, n *cdp.Node) error {
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var err error
// check node has box model
_, err = dom.GetBoxModel(n.NodeID).Do(ctxt, h)
if err != nil {
return err
}
// check if any of the parents are not visible ...
var hidden bool
for ; n.Parent != nil; n = n.Parent {
// get style
style, err := css.GetComputedStyleForNode(n.NodeID).Do(ctxt, h)
if err != nil {
return err
}
// check if hidden
for _, c := range style {
switch c.Name {
case "display":
//log.Printf("%d >>>> %s=%s", n.NodeID, c.Name, c.Value)
hidden = c.Value == "none"
case "visibility":
//log.Printf("%d >>>> %s=%s", n.NodeID, c.Name, c.Value)
hidden = c.Value != "visible"
case "hidden":
//log.Printf("%d >>>> %s=%s", n.NodeID, c.Name, c.Value)
hidden = true
}
if hidden {
return ErrNotVisible
}
}
}
return nil
}))(s)
}
// ElementNotVisibleOld is a query option to wait until the element is not
// visible.
//
// This is the old, complicated, implementation (deprecated).
func ElementNotVisibleOld(s *Selector) {
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WaitFunc(s.waitReady(func(ctxt context.Context, h cdp.FrameHandler, n *cdp.Node) error {
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var err error
// check node has box model
_, err = dom.GetBoxModel(n.NodeID).Do(ctxt, h)
if err != nil {
return nil
}
// check if any of the parents are not visible ...
var hidden bool
for ; n.Parent != nil; n = n.Parent {
// get style
style, err := css.GetComputedStyleForNode(n.NodeID).Do(ctxt, h)
if err != nil {
return err
}
// check if hidden
for _, c := range style {
switch c.Name {
case "display":
//log.Printf("%d >>>> %s=%s", n.NodeID, c.Name, c.Value)
hidden = c.Value == "none"
case "visibility":
//log.Printf("%d >>>> %s=%s", n.NodeID, c.Name, c.Value)
hidden = c.Value != "visible"
case "hidden":
//log.Printf("%d >>>> %s=%s", n.NodeID, c.Name, c.Value)
hidden = true
}
if hidden {
return nil
}
}
}
return ErrVisible
}))(s)
}
// ElementEnabled is a query option to wait until the element is enabled.
func ElementEnabled(s *Selector) {
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WaitFunc(s.waitReady(func(ctxt context.Context, h cdp.FrameHandler, n *cdp.Node) error {
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n.RLock()
defer n.RUnlock()
for i := 0; i < len(n.Attributes); i += 2 {
if n.Attributes[i] == "disabled" {
return ErrDisabled
}
}
return nil
}))(s)
}
// ElementSelected is a query option to wait until the element is selected.
func ElementSelected(s *Selector) {
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WaitFunc(s.waitReady(func(ctxt context.Context, h cdp.FrameHandler, n *cdp.Node) error {
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n.RLock()
defer n.RUnlock()
for i := 0; i < len(n.Attributes); i += 2 {
if n.Attributes[i] == "selected" {
return nil
}
}
return ErrNotSelected
}))(s)
}
// AtLeast is a query option to wait until at least n elements are returned
// from the query selector.
func AtLeast(n int) QueryOption {
return func(s *Selector) {
s.exp = n
}
}
// After is a query option to set a func that will be executed after the wait
// has succeeded.
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func After(f func(context.Context, cdp.FrameHandler, ...*cdp.Node) error) QueryOption {
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return func(s *Selector) {
s.after = f
}
}
// WaitReady waits until the element is ready (ie, loaded by chromedp).
func WaitReady(sel interface{}, opts ...QueryOption) Action {
return Query(sel, opts...)
}
// WaitVisible waits until the selected element is visible.
func WaitVisible(sel interface{}, opts ...QueryOption) Action {
return Query(sel, append(opts, ElementVisible)...)
}
// WaitNotVisible waits until the selected element is not visible.
func WaitNotVisible(sel interface{}, opts ...QueryOption) Action {
return Query(sel, append(opts, ElementNotVisible)...)
}
// WaitEnabled waits until the selected element is enabled (does not have
// attribute 'disabled').
func WaitEnabled(sel interface{}, opts ...QueryOption) Action {
return Query(sel, append(opts, ElementEnabled)...)
}
// WaitSelected waits until the element is selected (has attribute 'selected').
func WaitSelected(sel interface{}, opts ...QueryOption) Action {
return Query(sel, append(opts, ElementSelected)...)
}
const (
// visibleJS is a javascript snippet that returns true or false depending
// on if the specified node's offsetParent is not null.
visibleJS = `(function(a) {
return a[0].offsetParent !== null
})($x('%s'))`
)