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// Package emulation provides the Chrome Debugging Protocol
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// commands, types, and events for the Emulation domain.
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//
// This domain emulates different environments for the page.
//
// Generated by the chromedp-gen command.
package emulation
// AUTOGENERATED. DO NOT EDIT.
import (
"context"
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cdp "github.com/knq/chromedp/cdp"
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)
// SetDeviceMetricsOverrideParams overrides the values of device screen
// dimensions (window.screen.width, window.screen.height, window.innerWidth,
// window.innerHeight, and "device-width"/"device-height"-related CSS media
// query results).
type SetDeviceMetricsOverrideParams struct {
Width int64 ` json:"width" ` // Overriding width value in pixels (minimum 0, maximum 10000000). 0 disables the override.
Height int64 ` json:"height" ` // Overriding height value in pixels (minimum 0, maximum 10000000). 0 disables the override.
DeviceScaleFactor float64 ` json:"deviceScaleFactor" ` // Overriding device scale factor value. 0 disables the override.
Mobile bool ` json:"mobile" ` // Whether to emulate mobile device. This includes viewport meta tag, overlay scrollbars, text autosizing and more.
FitWindow bool ` json:"fitWindow" ` // Whether a view that exceeds the available browser window area should be scaled down to fit.
Scale float64 ` json:"scale,omitempty" ` // Scale to apply to resulting view image. Ignored in |fitWindow| mode.
ScreenWidth int64 ` json:"screenWidth,omitempty" ` // Overriding screen width value in pixels (minimum 0, maximum 10000000). Only used for |mobile==true|.
ScreenHeight int64 ` json:"screenHeight,omitempty" ` // Overriding screen height value in pixels (minimum 0, maximum 10000000). Only used for |mobile==true|.
PositionX int64 ` json:"positionX,omitempty" ` // Overriding view X position on screen in pixels (minimum 0, maximum 10000000). Only used for |mobile==true|.
PositionY int64 ` json:"positionY,omitempty" ` // Overriding view Y position on screen in pixels (minimum 0, maximum 10000000). Only used for |mobile==true|.
ScreenOrientation * ScreenOrientation ` json:"screenOrientation,omitempty" ` // Screen orientation override.
}
// SetDeviceMetricsOverride overrides the values of device screen dimensions
// (window.screen.width, window.screen.height, window.innerWidth,
// window.innerHeight, and "device-width"/"device-height"-related CSS media
// query results).
//
// parameters:
// width - Overriding width value in pixels (minimum 0, maximum 10000000). 0 disables the override.
// height - Overriding height value in pixels (minimum 0, maximum 10000000). 0 disables the override.
// deviceScaleFactor - Overriding device scale factor value. 0 disables the override.
// mobile - Whether to emulate mobile device. This includes viewport meta tag, overlay scrollbars, text autosizing and more.
// fitWindow - Whether a view that exceeds the available browser window area should be scaled down to fit.
func SetDeviceMetricsOverride ( width int64 , height int64 , deviceScaleFactor float64 , mobile bool , fitWindow bool ) * SetDeviceMetricsOverrideParams {
return & SetDeviceMetricsOverrideParams {
Width : width ,
Height : height ,
DeviceScaleFactor : deviceScaleFactor ,
Mobile : mobile ,
FitWindow : fitWindow ,
}
}
// WithScale scale to apply to resulting view image. Ignored in |fitWindow|
// mode.
func ( p SetDeviceMetricsOverrideParams ) WithScale ( scale float64 ) * SetDeviceMetricsOverrideParams {
p . Scale = scale
return & p
}
// WithScreenWidth overriding screen width value in pixels (minimum 0,
// maximum 10000000). Only used for |mobile==true|.
func ( p SetDeviceMetricsOverrideParams ) WithScreenWidth ( screenWidth int64 ) * SetDeviceMetricsOverrideParams {
p . ScreenWidth = screenWidth
return & p
}
// WithScreenHeight overriding screen height value in pixels (minimum 0,
// maximum 10000000). Only used for |mobile==true|.
func ( p SetDeviceMetricsOverrideParams ) WithScreenHeight ( screenHeight int64 ) * SetDeviceMetricsOverrideParams {
p . ScreenHeight = screenHeight
return & p
}
// WithPositionX overriding view X position on screen in pixels (minimum 0,
// maximum 10000000). Only used for |mobile==true|.
func ( p SetDeviceMetricsOverrideParams ) WithPositionX ( positionX int64 ) * SetDeviceMetricsOverrideParams {
p . PositionX = positionX
return & p
}
// WithPositionY overriding view Y position on screen in pixels (minimum 0,
// maximum 10000000). Only used for |mobile==true|.
func ( p SetDeviceMetricsOverrideParams ) WithPositionY ( positionY int64 ) * SetDeviceMetricsOverrideParams {
p . PositionY = positionY
return & p
}
// WithScreenOrientation screen orientation override.
func ( p SetDeviceMetricsOverrideParams ) WithScreenOrientation ( screenOrientation * ScreenOrientation ) * SetDeviceMetricsOverrideParams {
p . ScreenOrientation = screenOrientation
return & p
}
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// Do executes Emulation.setDeviceMetricsOverride against the provided context and
// target handler.
func ( p * SetDeviceMetricsOverrideParams ) Do ( ctxt context . Context , h cdp . Handler ) ( err error ) {
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return h . Execute ( ctxt , cdp . CommandEmulationSetDeviceMetricsOverride , p , nil )
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}
// ClearDeviceMetricsOverrideParams clears the overriden device metrics.
type ClearDeviceMetricsOverrideParams struct { }
// ClearDeviceMetricsOverride clears the overriden device metrics.
func ClearDeviceMetricsOverride ( ) * ClearDeviceMetricsOverrideParams {
return & ClearDeviceMetricsOverrideParams { }
}
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// Do executes Emulation.clearDeviceMetricsOverride against the provided context and
// target handler.
func ( p * ClearDeviceMetricsOverrideParams ) Do ( ctxt context . Context , h cdp . Handler ) ( err error ) {
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return h . Execute ( ctxt , cdp . CommandEmulationClearDeviceMetricsOverride , nil , nil )
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}
// ForceViewportParams overrides the visible area of the page. The change is
// hidden from the page, i.e. the observable scroll position and page scale does
// not change. In effect, the command moves the specified area of the page into
// the top-left corner of the frame.
type ForceViewportParams struct {
X float64 ` json:"x" ` // X coordinate of top-left corner of the area (CSS pixels).
Y float64 ` json:"y" ` // Y coordinate of top-left corner of the area (CSS pixels).
Scale float64 ` json:"scale" ` // Scale to apply to the area (relative to a page scale of 1.0).
}
// ForceViewport overrides the visible area of the page. The change is hidden
// from the page, i.e. the observable scroll position and page scale does not
// change. In effect, the command moves the specified area of the page into the
// top-left corner of the frame.
//
// parameters:
// x - X coordinate of top-left corner of the area (CSS pixels).
// y - Y coordinate of top-left corner of the area (CSS pixels).
// scale - Scale to apply to the area (relative to a page scale of 1.0).
func ForceViewport ( x float64 , y float64 , scale float64 ) * ForceViewportParams {
return & ForceViewportParams {
X : x ,
Y : y ,
Scale : scale ,
}
}
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// Do executes Emulation.forceViewport against the provided context and
// target handler.
func ( p * ForceViewportParams ) Do ( ctxt context . Context , h cdp . Handler ) ( err error ) {
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return h . Execute ( ctxt , cdp . CommandEmulationForceViewport , p , nil )
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}
// ResetViewportParams resets the visible area of the page to the original
// viewport, undoing any effects of the forceViewport command.
type ResetViewportParams struct { }
// ResetViewport resets the visible area of the page to the original
// viewport, undoing any effects of the forceViewport command.
func ResetViewport ( ) * ResetViewportParams {
return & ResetViewportParams { }
}
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// Do executes Emulation.resetViewport against the provided context and
// target handler.
func ( p * ResetViewportParams ) Do ( ctxt context . Context , h cdp . Handler ) ( err error ) {
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return h . Execute ( ctxt , cdp . CommandEmulationResetViewport , nil , nil )
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}
// ResetPageScaleFactorParams requests that page scale factor is reset to
// initial values.
type ResetPageScaleFactorParams struct { }
// ResetPageScaleFactor requests that page scale factor is reset to initial
// values.
func ResetPageScaleFactor ( ) * ResetPageScaleFactorParams {
return & ResetPageScaleFactorParams { }
}
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// Do executes Emulation.resetPageScaleFactor against the provided context and
// target handler.
func ( p * ResetPageScaleFactorParams ) Do ( ctxt context . Context , h cdp . Handler ) ( err error ) {
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return h . Execute ( ctxt , cdp . CommandEmulationResetPageScaleFactor , nil , nil )
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}
// SetPageScaleFactorParams sets a specified page scale factor.
type SetPageScaleFactorParams struct {
PageScaleFactor float64 ` json:"pageScaleFactor" ` // Page scale factor.
}
// SetPageScaleFactor sets a specified page scale factor.
//
// parameters:
// pageScaleFactor - Page scale factor.
func SetPageScaleFactor ( pageScaleFactor float64 ) * SetPageScaleFactorParams {
return & SetPageScaleFactorParams {
PageScaleFactor : pageScaleFactor ,
}
}
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// Do executes Emulation.setPageScaleFactor against the provided context and
// target handler.
func ( p * SetPageScaleFactorParams ) Do ( ctxt context . Context , h cdp . Handler ) ( err error ) {
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return h . Execute ( ctxt , cdp . CommandEmulationSetPageScaleFactor , p , nil )
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}
// SetVisibleSizeParams resizes the frame/viewport of the page. Note that
// this does not affect the frame's container (e.g. browser window). Can be used
// to produce screenshots of the specified size. Not supported on Android.
type SetVisibleSizeParams struct {
Width int64 ` json:"width" ` // Frame width (DIP).
Height int64 ` json:"height" ` // Frame height (DIP).
}
// SetVisibleSize resizes the frame/viewport of the page. Note that this does
// not affect the frame's container (e.g. browser window). Can be used to
// produce screenshots of the specified size. Not supported on Android.
//
// parameters:
// width - Frame width (DIP).
// height - Frame height (DIP).
func SetVisibleSize ( width int64 , height int64 ) * SetVisibleSizeParams {
return & SetVisibleSizeParams {
Width : width ,
Height : height ,
}
}
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// Do executes Emulation.setVisibleSize against the provided context and
// target handler.
func ( p * SetVisibleSizeParams ) Do ( ctxt context . Context , h cdp . Handler ) ( err error ) {
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return h . Execute ( ctxt , cdp . CommandEmulationSetVisibleSize , p , nil )
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}
// SetScriptExecutionDisabledParams switches script execution in the page.
type SetScriptExecutionDisabledParams struct {
Value bool ` json:"value" ` // Whether script execution should be disabled in the page.
}
// SetScriptExecutionDisabled switches script execution in the page.
//
// parameters:
// value - Whether script execution should be disabled in the page.
func SetScriptExecutionDisabled ( value bool ) * SetScriptExecutionDisabledParams {
return & SetScriptExecutionDisabledParams {
Value : value ,
}
}
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// Do executes Emulation.setScriptExecutionDisabled against the provided context and
// target handler.
func ( p * SetScriptExecutionDisabledParams ) Do ( ctxt context . Context , h cdp . Handler ) ( err error ) {
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return h . Execute ( ctxt , cdp . CommandEmulationSetScriptExecutionDisabled , p , nil )
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}
// SetGeolocationOverrideParams overrides the Geolocation Position or Error.
// Omitting any of the parameters emulates position unavailable.
type SetGeolocationOverrideParams struct {
Latitude float64 ` json:"latitude,omitempty" ` // Mock latitude
Longitude float64 ` json:"longitude,omitempty" ` // Mock longitude
Accuracy float64 ` json:"accuracy,omitempty" ` // Mock accuracy
}
// SetGeolocationOverride overrides the Geolocation Position or Error.
// Omitting any of the parameters emulates position unavailable.
//
// parameters:
func SetGeolocationOverride ( ) * SetGeolocationOverrideParams {
return & SetGeolocationOverrideParams { }
}
// WithLatitude mock latitude.
func ( p SetGeolocationOverrideParams ) WithLatitude ( latitude float64 ) * SetGeolocationOverrideParams {
p . Latitude = latitude
return & p
}
// WithLongitude mock longitude.
func ( p SetGeolocationOverrideParams ) WithLongitude ( longitude float64 ) * SetGeolocationOverrideParams {
p . Longitude = longitude
return & p
}
// WithAccuracy mock accuracy.
func ( p SetGeolocationOverrideParams ) WithAccuracy ( accuracy float64 ) * SetGeolocationOverrideParams {
p . Accuracy = accuracy
return & p
}
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// Do executes Emulation.setGeolocationOverride against the provided context and
// target handler.
func ( p * SetGeolocationOverrideParams ) Do ( ctxt context . Context , h cdp . Handler ) ( err error ) {
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return h . Execute ( ctxt , cdp . CommandEmulationSetGeolocationOverride , p , nil )
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}
// ClearGeolocationOverrideParams clears the overriden Geolocation Position
// and Error.
type ClearGeolocationOverrideParams struct { }
// ClearGeolocationOverride clears the overriden Geolocation Position and
// Error.
func ClearGeolocationOverride ( ) * ClearGeolocationOverrideParams {
return & ClearGeolocationOverrideParams { }
}
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// Do executes Emulation.clearGeolocationOverride against the provided context and
// target handler.
func ( p * ClearGeolocationOverrideParams ) Do ( ctxt context . Context , h cdp . Handler ) ( err error ) {
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return h . Execute ( ctxt , cdp . CommandEmulationClearGeolocationOverride , nil , nil )
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}
// SetTouchEmulationEnabledParams toggles mouse event-based touch event
// emulation.
type SetTouchEmulationEnabledParams struct {
Enabled bool ` json:"enabled" ` // Whether the touch event emulation should be enabled.
Configuration EnabledConfiguration ` json:"configuration,omitempty" ` // Touch/gesture events configuration. Default: current platform.
}
// SetTouchEmulationEnabled toggles mouse event-based touch event emulation.
//
// parameters:
// enabled - Whether the touch event emulation should be enabled.
func SetTouchEmulationEnabled ( enabled bool ) * SetTouchEmulationEnabledParams {
return & SetTouchEmulationEnabledParams {
Enabled : enabled ,
}
}
// WithConfiguration touch/gesture events configuration. Default: current
// platform.
func ( p SetTouchEmulationEnabledParams ) WithConfiguration ( configuration EnabledConfiguration ) * SetTouchEmulationEnabledParams {
p . Configuration = configuration
return & p
}
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// Do executes Emulation.setTouchEmulationEnabled against the provided context and
// target handler.
func ( p * SetTouchEmulationEnabledParams ) Do ( ctxt context . Context , h cdp . Handler ) ( err error ) {
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return h . Execute ( ctxt , cdp . CommandEmulationSetTouchEmulationEnabled , p , nil )
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}
// SetEmulatedMediaParams emulates the given media for CSS media queries.
type SetEmulatedMediaParams struct {
Media string ` json:"media" ` // Media type to emulate. Empty string disables the override.
}
// SetEmulatedMedia emulates the given media for CSS media queries.
//
// parameters:
// media - Media type to emulate. Empty string disables the override.
func SetEmulatedMedia ( media string ) * SetEmulatedMediaParams {
return & SetEmulatedMediaParams {
Media : media ,
}
}
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// Do executes Emulation.setEmulatedMedia against the provided context and
// target handler.
func ( p * SetEmulatedMediaParams ) Do ( ctxt context . Context , h cdp . Handler ) ( err error ) {
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return h . Execute ( ctxt , cdp . CommandEmulationSetEmulatedMedia , p , nil )
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}
// SetCPUThrottlingRateParams enables CPU throttling to emulate slow CPUs.
type SetCPUThrottlingRateParams struct {
Rate float64 ` json:"rate" ` // Throttling rate as a slowdown factor (1 is no throttle, 2 is 2x slowdown, etc).
}
// SetCPUThrottlingRate enables CPU throttling to emulate slow CPUs.
//
// parameters:
// rate - Throttling rate as a slowdown factor (1 is no throttle, 2 is 2x slowdown, etc).
func SetCPUThrottlingRate ( rate float64 ) * SetCPUThrottlingRateParams {
return & SetCPUThrottlingRateParams {
Rate : rate ,
}
}
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// Do executes Emulation.setCPUThrottlingRate against the provided context and
// target handler.
func ( p * SetCPUThrottlingRateParams ) Do ( ctxt context . Context , h cdp . Handler ) ( err error ) {
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return h . Execute ( ctxt , cdp . CommandEmulationSetCPUThrottlingRate , p , nil )
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}
// CanEmulateParams tells whether emulation is supported.
type CanEmulateParams struct { }
// CanEmulate tells whether emulation is supported.
func CanEmulate ( ) * CanEmulateParams {
return & CanEmulateParams { }
}
// CanEmulateReturns return values.
type CanEmulateReturns struct {
Result bool ` json:"result,omitempty" ` // True if emulation is supported.
}
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// Do executes Emulation.canEmulate against the provided context and
// target handler.
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//
// returns:
// result - True if emulation is supported.
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func ( p * CanEmulateParams ) Do ( ctxt context . Context , h cdp . Handler ) ( result bool , err error ) {
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// execute
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var res CanEmulateReturns
err = h . Execute ( ctxt , cdp . CommandEmulationCanEmulate , nil , & res )
if err != nil {
return false , err
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}
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return res . Result , nil
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}
// SetVirtualTimePolicyParams turns on virtual time for all frames (replacing
// real-time with a synthetic time source) and sets the current virtual time
// policy. Note this supersedes any previous time budget.
type SetVirtualTimePolicyParams struct {
Policy VirtualTimePolicy ` json:"policy" `
Budget int64 ` json:"budget,omitempty" ` // If set, after this many virtual milliseconds have elapsed virtual time will be paused and a virtualTimeBudgetExpired event is sent.
}
// SetVirtualTimePolicy turns on virtual time for all frames (replacing
// real-time with a synthetic time source) and sets the current virtual time
// policy. Note this supersedes any previous time budget.
//
// parameters:
// policy
func SetVirtualTimePolicy ( policy VirtualTimePolicy ) * SetVirtualTimePolicyParams {
return & SetVirtualTimePolicyParams {
Policy : policy ,
}
}
// WithBudget if set, after this many virtual milliseconds have elapsed
// virtual time will be paused and a virtualTimeBudgetExpired event is sent.
func ( p SetVirtualTimePolicyParams ) WithBudget ( budget int64 ) * SetVirtualTimePolicyParams {
p . Budget = budget
return & p
}
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// Do executes Emulation.setVirtualTimePolicy against the provided context and
// target handler.
func ( p * SetVirtualTimePolicyParams ) Do ( ctxt context . Context , h cdp . Handler ) ( err error ) {
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return h . Execute ( ctxt , cdp . CommandEmulationSetVirtualTimePolicy , p , nil )
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}
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// SetDefaultBackgroundColorOverrideParams sets or clears an override of the
// default background color of the frame. This override is used if the content
// does not specify one.
type SetDefaultBackgroundColorOverrideParams struct {
Color * cdp . RGBA ` json:"color,omitempty" ` // RGBA of the default background color. If not specified, any existing override will be cleared.
}
// SetDefaultBackgroundColorOverride sets or clears an override of the
// default background color of the frame. This override is used if the content
// does not specify one.
//
// parameters:
func SetDefaultBackgroundColorOverride ( ) * SetDefaultBackgroundColorOverrideParams {
return & SetDefaultBackgroundColorOverrideParams { }
}
// WithColor rGBA of the default background color. If not specified, any
// existing override will be cleared.
func ( p SetDefaultBackgroundColorOverrideParams ) WithColor ( color * cdp . RGBA ) * SetDefaultBackgroundColorOverrideParams {
p . Color = color
return & p
}
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// Do executes Emulation.setDefaultBackgroundColorOverride against the provided context and
// target handler.
func ( p * SetDefaultBackgroundColorOverrideParams ) Do ( ctxt context . Context , h cdp . Handler ) ( err error ) {
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return h . Execute ( ctxt , cdp . CommandEmulationSetDefaultBackgroundColorOverride , p , nil )
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}