chromedp/cdp/emulation/emulation.go

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// Package emulation provides the Chrome Debugging Protocol
// commands, types, and events for the Emulation domain.
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//
// This domain emulates different environments for the page.
//
// Generated by the chromedp-gen command.
package emulation
// AUTOGENERATED. DO NOT EDIT.
import (
"context"
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cdp "github.com/knq/chromedp/cdp"
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)
// SetDeviceMetricsOverrideParams overrides the values of device screen
// dimensions (window.screen.width, window.screen.height, window.innerWidth,
// window.innerHeight, and "device-width"/"device-height"-related CSS media
// query results).
type SetDeviceMetricsOverrideParams struct {
Width int64 `json:"width"` // Overriding width value in pixels (minimum 0, maximum 10000000). 0 disables the override.
Height int64 `json:"height"` // Overriding height value in pixels (minimum 0, maximum 10000000). 0 disables the override.
DeviceScaleFactor float64 `json:"deviceScaleFactor"` // Overriding device scale factor value. 0 disables the override.
Mobile bool `json:"mobile"` // Whether to emulate mobile device. This includes viewport meta tag, overlay scrollbars, text autosizing and more.
FitWindow bool `json:"fitWindow"` // Whether a view that exceeds the available browser window area should be scaled down to fit.
Scale float64 `json:"scale,omitempty"` // Scale to apply to resulting view image. Ignored in |fitWindow| mode.
ScreenWidth int64 `json:"screenWidth,omitempty"` // Overriding screen width value in pixels (minimum 0, maximum 10000000). Only used for |mobile==true|.
ScreenHeight int64 `json:"screenHeight,omitempty"` // Overriding screen height value in pixels (minimum 0, maximum 10000000). Only used for |mobile==true|.
PositionX int64 `json:"positionX,omitempty"` // Overriding view X position on screen in pixels (minimum 0, maximum 10000000). Only used for |mobile==true|.
PositionY int64 `json:"positionY,omitempty"` // Overriding view Y position on screen in pixels (minimum 0, maximum 10000000). Only used for |mobile==true|.
ScreenOrientation *ScreenOrientation `json:"screenOrientation,omitempty"` // Screen orientation override.
}
// SetDeviceMetricsOverride overrides the values of device screen dimensions
// (window.screen.width, window.screen.height, window.innerWidth,
// window.innerHeight, and "device-width"/"device-height"-related CSS media
// query results).
//
// parameters:
// width - Overriding width value in pixels (minimum 0, maximum 10000000). 0 disables the override.
// height - Overriding height value in pixels (minimum 0, maximum 10000000). 0 disables the override.
// deviceScaleFactor - Overriding device scale factor value. 0 disables the override.
// mobile - Whether to emulate mobile device. This includes viewport meta tag, overlay scrollbars, text autosizing and more.
// fitWindow - Whether a view that exceeds the available browser window area should be scaled down to fit.
func SetDeviceMetricsOverride(width int64, height int64, deviceScaleFactor float64, mobile bool, fitWindow bool) *SetDeviceMetricsOverrideParams {
return &SetDeviceMetricsOverrideParams{
Width: width,
Height: height,
DeviceScaleFactor: deviceScaleFactor,
Mobile: mobile,
FitWindow: fitWindow,
}
}
// WithScale scale to apply to resulting view image. Ignored in |fitWindow|
// mode.
func (p SetDeviceMetricsOverrideParams) WithScale(scale float64) *SetDeviceMetricsOverrideParams {
p.Scale = scale
return &p
}
// WithScreenWidth overriding screen width value in pixels (minimum 0,
// maximum 10000000). Only used for |mobile==true|.
func (p SetDeviceMetricsOverrideParams) WithScreenWidth(screenWidth int64) *SetDeviceMetricsOverrideParams {
p.ScreenWidth = screenWidth
return &p
}
// WithScreenHeight overriding screen height value in pixels (minimum 0,
// maximum 10000000). Only used for |mobile==true|.
func (p SetDeviceMetricsOverrideParams) WithScreenHeight(screenHeight int64) *SetDeviceMetricsOverrideParams {
p.ScreenHeight = screenHeight
return &p
}
// WithPositionX overriding view X position on screen in pixels (minimum 0,
// maximum 10000000). Only used for |mobile==true|.
func (p SetDeviceMetricsOverrideParams) WithPositionX(positionX int64) *SetDeviceMetricsOverrideParams {
p.PositionX = positionX
return &p
}
// WithPositionY overriding view Y position on screen in pixels (minimum 0,
// maximum 10000000). Only used for |mobile==true|.
func (p SetDeviceMetricsOverrideParams) WithPositionY(positionY int64) *SetDeviceMetricsOverrideParams {
p.PositionY = positionY
return &p
}
// WithScreenOrientation screen orientation override.
func (p SetDeviceMetricsOverrideParams) WithScreenOrientation(screenOrientation *ScreenOrientation) *SetDeviceMetricsOverrideParams {
p.ScreenOrientation = screenOrientation
return &p
}
// Do executes Emulation.setDeviceMetricsOverride against the provided context and
// target handler.
func (p *SetDeviceMetricsOverrideParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
return h.Execute(ctxt, cdp.CommandEmulationSetDeviceMetricsOverride, p, nil)
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}
// ClearDeviceMetricsOverrideParams clears the overriden device metrics.
type ClearDeviceMetricsOverrideParams struct{}
// ClearDeviceMetricsOverride clears the overriden device metrics.
func ClearDeviceMetricsOverride() *ClearDeviceMetricsOverrideParams {
return &ClearDeviceMetricsOverrideParams{}
}
// Do executes Emulation.clearDeviceMetricsOverride against the provided context and
// target handler.
func (p *ClearDeviceMetricsOverrideParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
return h.Execute(ctxt, cdp.CommandEmulationClearDeviceMetricsOverride, nil, nil)
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}
// ForceViewportParams overrides the visible area of the page. The change is
// hidden from the page, i.e. the observable scroll position and page scale does
// not change. In effect, the command moves the specified area of the page into
// the top-left corner of the frame.
type ForceViewportParams struct {
X float64 `json:"x"` // X coordinate of top-left corner of the area (CSS pixels).
Y float64 `json:"y"` // Y coordinate of top-left corner of the area (CSS pixels).
Scale float64 `json:"scale"` // Scale to apply to the area (relative to a page scale of 1.0).
}
// ForceViewport overrides the visible area of the page. The change is hidden
// from the page, i.e. the observable scroll position and page scale does not
// change. In effect, the command moves the specified area of the page into the
// top-left corner of the frame.
//
// parameters:
// x - X coordinate of top-left corner of the area (CSS pixels).
// y - Y coordinate of top-left corner of the area (CSS pixels).
// scale - Scale to apply to the area (relative to a page scale of 1.0).
func ForceViewport(x float64, y float64, scale float64) *ForceViewportParams {
return &ForceViewportParams{
X: x,
Y: y,
Scale: scale,
}
}
// Do executes Emulation.forceViewport against the provided context and
// target handler.
func (p *ForceViewportParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
return h.Execute(ctxt, cdp.CommandEmulationForceViewport, p, nil)
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}
// ResetViewportParams resets the visible area of the page to the original
// viewport, undoing any effects of the forceViewport command.
type ResetViewportParams struct{}
// ResetViewport resets the visible area of the page to the original
// viewport, undoing any effects of the forceViewport command.
func ResetViewport() *ResetViewportParams {
return &ResetViewportParams{}
}
// Do executes Emulation.resetViewport against the provided context and
// target handler.
func (p *ResetViewportParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
return h.Execute(ctxt, cdp.CommandEmulationResetViewport, nil, nil)
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}
// ResetPageScaleFactorParams requests that page scale factor is reset to
// initial values.
type ResetPageScaleFactorParams struct{}
// ResetPageScaleFactor requests that page scale factor is reset to initial
// values.
func ResetPageScaleFactor() *ResetPageScaleFactorParams {
return &ResetPageScaleFactorParams{}
}
// Do executes Emulation.resetPageScaleFactor against the provided context and
// target handler.
func (p *ResetPageScaleFactorParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
return h.Execute(ctxt, cdp.CommandEmulationResetPageScaleFactor, nil, nil)
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}
// SetPageScaleFactorParams sets a specified page scale factor.
type SetPageScaleFactorParams struct {
PageScaleFactor float64 `json:"pageScaleFactor"` // Page scale factor.
}
// SetPageScaleFactor sets a specified page scale factor.
//
// parameters:
// pageScaleFactor - Page scale factor.
func SetPageScaleFactor(pageScaleFactor float64) *SetPageScaleFactorParams {
return &SetPageScaleFactorParams{
PageScaleFactor: pageScaleFactor,
}
}
// Do executes Emulation.setPageScaleFactor against the provided context and
// target handler.
func (p *SetPageScaleFactorParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
return h.Execute(ctxt, cdp.CommandEmulationSetPageScaleFactor, p, nil)
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}
// SetVisibleSizeParams resizes the frame/viewport of the page. Note that
// this does not affect the frame's container (e.g. browser window). Can be used
// to produce screenshots of the specified size. Not supported on Android.
type SetVisibleSizeParams struct {
Width int64 `json:"width"` // Frame width (DIP).
Height int64 `json:"height"` // Frame height (DIP).
}
// SetVisibleSize resizes the frame/viewport of the page. Note that this does
// not affect the frame's container (e.g. browser window). Can be used to
// produce screenshots of the specified size. Not supported on Android.
//
// parameters:
// width - Frame width (DIP).
// height - Frame height (DIP).
func SetVisibleSize(width int64, height int64) *SetVisibleSizeParams {
return &SetVisibleSizeParams{
Width: width,
Height: height,
}
}
// Do executes Emulation.setVisibleSize against the provided context and
// target handler.
func (p *SetVisibleSizeParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
return h.Execute(ctxt, cdp.CommandEmulationSetVisibleSize, p, nil)
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}
// SetScriptExecutionDisabledParams switches script execution in the page.
type SetScriptExecutionDisabledParams struct {
Value bool `json:"value"` // Whether script execution should be disabled in the page.
}
// SetScriptExecutionDisabled switches script execution in the page.
//
// parameters:
// value - Whether script execution should be disabled in the page.
func SetScriptExecutionDisabled(value bool) *SetScriptExecutionDisabledParams {
return &SetScriptExecutionDisabledParams{
Value: value,
}
}
// Do executes Emulation.setScriptExecutionDisabled against the provided context and
// target handler.
func (p *SetScriptExecutionDisabledParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
return h.Execute(ctxt, cdp.CommandEmulationSetScriptExecutionDisabled, p, nil)
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}
// SetGeolocationOverrideParams overrides the Geolocation Position or Error.
// Omitting any of the parameters emulates position unavailable.
type SetGeolocationOverrideParams struct {
Latitude float64 `json:"latitude,omitempty"` // Mock latitude
Longitude float64 `json:"longitude,omitempty"` // Mock longitude
Accuracy float64 `json:"accuracy,omitempty"` // Mock accuracy
}
// SetGeolocationOverride overrides the Geolocation Position or Error.
// Omitting any of the parameters emulates position unavailable.
//
// parameters:
func SetGeolocationOverride() *SetGeolocationOverrideParams {
return &SetGeolocationOverrideParams{}
}
// WithLatitude mock latitude.
func (p SetGeolocationOverrideParams) WithLatitude(latitude float64) *SetGeolocationOverrideParams {
p.Latitude = latitude
return &p
}
// WithLongitude mock longitude.
func (p SetGeolocationOverrideParams) WithLongitude(longitude float64) *SetGeolocationOverrideParams {
p.Longitude = longitude
return &p
}
// WithAccuracy mock accuracy.
func (p SetGeolocationOverrideParams) WithAccuracy(accuracy float64) *SetGeolocationOverrideParams {
p.Accuracy = accuracy
return &p
}
// Do executes Emulation.setGeolocationOverride against the provided context and
// target handler.
func (p *SetGeolocationOverrideParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
return h.Execute(ctxt, cdp.CommandEmulationSetGeolocationOverride, p, nil)
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}
// ClearGeolocationOverrideParams clears the overriden Geolocation Position
// and Error.
type ClearGeolocationOverrideParams struct{}
// ClearGeolocationOverride clears the overriden Geolocation Position and
// Error.
func ClearGeolocationOverride() *ClearGeolocationOverrideParams {
return &ClearGeolocationOverrideParams{}
}
// Do executes Emulation.clearGeolocationOverride against the provided context and
// target handler.
func (p *ClearGeolocationOverrideParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
return h.Execute(ctxt, cdp.CommandEmulationClearGeolocationOverride, nil, nil)
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}
// SetTouchEmulationEnabledParams toggles mouse event-based touch event
// emulation.
type SetTouchEmulationEnabledParams struct {
Enabled bool `json:"enabled"` // Whether the touch event emulation should be enabled.
Configuration EnabledConfiguration `json:"configuration,omitempty"` // Touch/gesture events configuration. Default: current platform.
}
// SetTouchEmulationEnabled toggles mouse event-based touch event emulation.
//
// parameters:
// enabled - Whether the touch event emulation should be enabled.
func SetTouchEmulationEnabled(enabled bool) *SetTouchEmulationEnabledParams {
return &SetTouchEmulationEnabledParams{
Enabled: enabled,
}
}
// WithConfiguration touch/gesture events configuration. Default: current
// platform.
func (p SetTouchEmulationEnabledParams) WithConfiguration(configuration EnabledConfiguration) *SetTouchEmulationEnabledParams {
p.Configuration = configuration
return &p
}
// Do executes Emulation.setTouchEmulationEnabled against the provided context and
// target handler.
func (p *SetTouchEmulationEnabledParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
return h.Execute(ctxt, cdp.CommandEmulationSetTouchEmulationEnabled, p, nil)
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}
// SetEmulatedMediaParams emulates the given media for CSS media queries.
type SetEmulatedMediaParams struct {
Media string `json:"media"` // Media type to emulate. Empty string disables the override.
}
// SetEmulatedMedia emulates the given media for CSS media queries.
//
// parameters:
// media - Media type to emulate. Empty string disables the override.
func SetEmulatedMedia(media string) *SetEmulatedMediaParams {
return &SetEmulatedMediaParams{
Media: media,
}
}
// Do executes Emulation.setEmulatedMedia against the provided context and
// target handler.
func (p *SetEmulatedMediaParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
return h.Execute(ctxt, cdp.CommandEmulationSetEmulatedMedia, p, nil)
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}
// SetCPUThrottlingRateParams enables CPU throttling to emulate slow CPUs.
type SetCPUThrottlingRateParams struct {
Rate float64 `json:"rate"` // Throttling rate as a slowdown factor (1 is no throttle, 2 is 2x slowdown, etc).
}
// SetCPUThrottlingRate enables CPU throttling to emulate slow CPUs.
//
// parameters:
// rate - Throttling rate as a slowdown factor (1 is no throttle, 2 is 2x slowdown, etc).
func SetCPUThrottlingRate(rate float64) *SetCPUThrottlingRateParams {
return &SetCPUThrottlingRateParams{
Rate: rate,
}
}
// Do executes Emulation.setCPUThrottlingRate against the provided context and
// target handler.
func (p *SetCPUThrottlingRateParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
return h.Execute(ctxt, cdp.CommandEmulationSetCPUThrottlingRate, p, nil)
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}
// CanEmulateParams tells whether emulation is supported.
type CanEmulateParams struct{}
// CanEmulate tells whether emulation is supported.
func CanEmulate() *CanEmulateParams {
return &CanEmulateParams{}
}
// CanEmulateReturns return values.
type CanEmulateReturns struct {
Result bool `json:"result,omitempty"` // True if emulation is supported.
}
// Do executes Emulation.canEmulate against the provided context and
// target handler.
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//
// returns:
// result - True if emulation is supported.
func (p *CanEmulateParams) Do(ctxt context.Context, h cdp.Handler) (result bool, err error) {
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// execute
var res CanEmulateReturns
err = h.Execute(ctxt, cdp.CommandEmulationCanEmulate, nil, &res)
if err != nil {
return false, err
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}
return res.Result, nil
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}
// SetVirtualTimePolicyParams turns on virtual time for all frames (replacing
// real-time with a synthetic time source) and sets the current virtual time
// policy. Note this supersedes any previous time budget.
type SetVirtualTimePolicyParams struct {
Policy VirtualTimePolicy `json:"policy"`
Budget int64 `json:"budget,omitempty"` // If set, after this many virtual milliseconds have elapsed virtual time will be paused and a virtualTimeBudgetExpired event is sent.
}
// SetVirtualTimePolicy turns on virtual time for all frames (replacing
// real-time with a synthetic time source) and sets the current virtual time
// policy. Note this supersedes any previous time budget.
//
// parameters:
// policy
func SetVirtualTimePolicy(policy VirtualTimePolicy) *SetVirtualTimePolicyParams {
return &SetVirtualTimePolicyParams{
Policy: policy,
}
}
// WithBudget if set, after this many virtual milliseconds have elapsed
// virtual time will be paused and a virtualTimeBudgetExpired event is sent.
func (p SetVirtualTimePolicyParams) WithBudget(budget int64) *SetVirtualTimePolicyParams {
p.Budget = budget
return &p
}
// Do executes Emulation.setVirtualTimePolicy against the provided context and
// target handler.
func (p *SetVirtualTimePolicyParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
return h.Execute(ctxt, cdp.CommandEmulationSetVirtualTimePolicy, p, nil)
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}
// SetDefaultBackgroundColorOverrideParams sets or clears an override of the
// default background color of the frame. This override is used if the content
// does not specify one.
type SetDefaultBackgroundColorOverrideParams struct {
Color *cdp.RGBA `json:"color,omitempty"` // RGBA of the default background color. If not specified, any existing override will be cleared.
}
// SetDefaultBackgroundColorOverride sets or clears an override of the
// default background color of the frame. This override is used if the content
// does not specify one.
//
// parameters:
func SetDefaultBackgroundColorOverride() *SetDefaultBackgroundColorOverrideParams {
return &SetDefaultBackgroundColorOverrideParams{}
}
// WithColor rGBA of the default background color. If not specified, any
// existing override will be cleared.
func (p SetDefaultBackgroundColorOverrideParams) WithColor(color *cdp.RGBA) *SetDefaultBackgroundColorOverrideParams {
p.Color = color
return &p
}
// Do executes Emulation.setDefaultBackgroundColorOverride against the provided context and
// target handler.
func (p *SetDefaultBackgroundColorOverrideParams) Do(ctxt context.Context, h cdp.Handler) (err error) {
return h.Execute(ctxt, cdp.CommandEmulationSetDefaultBackgroundColorOverride, p, nil)
}