108 lines
2.6 KiB
Go
108 lines
2.6 KiB
Go
package socket
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import (
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"errors"
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"sync/atomic"
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"time"
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"git.loafle.net/commons/server-go"
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)
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type ReadWriteHandler interface {
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server.ReadWriteHandler
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GetPongTimeout() time.Duration
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GetPingTimeout() time.Duration
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GetPingPeriod() time.Duration
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IsEnableCompression() bool
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GetCompressionLevel() int
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GetCompressionThreshold() int
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}
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type ReadWriteHandlers struct {
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server.ReadWriteHandlers
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PongTimeout time.Duration `json:"pongTimeout,omitempty"`
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PingTimeout time.Duration `json:"pingTimeout,omitempty"`
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PingPeriod time.Duration `json:"pingPeriod,omitempty"`
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EnableCompression bool `json:"enableCompression,omitempty"`
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CompressionLevel int `json:"compressionLevel,omitempty"`
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CompressionThreshold int `json:"compressionThreshold,omitempty"`
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validated atomic.Value
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}
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func (rwh *ReadWriteHandlers) GetPongTimeout() time.Duration {
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return rwh.PongTimeout
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}
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func (rwh *ReadWriteHandlers) GetPingTimeout() time.Duration {
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return rwh.PingTimeout
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}
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func (rwh *ReadWriteHandlers) GetPingPeriod() time.Duration {
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return rwh.PingPeriod
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}
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func (rwh *ReadWriteHandlers) IsEnableCompression() bool {
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return rwh.EnableCompression
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}
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func (rwh *ReadWriteHandlers) GetCompressionLevel() int {
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return rwh.CompressionLevel
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}
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func (rwh *ReadWriteHandlers) GetCompressionThreshold() int {
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return rwh.CompressionThreshold
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}
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func (rwh *ReadWriteHandlers) Clone() *ReadWriteHandlers {
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return &ReadWriteHandlers{
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ReadWriteHandlers: *rwh.ReadWriteHandlers.Clone(),
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PongTimeout: rwh.PongTimeout,
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PingTimeout: rwh.PingTimeout,
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PingPeriod: rwh.PingPeriod,
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EnableCompression: rwh.EnableCompression,
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CompressionLevel: rwh.CompressionLevel,
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CompressionThreshold: rwh.CompressionThreshold,
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validated: rwh.validated,
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}
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}
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func (rwh *ReadWriteHandlers) Validate() error {
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if nil != rwh.validated.Load() {
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return nil
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}
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rwh.validated.Store(true)
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if err := rwh.ReadWriteHandlers.Validate(); nil != err {
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return err
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}
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if rwh.PongTimeout <= 0 {
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rwh.PongTimeout = server.DefaultPongTimeout
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} else {
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rwh.PongTimeout = rwh.PongTimeout * time.Second
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}
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if rwh.PingTimeout <= 0 {
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rwh.PingTimeout = server.DefaultPingTimeout
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} else {
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rwh.PingTimeout = rwh.PingTimeout * time.Second
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}
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if rwh.PingPeriod <= 0 {
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rwh.PingPeriod = (rwh.PingTimeout * 9) / 10
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} else {
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rwh.PingPeriod = rwh.PingPeriod * time.Second
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}
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if rwh.EnableCompression {
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if !IsValidCompressionLevel(rwh.CompressionLevel) {
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return errors.New("Socket: invalid compression level")
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}
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}
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if 0 > rwh.CompressionThreshold {
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rwh.CompressionThreshold = server.DefaultCompressionThreshold
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}
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return nil
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}
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