43 lines
778 B
Go
43 lines
778 B
Go
package server
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import (
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"time"
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)
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type ClientConnHandler interface {
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ConnectionHandler
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GetReconnectInterval() time.Duration
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GetReconnectTryTime() int
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}
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type ClientConnHandlers struct {
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ConnectionHandlers
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ReconnectInterval time.Duration
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ReconnectTryTime int
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}
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func (cch *ClientConnHandlers) GetReconnectInterval() time.Duration {
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return cch.ReconnectInterval
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}
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func (cch *ClientConnHandlers) GetReconnectTryTime() int {
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return cch.ReconnectTryTime
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}
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func (cch *ClientConnHandlers) Validate() error {
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if err := cch.ConnectionHandlers.Validate(); nil != err {
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return err
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}
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if cch.ReconnectInterval <= 0 {
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cch.ReconnectInterval = DefaultReconnectInterval
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}
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if cch.ReconnectTryTime <= 0 {
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cch.ReconnectTryTime = DefaultReconnectTryTime
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}
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return nil
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}
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