server-go/const.go
crusader aaed2f9fe3 ing
2018-04-04 22:28:35 +09:00

37 lines
1.3 KiB
Go

package server
import "time"
const (
// DefaultConcurrency is the maximum number of concurrent connections
// the Server may serve by default (i.e. if Server.Concurrency isn't set).
DefaultConcurrency = 256 * 1024
DefaultKeepAlive = 0
// DefaultHandshakeTimeout is default value of websocket handshake Timeout
DefaultHandshakeTimeout = 0
// DefaultReadBufferSize is default value of Read Buffer Size
DefaultReadBufferSize = 0
// DefaultWriteBufferSize is default value of Write Buffer Size
DefaultWriteBufferSize = 0
// DefaultReadTimeout is default value of read timeout
DefaultReadTimeout = 0
// DefaultWriteTimeout is default value of write timeout
DefaultWriteTimeout = 0
// DefaultEnableCompression is default value of support compression
DefaultEnableCompression = false
// DefaultMaxMessageSize is default size for a message read from the peer
DefaultMaxMessageSize = 4096
// DefaultPongTimeout is default value of websocket pong Timeout
DefaultPongTimeout = 60 * time.Second
// DefaultPingTimeout is default value of websocket ping Timeout
DefaultPingTimeout = 10 * time.Second
// DefaultPingPeriod is default value of send ping period
DefaultPingPeriod = (DefaultPingTimeout * 9) / 10
DefaultReconnectInterval = 1 * time.Second
DefaultReconnectTryTime = 10
)