65 lines
1.3 KiB
Go
65 lines
1.3 KiB
Go
package socket
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import (
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"sync/atomic"
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"time"
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"git.loafle.net/commons/server-go"
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)
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type ClientConnHandler interface {
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server.ConnectionHandler
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GetReconnectInterval() time.Duration
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GetReconnectTryTime() int
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}
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type ClientConnHandlers struct {
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server.ConnectionHandlers
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ReconnectInterval time.Duration `json:"reconnectInterval"`
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ReconnectTryTime int `json:"reconnectTryTime"`
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validated atomic.Value
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}
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func (cch *ClientConnHandlers) GetReconnectInterval() time.Duration {
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return cch.ReconnectInterval
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}
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func (cch *ClientConnHandlers) GetReconnectTryTime() int {
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return cch.ReconnectTryTime
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}
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func (cch *ClientConnHandlers) Clone() *ClientConnHandlers {
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return &ClientConnHandlers{
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ConnectionHandlers: *cch.ConnectionHandlers.Clone(),
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ReconnectInterval: cch.ReconnectInterval,
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ReconnectTryTime: cch.ReconnectTryTime,
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validated: cch.validated,
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}
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}
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func (cch *ClientConnHandlers) Validate() error {
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if nil != cch.validated.Load() {
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return nil
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}
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cch.validated.Store(true)
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if err := cch.ConnectionHandlers.Validate(); nil != err {
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return err
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}
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if cch.ReconnectInterval <= 0 {
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cch.ReconnectInterval = server.DefaultReconnectInterval
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} else {
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cch.ReconnectInterval = cch.ReconnectInterval * time.Second
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}
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if cch.ReconnectTryTime <= 0 {
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cch.ReconnectTryTime = server.DefaultReconnectTryTime
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}
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return nil
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}
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