package server import ( "errors" "io" "strconv" ) // ErrCloseSent is returned when the application writes a message to the // connection after sending a close message. var ErrCloseSent = errors.New("socket: close sent") // ErrReadLimit is returned when reading a message that is larger than the // read limit set for the connection. var ErrReadLimit = errors.New("socket: read limit exceeded") // netError satisfies the net Error interface. type netError struct { msg string temporary bool timeout bool } func (e *netError) Error() string { return e.msg } func (e *netError) Temporary() bool { return e.temporary } func (e *netError) Timeout() bool { return e.timeout } // CloseError represents close frame. type CloseError struct { // Code is defined in RFC 6455, section 11.7. Code int // Text is the optional text payload. Text string } func (e *CloseError) Error() string { s := []byte("socket: close ") s = strconv.AppendInt(s, int64(e.Code), 10) switch e.Code { case CloseNormalClosure: s = append(s, " (normal)"...) case CloseGoingAway: s = append(s, " (going away)"...) case CloseProtocolError: s = append(s, " (protocol error)"...) case CloseUnsupportedData: s = append(s, " (unsupported data)"...) case CloseNoStatusReceived: s = append(s, " (no status)"...) case CloseAbnormalClosure: s = append(s, " (abnormal closure)"...) case CloseInvalidFramePayloadData: s = append(s, " (invalid payload data)"...) case ClosePolicyViolation: s = append(s, " (policy violation)"...) case CloseMessageTooBig: s = append(s, " (message too big)"...) case CloseMandatoryExtension: s = append(s, " (mandatory extension missing)"...) case CloseInternalServerErr: s = append(s, " (internal server error)"...) case CloseTLSHandshake: s = append(s, " (TLS handshake error)"...) } if e.Text != "" { s = append(s, ": "...) s = append(s, e.Text...) } return string(s) } // IsCloseError returns boolean indicating whether the error is a *CloseError // with one of the specified codes. func IsCloseError(err error, codes ...int) bool { if e, ok := err.(*CloseError); ok { for _, code := range codes { if e.Code == code { return true } } } return false } // IsUnexpectedCloseError returns boolean indicating whether the error is a // *CloseError with a code not in the list of expected codes. func IsUnexpectedCloseError(err error, expectedCodes ...int) bool { if e, ok := err.(*CloseError); ok { for _, code := range expectedCodes { if e.Code == code { return false } } return true } return false } var ( errWriteTimeout = &netError{msg: "socket: write timeout", timeout: true, temporary: true} errUnexpectedEOF = &CloseError{Code: CloseAbnormalClosure, Text: io.ErrUnexpectedEOF.Error()} errBadWriteOpCode = errors.New("socket: bad write message type") errWriteClosed = errors.New("socket: write closed") errInvalidControlFrame = errors.New("socket: invalid control frame") // ErrBadHandshake is returned when the server response to opening handshake is // invalid. ErrBadHandshake = errors.New("socket: bad handshake") ErrInvalidCompression = errors.New("socket: invalid compression negotiation") )