package net import ( "net" "git.loafle.net/commons/server-go" ) type ServerHandler interface { server.ServerHandler OnError(serverCtx server.ServerCtx, conn net.Conn, status int, reason error) RegisterServlet(servlet Servlet) Servlet() Servlet } type ServerHandlers struct { server.ServerHandlers servlet Servlet } func (sh *ServerHandlers) Init(serverCtx server.ServerCtx) error { if err := sh.ServerHandlers.Init(serverCtx); nil != err { return err } if nil != sh.servlet { if err := sh.servlet.Init(serverCtx); nil != err { return err } } return nil } func (sh *ServerHandlers) Destroy(serverCtx server.ServerCtx) { if nil != sh.servlet { sh.servlet.Destroy(serverCtx) } sh.ServerHandlers.Destroy(serverCtx) } func (sh *ServerHandlers) OnError(serverCtx server.ServerCtx, conn net.Conn, status int, reason error) { } func (sh *ServerHandlers) RegisterServlet(servlet Servlet) { sh.servlet = servlet } func (sh *ServerHandlers) Servlet() Servlet { return sh.servlet } func (sh *ServerHandlers) Validate() error { if err := sh.ServerHandlers.Validate(); nil != err { return err } if 0 >= sh.Concurrency { sh.Concurrency = 0 } return nil }