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8a218a0806
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@ -163,8 +163,12 @@ func handleClientRead(c *Client, conn *server.Conn, doneChan chan<- struct{}, st
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close(doneChan)
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close(doneChan)
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}()
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}()
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conn.SetReadLimit(c.MaxMessageSize)
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if 0 < c.MaxMessageSize {
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conn.SetReadDeadline(time.Now().Add(c.ReadTimeout))
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conn.SetReadLimit(c.MaxMessageSize)
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}
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if 0 < c.ReadTimeout {
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conn.SetReadDeadline(time.Now().Add(c.ReadTimeout))
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}
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conn.SetPongHandler(func(string) error {
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conn.SetPongHandler(func(string) error {
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conn.SetReadDeadline(time.Now().Add(c.PongTimeout))
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conn.SetReadDeadline(time.Now().Add(c.PongTimeout))
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return nil
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return nil
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@ -220,7 +224,9 @@ func handleClientWrite(c *Client, conn *server.Conn, doneChan chan<- struct{}, s
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for {
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for {
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select {
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select {
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case message, ok := <-c.writeChan:
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case message, ok := <-c.writeChan:
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conn.SetWriteDeadline(time.Now().Add(c.WriteTimeout))
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if 0 < c.WriteTimeout {
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conn.SetWriteDeadline(time.Now().Add(c.WriteTimeout))
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}
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if !ok {
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if !ok {
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conn.WriteMessage(server.CloseMessage, []byte{})
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conn.WriteMessage(server.CloseMessage, []byte{})
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return
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return
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@ -236,8 +236,12 @@ func handleRead(s *Server, conn *server.Conn, doneChan chan<- struct{}, stopChan
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close(doneChan)
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close(doneChan)
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}()
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}()
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conn.SetReadLimit(s.ServerHandler.GetMaxMessageSize())
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if 0 < s.ServerHandler.GetMaxMessageSize() {
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conn.SetReadDeadline(time.Now().Add(s.ServerHandler.GetReadTimeout()))
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conn.SetReadLimit(s.ServerHandler.GetMaxMessageSize())
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}
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if 0 < s.ServerHandler.GetReadTimeout() {
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conn.SetReadDeadline(time.Now().Add(s.ServerHandler.GetReadTimeout()))
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}
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conn.SetPongHandler(func(string) error {
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conn.SetPongHandler(func(string) error {
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conn.SetReadDeadline(time.Now().Add(s.ServerHandler.GetPongTimeout()))
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conn.SetReadDeadline(time.Now().Add(s.ServerHandler.GetPongTimeout()))
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return nil
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return nil
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@ -293,7 +297,9 @@ func handleWrite(s *Server, conn *server.Conn, doneChan chan<- struct{}, stopCha
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for {
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for {
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select {
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select {
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case message, ok := <-writeChan:
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case message, ok := <-writeChan:
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conn.SetWriteDeadline(time.Now().Add(s.ServerHandler.GetWriteTimeout()))
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if 0 < s.ServerHandler.GetWriteTimeout() {
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conn.SetWriteDeadline(time.Now().Add(s.ServerHandler.GetWriteTimeout()))
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}
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if !ok {
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if !ok {
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conn.WriteMessage(server.CloseMessage, []byte{})
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conn.WriteMessage(server.CloseMessage, []byte{})
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return
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return
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