server-go/conn-read.go

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// Copyright 2016 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build go1.5
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package server
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import "io"
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func (c *SocketConn) read(n int) ([]byte, error) {
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p, err := c.BuffReader.Peek(n)
if err == io.EOF {
err = errUnexpectedEOF
}
c.BuffReader.Discard(len(p))
return p, err
}