server-go/client-connection-handler.go

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2018-04-04 13:28:35 +00:00
package server
import (
"time"
)
type ClientConnectionHandler interface {
ConnectionHandler
GetReconnectInterval() time.Duration
GetReconnectTryTime() int
}
type ClientConnectionHandlers struct {
ConnectionHandlers
ReconnectInterval time.Duration
ReconnectTryTime int
}
func (cch *ClientConnectionHandlers) GetReconnectInterval() time.Duration {
return cch.ReconnectInterval
}
func (cch *ClientConnectionHandlers) GetReconnectTryTime() int {
return cch.ReconnectTryTime
}
func (cch *ClientConnectionHandlers) Validate() error {
if err := cch.ConnectionHandlers.Validate(); nil != err {
return err
}
if cch.ReconnectInterval <= 0 {
cch.ReconnectInterval = DefaultReconnectInterval
}
if cch.ReconnectTryTime <= 0 {
cch.ReconnectTryTime = DefaultReconnectTryTime
}
return nil
}