server-go/socket/readwrite-handler.go

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package socket
import (
"time"
"git.loafle.net/commons/server-go"
)
type ReadWriteHandler interface {
server.ReadWriteHandler
GetPongTimeout() time.Duration
GetPingTimeout() time.Duration
GetPingPeriod() time.Duration
IsEnableCompression() bool
}
type ReadWriteHandlers struct {
server.ReadWriteHandlers
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PongTimeout time.Duration `json:"pongTimeout"`
PingTimeout time.Duration `json:"pingTimeout"`
PingPeriod time.Duration `json:"pingPeriod"`
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EnableCompression bool `json:"enableCompression"`
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}
func (rwh *ReadWriteHandlers) GetPongTimeout() time.Duration {
return rwh.PongTimeout
}
func (rwh *ReadWriteHandlers) GetPingTimeout() time.Duration {
return rwh.PingTimeout
}
func (rwh *ReadWriteHandlers) GetPingPeriod() time.Duration {
return rwh.PingPeriod
}
func (rwh *ReadWriteHandlers) IsEnableCompression() bool {
return rwh.EnableCompression
}
func (rwh *ReadWriteHandlers) Validate() error {
if err := rwh.ReadWriteHandlers.Validate(); nil != err {
return err
}
if rwh.PongTimeout <= 0 {
rwh.PongTimeout = server.DefaultPongTimeout
}
if rwh.PingTimeout <= 0 {
rwh.PingTimeout = server.DefaultPingTimeout
}
if rwh.PingPeriod <= 0 {
rwh.PingPeriod = (rwh.PingTimeout * 9) / 10
}
return nil
}