server-go/net/server.go

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package net
import (
"context"
"fmt"
"net"
"sync"
"sync/atomic"
"time"
"git.loafle.net/commons/logging-go"
"git.loafle.net/commons/server-go"
)
type Server struct {
ServerHandler ServerHandler
ctx server.ServerCtx
connections sync.Map
stopChan chan struct{}
stopWg sync.WaitGroup
}
func (s *Server) ListenAndServe() error {
if s.stopChan != nil {
return fmt.Errorf(s.serverMessage("already running. Stop it before starting it again"))
}
var (
err error
listener net.Listener
)
if nil == s.ServerHandler {
return fmt.Errorf("Server: server handler must be specified")
}
if err = s.ServerHandler.Validate(); nil != err {
return err
}
s.ctx = s.ServerHandler.ServerCtx()
if nil == s.ctx {
return fmt.Errorf(s.serverMessage("ServerCtx is nil"))
}
if err = s.ServerHandler.Init(s.ctx); nil != err {
return err
}
if listener, err = s.ServerHandler.Listener(s.ctx); nil != err {
return err
}
s.stopChan = make(chan struct{})
s.stopWg.Add(1)
return s.handleServer(listener)
}
func (s *Server) Shutdown(ctx context.Context) error {
if s.stopChan == nil {
return fmt.Errorf(s.serverMessage("server must be started before stopping it"))
}
close(s.stopChan)
s.stopWg.Wait()
s.ServerHandler.Destroy(s.ctx)
s.stopChan = nil
return nil
}
func (s *Server) ConnectionSize() int {
var sz int
s.connections.Range(func(k, v interface{}) bool {
sz++
return true
})
return sz
}
func (s *Server) serverMessage(msg string) string {
return fmt.Sprintf("Server[%s]: %s", s.ServerHandler.GetName(), msg)
}
func (s *Server) handleServer(listener net.Listener) error {
var (
stopping atomic.Value
netConn net.Conn
err error
)
defer func() {
if nil != listener {
listener.Close()
}
s.ServerHandler.OnStop(s.ctx)
logging.Logger().Infof(s.serverMessage("Stopped"))
s.stopWg.Done()
}()
if err = s.ServerHandler.OnStart(s.ctx); nil != err {
return err
}
logging.Logger().Infof(s.serverMessage("Started"))
for {
acceptChan := make(chan struct{})
go func() {
if netConn, err = listener.Accept(); err != nil {
if nil == stopping.Load() {
logging.Logger().Errorf(s.serverMessage(fmt.Sprintf("%v", err)))
}
}
close(acceptChan)
}()
select {
case <-s.stopChan:
stopping.Store(true)
listener.Close()
<-acceptChan
listener = nil
return nil
case <-acceptChan:
}
if nil != err {
select {
case <-s.stopChan:
return nil
case <-time.After(time.Second):
}
continue
}
if 0 < s.ServerHandler.GetConcurrency() {
sz := s.ConnectionSize()
if sz >= s.ServerHandler.GetConcurrency() {
logging.Logger().Warnf(s.serverMessage(fmt.Sprintf("max connections size %d, refuse", sz)))
netConn.Close()
continue
}
}
servlet := s.ServerHandler.Servlet()
if nil == servlet {
logging.Logger().Errorf(s.serverMessage("Servlet is nil"))
continue
}
servletCtx := servlet.ServletCtx(s.ctx)
if nil == servletCtx {
logging.Logger().Errorf(s.serverMessage("ServletCtx is nil"))
continue
}
if err := servlet.Handshake(servletCtx, netConn); nil != err {
logging.Logger().Infof(s.serverMessage(fmt.Sprintf("Handshaking of Client[%s] has been failed %v", netConn.RemoteAddr(), err)))
continue
}
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conn := server.NewConn(netConn, true, s.ServerHandler.GetReadBufferSize(), s.ServerHandler.GetWriteBufferSize())
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s.stopWg.Add(1)
go s.handleConnection(servlet, servletCtx, conn)
}
}
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func (s *Server) handleConnection(servlet Servlet, servletCtx server.ServletCtx, conn *server.Conn) {
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addr := conn.RemoteAddr()
defer func() {
if nil != conn {
conn.Close()
}
logging.Logger().Infof(s.serverMessage(fmt.Sprintf("Client[%s] has been disconnected", addr)))
s.stopWg.Done()
}()
logging.Logger().Infof(s.serverMessage(fmt.Sprintf("Client[%s] has been connected", addr)))
s.connections.Store(conn, true)
defer s.connections.Delete(conn)
servlet.OnConnect(servletCtx, conn)
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conn.SetCloseHandler(func(code int, text string) error {
logging.Logger().Debugf("close")
return nil
})
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stopChan := make(chan struct{})
servletDoneChan := make(chan struct{})
readChan := make(chan []byte, 256)
writeChan := make(chan []byte, 256)
readerDoneChan := make(chan struct{})
writerDoneChan := make(chan struct{})
go servlet.Handle(servletCtx, stopChan, servletDoneChan, readChan, writeChan)
go handleRead(s, conn, stopChan, readerDoneChan, readChan)
go handleWrite(s, conn, stopChan, writerDoneChan, writeChan)
select {
case <-readerDoneChan:
close(stopChan)
<-writerDoneChan
<-servletDoneChan
case <-writerDoneChan:
close(stopChan)
<-readerDoneChan
<-servletDoneChan
case <-servletDoneChan:
close(stopChan)
<-readerDoneChan
<-writerDoneChan
case <-s.stopChan:
close(stopChan)
<-readerDoneChan
<-writerDoneChan
<-servletDoneChan
}
}
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func handleRead(s *Server, conn *server.Conn, stopChan <-chan struct{}, doneChan chan<- struct{}, readChan chan []byte) {
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defer func() {
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doneChan <- struct{}{}
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}()
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if 0 < s.ServerHandler.GetMaxMessageSize() {
conn.SetReadLimit(s.ServerHandler.GetMaxMessageSize())
}
if 0 < s.ServerHandler.GetReadTimeout() {
conn.SetReadDeadline(time.Now().Add(s.ServerHandler.GetReadTimeout()))
}
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conn.SetPongHandler(func(string) error {
conn.SetReadDeadline(time.Now().Add(s.ServerHandler.GetPongTimeout()))
return nil
})
var (
message []byte
err error
)
for {
readMessageChan := make(chan struct{})
go func() {
_, message, err = conn.ReadMessage()
close(readMessageChan)
}()
select {
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case <-stopChan:
conn.Close()
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<-readMessageChan
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return
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case <-readMessageChan:
}
if nil != err {
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if server.IsUnexpectedCloseError(err, server.CloseGoingAway, server.CloseAbnormalClosure) {
logging.Logger().Debugf(s.serverMessage(fmt.Sprintf("Read error %v", err)))
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}
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return
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}
readChan <- message
}
}
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func handleWrite(s *Server, conn *server.Conn, stopChan <-chan struct{}, doneChan chan<- struct{}, writeChan chan []byte) {
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defer func() {
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doneChan <- struct{}{}
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}()
ticker := time.NewTicker(s.ServerHandler.GetPingPeriod())
defer func() {
ticker.Stop()
}()
for {
select {
case message, ok := <-writeChan:
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if 0 < s.ServerHandler.GetWriteTimeout() {
conn.SetWriteDeadline(time.Now().Add(s.ServerHandler.GetWriteTimeout()))
}
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if !ok {
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conn.WriteMessage(server.CloseMessage, []byte{})
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return
}
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w, err := conn.NextWriter(server.TextMessage)
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if err != nil {
return
}
w.Write(message)
if err := w.Close(); nil != err {
return
}
case <-ticker.C:
conn.SetWriteDeadline(time.Now().Add(s.ServerHandler.GetPingTimeout()))
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if err := conn.WriteMessage(server.PingMessage, nil); nil != err {
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return
}
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case <-stopChan:
return
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}
}
}