package codec import ( css "git.loafle.net/commons/server-go/socket" ) type Codec interface { Encode(message []byte) ([]byte, error) Decode(message []byte) ([]byte, error) } type codec struct { } func (_ *codec) Encode(message []byte) ([]byte, error) { return message, nil } func (_ *codec) Decode(message []byte) ([]byte, error) { return message, nil } var DefaultCodec = &codec{} type CodecSelector interface { Encode(message []byte) (messageType int, encMessage []byte, err error) Decode(messageType int, message []byte) (decMessage []byte, err error) } type codecSelector struct { } func (_ *codecSelector) Encode(message []byte) (messageType int, encMessage []byte, err error) { messageType = css.TextMessage encMessage, err = DefaultCodec.Encode(message) return } func (_ *codecSelector) Decode(messageType int, message []byte) (decMessage []byte, err error) { decMessage, err = DefaultCodec.Decode(message) return } var DefaultCodecSelector = &codecSelector{}