rpc-go/client/client.go

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package client
import (
"context"
"fmt"
"reflect"
"sync"
"time"
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"git.loafle.net/commons/logging-go"
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"git.loafle.net/commons/rpc-go/protocol"
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css "git.loafle.net/commons/server-go/socket"
cssc "git.loafle.net/commons/server-go/socket/client"
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)
var uint64Type = reflect.TypeOf(uint64(0))
type Client struct {
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ClientHandler ClientHandler
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ctx cssc.ClientCtx
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stopChan chan struct{}
stopWg sync.WaitGroup
requestID uint64
requestQueueChan chan *requestState
pendingRequests sync.Map
}
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func (c *Client) Start() error {
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if c.stopChan != nil {
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return fmt.Errorf("%s already running. Stop it before starting it again", c.logHeader())
}
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if nil == c.ClientHandler {
return fmt.Errorf("%s ClientHandler must be specified", c.logHeader())
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}
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if err := c.ClientHandler.Validate(); nil != err {
return fmt.Errorf("%s validate error %v", c.logHeader(), err)
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}
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c.ctx = c.ClientHandler.ClientCtx()
if nil == c.ctx {
return fmt.Errorf("%s ServerCtx is nil", c.logHeader())
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}
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if err := c.ClientHandler.Init(c.ctx); nil != err {
return fmt.Errorf("%s Init error %v", c.logHeader(), err)
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}
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readChan, writeChan, err := c.ClientHandler.GetConnector().Connect()
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if nil != err {
return err
}
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c.requestQueueChan = make(chan *requestState, c.ClientHandler.GetPendingRequestCount())
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c.stopChan = make(chan struct{})
c.stopWg.Add(1)
go c.handleClient(readChan, writeChan)
return nil
}
func (c *Client) Stop(ctx context.Context) error {
if c.stopChan == nil {
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return fmt.Errorf("%s must be started before stopping it", c.logHeader())
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}
close(c.stopChan)
c.stopWg.Wait()
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c.ClientHandler.Destroy(c.ctx)
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c.stopChan = nil
return nil
}
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func (c *Client) logHeader() string {
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return fmt.Sprintf("RPC Client[%s]:", c.ClientHandler.GetName())
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}
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func (c *Client) Send(method string, params ...interface{}) error {
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_, err := c.internalSend(false, nil, method, params...)
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return err
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}
func (c *Client) Call(result interface{}, method string, params ...interface{}) error {
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return c.CallTimeout(c.ClientHandler.GetRequestTimeout(), result, method, params...)
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}
func (c *Client) CallTimeout(timeout time.Duration, result interface{}, method string, params ...interface{}) error {
rs, err := c.internalSend(true, result, method, params...)
if nil != err {
return err
}
t := retainTimer(timeout)
defer func() {
releaseRequestState(rs)
releaseTimer(t)
}()
select {
case <-rs.doneChan:
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if nil != rs.clientError {
return rs.clientError
}
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result = rs.result
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return nil
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case <-t.C:
rs.cancel()
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return newError(method, params, fmt.Errorf("%s Timeout", c.logHeader()))
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}
}
func (c *Client) getRequestID() uint64 {
c.requestID++
return c.requestID
}
func (c *Client) internalSend(hasResponse bool, result interface{}, method string, params ...interface{}) (*requestState, error) {
rs := retainRequestState()
rs.method = method
rs.params = params
if hasResponse {
rs.id = c.getRequestID()
rs.result = result
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rs.doneChan = make(chan *requestState, 1)
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}
select {
case c.requestQueueChan <- rs:
return rs, nil
default:
if !hasResponse {
releaseRequestState(rs)
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return nil, newError(method, params, fmt.Errorf("%s Request Queue overflow", c.logHeader()))
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}
select {
case oldRS := <-c.requestQueueChan:
if nil != oldRS.doneChan {
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oldRS.setError(fmt.Errorf("%s Request Queue overflow", c.logHeader()))
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oldRS.done()
} else {
releaseRequestState(oldRS)
}
default:
}
select {
case c.requestQueueChan <- rs:
return rs, nil
default:
releaseRequestState(rs)
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return nil, newError(method, params, fmt.Errorf("%s Request Queue overflow", c.logHeader()))
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}
}
}
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func (c *Client) handleClient(readChan <-chan css.SocketMessage, writeChan chan<- css.SocketMessage) {
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defer func() {
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if err := c.ClientHandler.GetConnector().Disconnect(); nil != err {
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logging.Logger().Warn(err)
}
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c.ClientHandler.OnStop(c.ctx)
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logging.Logger().Infof("%s Stopped", c.logHeader())
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c.stopWg.Done()
}()
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if err := c.ClientHandler.OnStart(c.ctx); nil != err {
logging.Logger().Error(err)
return
}
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stopChan := make(chan struct{})
sendDoneChan := make(chan error)
receiveDoneChan := make(chan error)
go c.handleSend(stopChan, sendDoneChan, writeChan)
go c.handleReceive(stopChan, receiveDoneChan, readChan)
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logging.Logger().Infof("%s Started", c.logHeader())
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select {
case <-sendDoneChan:
close(stopChan)
<-receiveDoneChan
case <-receiveDoneChan:
close(stopChan)
<-sendDoneChan
case <-c.stopChan:
close(stopChan)
<-sendDoneChan
<-receiveDoneChan
}
}
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func (c *Client) handleSend(stopChan <-chan struct{}, doneChan chan<- error, writeChan chan<- css.SocketMessage) {
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var (
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rs *requestState
id interface{}
messageType int
message []byte
err error
ok bool
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)
defer func() {
doneChan <- err
}()
LOOP:
for {
select {
case rs, ok = <-c.requestQueueChan:
if !ok {
return
}
if rs.isCanceled() {
if nil != rs.doneChan {
rs.done()
} else {
releaseRequestState(rs)
}
continue LOOP
}
id = nil
if 0 < rs.id {
id = rs.id
}
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messageType, message, err = c.ClientHandler.GetRPCCodec().NewRequest(rs.method, rs.params, id)
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if nil != err {
rs.setError(err)
rs.done()
continue LOOP
}
select {
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case writeChan <- css.MakeSocketMessage(messageType, message):
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default:
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rs.setError(fmt.Errorf("%s cannot send request", c.logHeader()))
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rs.done()
continue LOOP
}
if 0 < rs.id {
c.pendingRequests.Store(rs.id, rs)
}
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case <-stopChan:
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return
}
}
}
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func (c *Client) handleReceive(stopChan <-chan struct{}, doneChan chan<- error, readChan <-chan css.SocketMessage) {
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var (
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socketMessage css.SocketMessage
messageType int
message []byte
err error
ok bool
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)
defer func() {
doneChan <- err
}()
LOOP:
for {
select {
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case socketMessage, ok = <-readChan:
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if !ok {
return
}
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messageType, message = socketMessage()
resCodec, err := c.ClientHandler.GetRPCCodec().NewResponse(messageType, message)
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if nil != err {
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logging.Logger().Debug(err)
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continue LOOP
}
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if resCodec.IsNotification() {
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// notification
notiCodec, err := resCodec.Notification()
if nil != err {
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logging.Logger().Warnf("%s notification error %v", c.logHeader(), err)
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continue LOOP
}
go c.handleNotification(notiCodec)
} else {
// response
go c.handleResponse(resCodec)
}
case <-stopChan:
return
}
}
}
func (c *Client) handleResponse(resCodec protocol.ClientResponseCodec) {
id := reflect.ValueOf(resCodec.ID()).Convert(uint64Type).Uint()
_rs, ok := c.pendingRequests.Load(id)
if !ok {
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logging.Logger().Warnf("%s unexpected ID=[%d] obtained from server", c.logHeader(), id)
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return
}
rs := _rs.(*requestState)
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if nil != resCodec.Error() {
rs.setError(resCodec.Error())
} else {
err := resCodec.Result(rs.result)
if nil != err {
rs.setError(err)
}
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}
rs.done()
}
func (c *Client) handleNotification(notiCodec protocol.ClientNotificationCodec) {
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if nil == c.ClientHandler.GetRPCInvoker() {
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logging.Logger().Warnf("%s received notification method[%s] but RPC Invoker is not exist", c.logHeader(), notiCodec.Method())
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return
}
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_, err := c.ClientHandler.GetRPCInvoker().Invoke(notiCodec)
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if nil != err {
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logging.Logger().Errorf("%s invoking of notification method[%s] has been failed %v", c.logHeader(), notiCodec.Method(), err)
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}
}