202 lines
7.2 KiB
Rust
202 lines
7.2 KiB
Rust
//! client client
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//! NATS(c2se) NATS(c2se)
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//! <---> <--->
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//! client broker
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//! <---> <--->
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//! NATS(se2c) NATS(se2c)
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//! server edge server edge
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//! NATS(se) NATS(se)
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//! <---> <--->
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//! server service server broker server service
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//! NATS(ss) <---> <---> NATS(ss)
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//!
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use once_cell::sync::Lazy;
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use std::{collections::HashMap, fs, path::Path, process::Command};
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static PROTO_PATHS: Lazy<Vec<&str>> =
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Lazy::new(|| vec!["/usr/local/include/protobuf/", "./proto/"]);
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static TARGETS: Lazy<HashMap<&str, Vec<&str>>> = Lazy::new(|| {
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println!("initializing");
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let mut m = HashMap::new();
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m.insert(
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"protobuf",
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vec![
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"./proto/protobuf/rpc.proto",
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"./proto/protobuf/pagination.proto",
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],
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);
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m.insert(
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"models",
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vec![
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"./proto/models/core/network.proto",
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"./proto/models/bank.proto",
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"./proto/models/member_balance.proto",
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"./proto/models/member_bank_account.proto",
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"./proto/models/member_bank_deposit.proto",
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"./proto/models/member_bank_withdraw.proto",
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"./proto/models/member_class.proto",
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"./proto/models/member_level.proto",
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"./proto/models/member_permission.proto",
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"./proto/models/member_role.proto",
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"./proto/models/member_session.proto",
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"./proto/models/member_referrer.proto",
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"./proto/models/member.proto",
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"./proto/models/member_game_setting.proto",
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"./proto/models/member_settlement_setting.proto",
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"./proto/models/resource_action.proto",
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"./proto/models/resource.proto",
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"./proto/models/role.proto",
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"./proto/models/site.proto",
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"./proto/models/api/vendor.proto",
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"./proto/models/api/game.proto",
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"./proto/models/api/betting.proto",
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],
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);
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m.insert(
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"c2se",
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vec![
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"./proto/c2se/bank.proto",
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"./proto/c2se/identity.proto",
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"./proto/c2se/member_balance.proto",
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"./proto/c2se/member_bank_account.proto",
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"./proto/c2se/member_bank_deposit.proto",
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"./proto/c2se/member_bank_withdraw.proto",
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"./proto/c2se/member_class.proto",
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"./proto/c2se/member_level.proto",
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"./proto/c2se/member_referrer.proto",
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"./proto/c2se/member.proto",
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"./proto/c2se/member_game_setting.proto",
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"./proto/c2se/member_settlement_setting.proto",
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"./proto/c2se/site.proto",
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"./proto/c2se/core/network.proto",
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"./proto/c2se/api/vendor.proto",
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"./proto/c2se/api/game.proto",
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"./proto/c2se/api/betting.proto",
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"./proto/c2se/backend/bank.proto",
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"./proto/c2se/backend/identity.proto",
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"./proto/c2se/backend/member_balance.proto",
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"./proto/c2se/backend/member_bank_account.proto",
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"./proto/c2se/backend/member_bank_deposit.proto",
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"./proto/c2se/backend/member_bank_withdraw.proto",
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"./proto/c2se/backend/member_class.proto",
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"./proto/c2se/backend/member_level.proto",
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"./proto/c2se/backend/member_referrer.proto",
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"./proto/c2se/backend/member.proto",
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"./proto/c2se/backend/member_game_setting.proto",
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"./proto/c2se/backend/member_settlement_setting.proto",
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"./proto/c2se/backend/site.proto",
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"./proto/c2se/backend/api/vendor.proto",
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"./proto/c2se/backend/api/game.proto",
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"./proto/c2se/backend/api/betting.proto",
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"./proto/c2se/frontend/bank.proto",
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"./proto/c2se/frontend/identity.proto",
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"./proto/c2se/frontend/member_balance.proto",
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"./proto/c2se/frontend/member_bank_account.proto",
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"./proto/c2se/frontend/member_bank_deposit.proto",
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"./proto/c2se/frontend/member_bank_withdraw.proto",
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"./proto/c2se/frontend/member_referrer.proto",
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"./proto/c2se/frontend/member.proto",
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"./proto/c2se/frontend/api/vendor.proto",
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"./proto/c2se/frontend/api/game.proto",
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],
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);
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m.insert(
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"ss",
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vec![
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"./proto/ss/bank.proto",
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"./proto/ss/identity.proto",
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"./proto/ss/member_balance.proto",
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"./proto/ss/member_bank_account.proto",
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"./proto/ss/member_bank_deposit.proto",
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"./proto/ss/member_bank_withdraw.proto",
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"./proto/ss/member_class.proto",
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"./proto/ss/member_game_setting.proto",
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"./proto/ss/member_level.proto",
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"./proto/ss/member_referrer.proto",
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"./proto/ss/member_session.proto",
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"./proto/ss/member_settlement_setting.proto",
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"./proto/ss/member.proto",
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"./proto/ss/site.proto",
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"./proto/ss/api/vendor.proto",
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"./proto/ss/api/game.proto",
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"./proto/ss/api/betting.proto",
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],
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);
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m
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});
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fn main() {
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let build_path = "./build";
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if Path::new(build_path).exists() {
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fs::remove_dir_all(build_path).expect("clean for library directory is failed");
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}
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fs::create_dir_all(build_path).expect("creating for library directory is failed");
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let build_path_rust = format!("{}/rust", build_path);
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if Path::new(&build_path_rust).exists() {
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fs::remove_dir_all(&build_path_rust).expect("clean for rust library directory is failed");
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}
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fs::create_dir_all(&build_path_rust).expect("creating for rust library directory is failed");
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let build_path_javascript = format!("{}/javascript", build_path);
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if Path::new(&build_path_javascript).exists() {
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fs::remove_dir_all(&build_path_javascript)
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.expect("clean for javascript library directory is failed");
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}
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fs::create_dir_all(&build_path_javascript)
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.expect("creating for javascript library directory is failed");
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let proto_paths: Vec<_> = PROTO_PATHS
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.iter()
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.map(|v| format!("--proto_path={}", *v))
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.collect();
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eprintln!("proto_paths: {:?}", proto_paths);
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for (key, protos) in TARGETS.iter() {
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let build_path_rust_sub = format!("{}/{}", &build_path_rust, key);
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fs::create_dir_all(&build_path_rust_sub)
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.expect("creating for rust library sub directory is failed");
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let mut prost_build = prost_build::Config::new();
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prost_build.out_dir(build_path_rust_sub);
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prost_build
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.compile_protos(protos.as_slice(), PROTO_PATHS.as_slice())
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.expect("generating library for rust is failed");
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let output = Command::new("protoc")
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.args(proto_paths.as_slice())
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.args(["--experimental_allow_proto3_optional"])
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.args(&[
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&format!(
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"--js_out=import_style=commonjs,binary:{}",
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&build_path_javascript
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),
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&format!("--ts_out={}", &build_path_javascript),
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])
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.args(protos.as_slice())
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.output()
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.expect("generating library for javascript is failed");
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eprintln!(
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"generating library for javascript status: {}",
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output.status.success()
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);
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eprintln!(
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"generating library for typescript stdout: {}",
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String::from_utf8_lossy(&output.stdout)
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);
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eprintln!(
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"generating library for typescript stderr: {}",
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String::from_utf8_lossy(&output.stderr)
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);
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}
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}
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