104 lines
2.7 KiB
Protocol Buffer
104 lines
2.7 KiB
Protocol Buffer
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syntax = "proto3";
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package bet.beteran.ss.member_game_setting;
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import "models/core/network.proto";
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import "protobuf/rpc.proto";
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import "protobuf/pagination.proto";
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import "models/member_game_setting.proto";
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// subject = bet.beteran.ss.member_game_setting.CreateMemberGameSetting
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message CreateMemberGameSettingRequest {
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message Request {
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string member_id = 1;
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}
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bet.beteran.core.network.Client client = 1;
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Request request = 2;
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}
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message CreateMemberGameSettingResponse {
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message Result {
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bet.beteran.member_game_setting.MemberGameSetting member_game_setting = 1;
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}
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optional bet.protobuf.rpc.Error error = 1;
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optional Result result = 2;
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}
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// subject = bet.beteran.ss.member_game_setting.ListMemberGameSettings
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message ListMemberGameSettingsRequest {
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message Request {
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message Search {
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optional string member_id = 1;
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}
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optional bet.protobuf.pagination.Pagination pagination = 1;
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repeated bet.protobuf.pagination.Sort sorts = 2;
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optional Search search = 3;
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}
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bet.beteran.core.network.Client client = 1;
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Request request = 2;
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}
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message ListMemberGameSettingsResponse {
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message Result {
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repeated bet.beteran.member_game_setting.MemberGameSetting member_game_settings = 1;
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}
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optional bet.protobuf.rpc.Error error = 1;
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optional Result result = 2;
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}
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// subject = bet.beteran.ss.member_game_setting.GetMemberGameSetting
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message GetMemberGameSettingRequest {
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message Request {
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string id = 1;
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}
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bet.beteran.core.network.Client client = 1;
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Request request = 2;
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}
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message GetMemberGameSettingResponse {
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message Result {
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bet.beteran.member_game_setting.MemberGameSetting member_game_setting = 1;
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}
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optional bet.protobuf.rpc.Error error = 1;
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optional Result result = 2;
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}
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// subject = bet.beteran.ss.member_game_setting.UpdateMemberGameSetting
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message UpdateMemberGameSettingRequest {
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message Request {
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string id = 1;
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bool can_bet_casino = 2;
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bool can_bet_slot = 3;
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bool can_bet_powerball = 4;
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bool can_bet_powerladder = 5;
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bool can_bet_eos = 6;
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bool can_bet_bogglepowerball = 7;
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}
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bet.beteran.core.network.Client client = 1;
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Request request = 2;
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}
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message UpdateMemberGameSettingResponse {
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message Result {
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bet.beteran.member_game_setting.MemberGameSetting member_game_setting = 1;
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}
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optional bet.protobuf.rpc.Error error = 1;
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optional Result result = 2;
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}
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// subject = bet.beteran.ss.member_game_setting.DeleteMemberGameSetting
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message DeleteMemberGameSettingRequest {
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message Request {
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string id = 1;
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}
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bet.beteran.core.network.Client client = 1;
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Request request = 2;
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}
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message DeleteMemberGameSettingResponse {
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message Result {
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}
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optional bet.protobuf.rpc.Error error = 1;
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optional Result result = 2;
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}
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